It has been replaced by internal build pipeline that also includes dxil.dll.
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Helena Kotas 2023-03-01 17:56:34 -08:00 коммит произвёл GitHub
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Коммит 22b392ab8f
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# -----------------------------------------------------------------------------
# ShaderCompiler DXC Release Pipeline Entry Point
# -----------------------------------------------------------------------------
name: DXC.Release.$(date:yyMMdd).$(rev:rr).$(Build.SourceBranchName)
trigger: none
parameters:
- name: BuildConfigurations
type: object
default: [Release, Debug]
displayName: Windows Build Configurations
- name: BuildPlatforms
type: object
default: [x64, x86, arm64]
displayName: Windows Build Platforms
- name: LinuxBuildConfigurations
type: object
default: [Release, Debug]
displayName: Linux Build Configurations
- name: LinuxBuildPlatforms
type: object
default: [x64]
displayName: Linux Build Platforms
resources:
repositories:
- repository: XboxDXC
type: git
name: Xbox/Xbox.ShaderCompiler.DXC
ref: refs/heads/Xbox
extends:
template: azure-pipelines\templates\DXC.Release.template.yml@XboxDXC
parameters:
BuildConfigurations: ${{parameters.BuildConfigurations}}
BuildPlatforms: ${{parameters.BuildPlatforms}}
LinuxBuildConfigurations: ${{parameters.LinuxBuildConfigurations}}
LinuxBuildPlatforms: ${{parameters.LinuxBuildPlatforms}}
StatusEmail: $(StatusEmail)