DirectXShaderCompiler/test/Assembler/2002-07-31-SlashInString.ll

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LLVM
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2016-12-28 22:52:27 +03:00
; RUN: llvm-as < %s | llvm-dis | llvm-as
; RUN: verify-uselistorder %s
; Make sure that \\ works in a string initializer
@Slashtest = internal global [8 x i8] c"\5Cbegin{\00"