DirectXShaderCompiler/include/llvm/PassRegistry.h

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2016-12-28 22:52:27 +03:00
//===- llvm/PassRegistry.h - Pass Information Registry ----------*- C++ -*-===//
//
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
2017-01-25 04:54:00 +03:00
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines PassRegistry, a class that is used in the initialization
// and registration of passes. At application startup, passes are registered
// with the PassRegistry, which is later provided to the PassManager for
// dependency resolution and similar tasks.
//
//===----------------------------------------------------------------------===//
2016-12-28 22:52:27 +03:00
#ifndef LLVM_PASSREGISTRY_H
#define LLVM_PASSREGISTRY_H
#include "llvm-c/Core.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/PassInfo.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/RWMutex.h"
#include <vector>
namespace llvm {
class PassInfo;
struct PassRegistrationListener;
/// PassRegistry - This class manages the registration and intitialization of
/// the pass subsystem as application startup, and assists the PassManager
/// in resolving pass dependencies.
/// NOTE: PassRegistry is NOT thread-safe. If you want to use LLVM on multiple
/// threads simultaneously, you will need to use a separate PassRegistry on
/// each thread.
class PassRegistry {
//mutable sys::SmartRWMutex<true> Lock; // HLSL Change - no lock needed
/// PassInfoMap - Keep track of the PassInfo object for each registered pass.
typedef DenseMap<const void *, const PassInfo *> MapType;
MapType PassInfoMap;
typedef StringMap<const PassInfo *> StringMapType;
StringMapType PassInfoStringMap;
std::vector<std::unique_ptr<const PassInfo>> ToFree;
std::vector<PassRegistrationListener *> Listeners;
public:
PassRegistry() {}
~PassRegistry();
/// getPassRegistry - Access the global registry object, which is
/// automatically initialized at application launch and destroyed by
/// llvm_shutdown.
static PassRegistry *getPassRegistry();
/// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
/// type identifier (&MyPass::ID).
const PassInfo *getPassInfo(const void *TI) const;
/// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
/// argument string.
const PassInfo *getPassInfo(StringRef Arg) const;
/// registerPass - Register a pass (by means of its PassInfo) with the
/// registry. Required in order to use the pass with a PassManager.
void registerPass(const PassInfo &PI, bool ShouldFree = false);
/// registerAnalysisGroup - Register an analysis group (or a pass implementing
// an analysis group) with the registry. Like registerPass, this is required
// in order for a PassManager to be able to use this group/pass.
void registerAnalysisGroup(const void *InterfaceID, const void *PassID,
PassInfo &Registeree, bool isDefault,
bool ShouldFree = false);
/// enumerateWith - Enumerate the registered passes, calling the provided
/// PassRegistrationListener's passEnumerate() callback on each of them.
void enumerateWith(PassRegistrationListener *L);
/// addRegistrationListener - Register the given PassRegistrationListener
/// to receive passRegistered() callbacks whenever a new pass is registered.
void addRegistrationListener(PassRegistrationListener *L);
/// removeRegistrationListener - Unregister a PassRegistrationListener so that
/// it no longer receives passRegistered() callbacks.
void removeRegistrationListener(PassRegistrationListener *L);
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_STDCXX_CONVERSION_FUNCTIONS(PassRegistry, LLVMPassRegistryRef)
}
#endif