DirectXShaderCompiler/lib/Analysis/LibCallAliasAnalysis.cpp

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Исходник Обычный вид История

2016-12-28 22:52:27 +03:00
//===- LibCallAliasAnalysis.cpp - Implement AliasAnalysis for libcalls ----===//
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
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//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LibCallAliasAnalysis class.
//
//===----------------------------------------------------------------------===//
2016-12-28 22:52:27 +03:00
#include "llvm/Analysis/LibCallAliasAnalysis.h"
#include "llvm/Analysis/LibCallSemantics.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/IR/Function.h"
#include "llvm/Pass.h"
using namespace llvm;
// Register this pass...
char LibCallAliasAnalysis::ID = 0;
INITIALIZE_AG_PASS(LibCallAliasAnalysis, AliasAnalysis, "libcall-aa",
"LibCall Alias Analysis", false, true, false)
FunctionPass *llvm::createLibCallAliasAnalysisPass(LibCallInfo *LCI) {
return new LibCallAliasAnalysis(LCI);
}
LibCallAliasAnalysis::~LibCallAliasAnalysis() {
delete LCI;
}
void LibCallAliasAnalysis::getAnalysisUsage(AnalysisUsage &AU) const {
AliasAnalysis::getAnalysisUsage(AU);
AU.setPreservesAll(); // Does not transform code
}
bool LibCallAliasAnalysis::runOnFunction(Function &F) {
// set up super class
InitializeAliasAnalysis(this, &F.getParent()->getDataLayout());
return false;
}
/// AnalyzeLibCallDetails - Given a call to a function with the specified
/// LibCallFunctionInfo, see if we can improve the mod/ref footprint of the call
/// vs the specified pointer/size.
AliasAnalysis::ModRefResult
LibCallAliasAnalysis::AnalyzeLibCallDetails(const LibCallFunctionInfo *FI,
ImmutableCallSite CS,
const MemoryLocation &Loc) {
// If we have a function, check to see what kind of mod/ref effects it
// has. Start by including any info globally known about the function.
AliasAnalysis::ModRefResult MRInfo = FI->UniversalBehavior;
if (MRInfo == NoModRef) return MRInfo;
// If that didn't tell us that the function is 'readnone', check to see
// if we have detailed info and if 'P' is any of the locations we know
// about.
const LibCallFunctionInfo::LocationMRInfo *Details = FI->LocationDetails;
if (Details == nullptr)
return MRInfo;
// If the details array is of the 'DoesNot' kind, we only know something if
// the pointer is a match for one of the locations in 'Details'. If we find a
// match, we can prove some interactions cannot happen.
//
if (FI->DetailsType == LibCallFunctionInfo::DoesNot) {
// Find out if the pointer refers to a known location.
for (unsigned i = 0; Details[i].LocationID != ~0U; ++i) {
const LibCallLocationInfo &LocInfo =
LCI->getLocationInfo(Details[i].LocationID);
LibCallLocationInfo::LocResult Res = LocInfo.isLocation(CS, Loc);
if (Res != LibCallLocationInfo::Yes) continue;
// If we find a match against a location that we 'do not' interact with,
// learn this info into MRInfo.
return ModRefResult(MRInfo & ~Details[i].MRInfo);
}
return MRInfo;
}
// If the details are of the 'DoesOnly' sort, we know something if the pointer
// is a match for one of the locations in 'Details'. Also, if we can prove
// that the pointers is *not* one of the locations in 'Details', we know that
// the call is NoModRef.
assert(FI->DetailsType == LibCallFunctionInfo::DoesOnly);
// Find out if the pointer refers to a known location.
bool NoneMatch = true;
for (unsigned i = 0; Details[i].LocationID != ~0U; ++i) {
const LibCallLocationInfo &LocInfo =
LCI->getLocationInfo(Details[i].LocationID);
LibCallLocationInfo::LocResult Res = LocInfo.isLocation(CS, Loc);
if (Res == LibCallLocationInfo::No) continue;
// If we don't know if this pointer points to the location, then we have to
// assume it might alias in some case.
if (Res == LibCallLocationInfo::Unknown) {
NoneMatch = false;
continue;
}
// If we know that this pointer definitely is pointing into the location,
// merge in this information.
return ModRefResult(MRInfo & Details[i].MRInfo);
}
// If we found that the pointer is guaranteed to not match any of the
// locations in our 'DoesOnly' rule, then we know that the pointer must point
// to some other location. Since the libcall doesn't mod/ref any other
// locations, return NoModRef.
if (NoneMatch)
return NoModRef;
// Otherwise, return any other info gained so far.
return MRInfo;
}
// getModRefInfo - Check to see if the specified callsite can clobber the
// specified memory object.
//
AliasAnalysis::ModRefResult
LibCallAliasAnalysis::getModRefInfo(ImmutableCallSite CS,
const MemoryLocation &Loc) {
ModRefResult MRInfo = ModRef;
// If this is a direct call to a function that LCI knows about, get the
// information about the runtime function.
if (LCI) {
if (const Function *F = CS.getCalledFunction()) {
if (const LibCallFunctionInfo *FI = LCI->getFunctionInfo(F)) {
MRInfo = ModRefResult(MRInfo & AnalyzeLibCallDetails(FI, CS, Loc));
if (MRInfo == NoModRef) return NoModRef;
}
}
}
// The AliasAnalysis base class has some smarts, lets use them.
return (ModRefResult)(MRInfo | AliasAnalysis::getModRefInfo(CS, Loc));
}