DirectXShaderCompiler/include/llvm/Support/Host.h

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//===- llvm/Support/Host.h - Host machine characteristics --------*- C++ -*-===//
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
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//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Methods for querying the nature of the host machine.
//
//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_HOST_H
#define LLVM_SUPPORT_HOST_H
#include "llvm/ADT/StringMap.h"
#if defined(__linux__) || defined(__GNU__)
#include <endian.h>
#else
#if !defined(BYTE_ORDER) && !defined(LLVM_ON_WIN32)
#include <machine/endian.h>
#endif
#endif
#include <string>
namespace llvm {
namespace sys {
#if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN
static const bool IsBigEndianHost = true;
#else
static const bool IsBigEndianHost = false;
#endif
static const bool IsLittleEndianHost = !IsBigEndianHost;
/// getDefaultTargetTriple() - Return the default target triple the compiler
/// has been configured to produce code for.
///
/// The target triple is a string in the format of:
/// CPU_TYPE-VENDOR-OPERATING_SYSTEM
/// or
/// CPU_TYPE-VENDOR-KERNEL-OPERATING_SYSTEM
// HLSL Change - single triple supported, no allocation required
#ifdef _WIN32
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const char *getDefaultTargetTriple();
#else
std::string getDefaultTargetTriple();
#endif
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/// getProcessTriple() - Return an appropriate target triple for generating
/// code to be loaded into the current process, e.g. when using the JIT.
std::string getProcessTriple();
/// getHostCPUName - Get the LLVM name for the host CPU. The particular format
/// of the name is target dependent, and suitable for passing as -mcpu to the
/// target which matches the host.
///
/// \return - The host CPU name, or empty if the CPU could not be determined.
StringRef getHostCPUName();
/// getHostCPUFeatures - Get the LLVM names for the host CPU features.
/// The particular format of the names are target dependent, and suitable for
/// passing as -mattr to the target which matches the host.
///
/// \param Features - A string mapping feature names to either
/// true (if enabled) or false (if disabled). This routine makes no guarantees
/// about exactly which features may appear in this map, except that they are
/// all valid LLVM feature names.
///
/// \return - True on success.
bool getHostCPUFeatures(StringMap<bool> &Features);
}
}
#endif