DirectXShaderCompiler/lib/CodeGen/TargetFrameLoweringImpl.cpp

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2016-12-28 22:52:27 +03:00
//===----- TargetFrameLoweringImpl.cpp - Implement target frame interface --==//
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
2017-01-25 04:54:00 +03:00
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the layout of a stack frame on the target machine.
//
//===----------------------------------------------------------------------===//
2016-12-28 22:52:27 +03:00
#include "llvm/ADT/BitVector.h"
#include "llvm/Target/TargetFrameLowering.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <cstdlib>
using namespace llvm;
TargetFrameLowering::~TargetFrameLowering() {
}
/// The default implementation just looks at attribute "no-frame-pointer-elim".
bool TargetFrameLowering::noFramePointerElim(const MachineFunction &MF) const {
auto Attr = MF.getFunction()->getFnAttribute("no-frame-pointer-elim");
return Attr.getValueAsString() == "true";
}
/// getFrameIndexOffset - Returns the displacement from the frame register to
/// the stack frame of the specified index. This is the default implementation
/// which is overridden for some targets.
int TargetFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
int FI) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->getObjectOffset(FI) + MFI->getStackSize() -
getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
}
int TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF,
int FI, unsigned &FrameReg) const {
const TargetRegisterInfo *RI = MF.getSubtarget().getRegisterInfo();
// By default, assume all frame indices are referenced via whatever
// getFrameRegister() says. The target can override this if it's doing
// something different.
FrameReg = RI->getFrameRegister(MF);
return getFrameIndexOffset(MF, FI);
}
bool TargetFrameLowering::needsFrameIndexResolution(
const MachineFunction &MF) const {
return MF.getFrameInfo()->hasStackObjects();
}
void TargetFrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
// Get the callee saved register list...
const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
// Early exit if there are no callee saved registers.
if (!CSRegs || CSRegs[0] == 0)
return;
SavedRegs.resize(TRI.getNumRegs());
// In Naked functions we aren't going to save any registers.
if (MF.getFunction()->hasFnAttribute(Attribute::Naked))
return;
// Functions which call __builtin_unwind_init get all their registers saved.
bool CallsUnwindInit = MF.getMMI().callsUnwindInit();
const MachineRegisterInfo &MRI = MF.getRegInfo();
for (unsigned i = 0; CSRegs[i]; ++i) {
unsigned Reg = CSRegs[i];
if (CallsUnwindInit || MRI.isPhysRegModified(Reg))
SavedRegs.set(Reg);
}
}