DirectXShaderCompiler/appveyor.yml

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YAML
Исходник Обычный вид История

version: 1.0.{build}
image: Visual Studio 2017
platform: x64
configuration: Debug
clone_folder: c:\projects\DirectXShaderCompiler
clone_depth: 1
environment:
HLSL_SRC_DIR: c:\projects\DirectXShaderCompiler
HLSL_BLD_DIR: c:\projects\DirectXShaderCompiler\build
install:
- ps: c:\projects\DirectXShaderCompiler\utils\appveyor\appveyor_setup.ps1
- git submodule update --init --recursive
before_build:
- cmd: call utils\hct\hctstart %HLSL_SRC_DIR% %HLSL_BLD_DIR%
build_script:
- cmd: call utils\hct\hctbuild -%PLATFORM% -%CONFIGURATION% -vs2017 -spirvtest
test_script:
- cmd: powershell utils\appveyor\appveyor_test.ps1
- cmd: call utils\hct\hcttest spirv_only
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after_test:
- cmd: cd build\%CONFIGURATION%\bin
- cmd: 7z a artifacts.zip d*.exe d*.dll HLSLHost.exe
artifacts:
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- path: build\$(configuration)\bin\artifacts.zip
notifications:
- provider: GitHubPullRequest
on_build_success: true
on_build_failure: true
on_build_status_changed: true