Add note for loop structurizer fixes.
Fix the ReleaseNotes.md path.
(cherry picked from commit 0777bff092
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@ -29,7 +29,8 @@ Here are some highlights:
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- [SPIR-V] Implement WaveMutliPrefix* in [#6600](https://github.com/microsoft/DirectXShaderCompiler/issues/6600)
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- [SPIR-V] Implement SampleCmpLevel for SM6.7 in [#6613](https://github.com/microsoft/DirectXShaderCompiler/issues/6613)
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- Avoid adding types to default namespace in [#6646](https://github.com/microsoft/DirectXShaderCompiler/issues/6646)
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- Release notes once found in `README.md` can now be found in `docs/ReleaseNotes.md`
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- Release notes once found in `README.md` can now be found in `ReleaseNotes.md`
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- Fixed several bugs in the loop restructurizer. Shader developers who are using -opt-disable structurize-loop-exits-for-unroll to disable the loop restructurizer should consider removing that workaround.
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### Version 1.8.2405
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