Fixed the capture by reference mistake by capturing everything by value explicitly (#2052)
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aa8eee2f9a
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41128e5995
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@ -1608,7 +1608,10 @@ void hlsl::SerializeDxilContainerForModule(DxilModule *pModule,
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const uint32_t DebugInfoContentLen =
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sizeof(DxilShaderDebugName) + NameLen + DebugInfoNameNullAndPad;
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writer.AddPart(DFCC_ShaderDebugName, DebugInfoContentLen, [&](AbstractMemoryStream *pStream) {
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writer.AddPart(DFCC_ShaderDebugName, DebugInfoContentLen,
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[DebugInfoNameSuffix, DebugInfoNameHashLen, UseDebugName, DebugName, pHashStream]
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(AbstractMemoryStream *pStream)
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{
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DxilShaderDebugName NameContent;
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NameContent.Flags = 0;
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