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Tex Riddell 2017-01-27 16:48:08 -08:00
Родитель 081bb77b11
Коммит af6b2a552f
201 изменённых файлов: 389 добавлений и 419 удалений

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@ -1,21 +0,0 @@
The MIT License (MIT)
Copyright (c) 2016 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@ -87,9 +87,9 @@ You can find documentation for this project in the `docs` directory. These conta
## License
DirectX Shader Compiler is distributed under the terms of the MIT license.
DirectX Shader Compiler is distributed under the terms of the University of Illinois Open Source License.
See LICENSE-MIT and COPYRIGHT for details.
See LICENSE.txt and ThirdPartyNotices.txt for details.
## Code of Conduct

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@ -1,13 +1,3 @@
DirectX Shader Compiler is copyright 2016, Microsoft Corporation.
Licensed under the MIT license (see LICENSE-MIT). All files in the project
carrying such notice may not be copied, modified, or distributed except
according to those terms.
DirectX Shader Compiler includes packages written by third parties. The
following third party packages are included, and carry their own copyright
notices and license terms:
* LLVM
==============================================================================

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@ -242,18 +242,19 @@ tree. The standard header looks like this:
.. code-block:: c++
//===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===//
///////////////////////////////////////////////////////////////////////////////
// //
// Instruction.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// //
// \file //
// This file contains the declaration of the Instruction class, which is the //
// base class for all of the VM instructions. //
// //
///////////////////////////////////////////////////////////////////////////////
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This file contains the declaration of the Instruction class, which is the
/// base class for all of the VM instructions.
///
//===----------------------------------------------------------------------===//
A few things to note about this particular format: The "``-*- C++ -*-``" string
on the first line is there to tell Emacs that the source file is a C++ file, not

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@ -2,8 +2,8 @@
// //
// DXIL.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Main public header for DXIL. //
// //

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@ -2,8 +2,8 @@
// //
// DxilCBuffer.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL constant buffer (cbuffer). //
// //

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@ -2,8 +2,8 @@
// //
// DxilCompType.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Represenation of HLSL component type. //
// //

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@ -2,8 +2,8 @@
// //
// DxilConstants.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Essential DXIL constants. //
// //

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@ -2,8 +2,8 @@
// //
// DxilContainer.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides declarations for the DXIL container format. //
// //

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@ -2,8 +2,8 @@
// //
// DxilGenerationPass.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides a DXIL Generation pass. //
// //

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@ -2,8 +2,8 @@
// //
// DxilInstructions.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides a library of instruction helper classes. //
// MUCH WORK YET TO BE DONE - EXPECT THIS WILL CHANGE - GENERATED FILE //

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@ -2,8 +2,8 @@
// //
// DxilInterpolationMode.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL interpolation mode. //
// //

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@ -2,8 +2,8 @@
// //
// DxilMetadataHelper.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Helper to serialize/desialize metadata for DxilModule. //
// //

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@ -2,8 +2,8 @@
// //
// DxilModule.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// The main class to work with DXIL, similar to LLVM module. //
// //

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@ -2,8 +2,8 @@
// //
// DxilOperations.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Implementation of DXIL operation tables. //
// //

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@ -2,8 +2,8 @@
// //
// DxilPipelineStateValidation.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Defines data used by the D3D runtime for PSO validation. //
// //

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@ -2,8 +2,8 @@
// //
// DxilResource.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL SRVs and UAVs. //
// //

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@ -2,8 +2,8 @@
// //
// DxilResourceBase.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Base class to represent DXIL SRVs, UAVs, CBuffers, and Samplers. //
// //

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@ -2,8 +2,8 @@
// //
// DxilRootSignature.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// HLSL root signature parsing. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSampler.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL sampler state. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSemantic.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL parameter semantics. //
// //

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@ -2,8 +2,8 @@
// //
// DxilShaderModel.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL shader models. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSigPoint.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL signature points. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSignature.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL shader signature. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSignatureAllocation.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Classes used for allocating signature elements. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSignatureElement.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL signature element. //
// //

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@ -2,8 +2,8 @@
// //
// DxilSpanAllocator.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Allocator for resources or other things that span a range of space //
// //

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@ -2,8 +2,8 @@
// //
// DxilTypeSystem.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// DXIL extension to LLVM type system. //
// //

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@ -2,8 +2,8 @@
// //
// DxilValidation.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides support for validating DXIL shaders. //
// //

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@ -2,8 +2,8 @@
// //
// HLMatrixLowerHelper.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides helper functions to lower high level matrix. //
// //

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@ -2,8 +2,8 @@
// //
// HLMatrixLowerPass.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides a high level matrix lower pass. //
// //

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@ -2,8 +2,8 @@
// //
// HLModule.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// HighLevel DX IR module. //
// //

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@ -2,8 +2,8 @@
// //
// HLOperationLower.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Lower functions to lower HL operations to DXIL operations. //
// //

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@ -2,8 +2,8 @@
// //
// HLOperationLowerExtension.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Functions to lower HL operations coming from HLSL extensions to DXIL //
// operations. //

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@ -2,8 +2,8 @@
// //
// HLOperations.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Implentation of High Level DXIL operations. //
// //

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@ -2,8 +2,8 @@
// //
// HLResource.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL SRVs and UAVs in high-level DX IR. //
// //

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@ -2,8 +2,8 @@
// //
// HLSLExtensionsCodegenHelper.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Codegen support for hlsl extensions. //
// //

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@ -2,8 +2,8 @@
// //
// ReducibilityAnalysis.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Implements reducibility analysis pass. //
// //

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@ -2,8 +2,8 @@
// //
// HlslIntrinsicOp.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Enumeration for HLSL intrinsics operations. //
// //

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@ -1,5 +1,5 @@
# Copyright (C) Microsoft Corporation. All rights reserved.
# Licensed under the MIT license. See COPYRIGHT in the project root for full license information.
# This file is distributed under the University of Illinois Open Source License. See LICENSE.TXT for details.
# TableGen HLSL options.
set(LLVM_TARGET_DEFINITIONS HLSLOptions.td)
tablegen(LLVM HLSLOptions.inc -gen-opt-parser-defs)

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@ -2,8 +2,8 @@
// //
// DxcLangExtensionsHelper.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides a helper class to implement language extensions to HLSL. //
// //

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@ -2,8 +2,8 @@
// //
// ErrorCodes.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides error code values for the DirectX compiler and tools. //
// //

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@ -2,8 +2,8 @@
// //
// FileIOHelper.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides utitlity functions to work with files. //
// //

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@ -2,8 +2,8 @@
// //
// Global.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides important declarations global to all DX Compiler code. //
// //

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@ -2,8 +2,8 @@
// //
// HLSLOptions.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Support for command-line-style option parsing. //
// //

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@ -3,8 +3,8 @@
// //
// HLSLOptions.td //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file defines the options accepted by HLSL. //
// //

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@ -2,8 +2,8 @@
// //
// Unicode.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides utitlity functions to work with Unicode and other encodings. //
// //

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@ -3,8 +3,8 @@
// //
// WinIncludes.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// dxcapi.impl.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for DXC API implementations. //
// //

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@ -2,8 +2,8 @@
// //
// dxcapi.use.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for DXC API users. //
// //

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@ -3,8 +3,8 @@
// //
// exception.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// microcom.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for basic COM-like constructs. //
// //

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@ -1,5 +1,5 @@
# Copyright (C) Microsoft Corporation. All rights reserved.
# Licensed under the MIT license. See COPYRIGHT in the project root for full license information.
# This file is distributed under the University of Illinois Open Source License. See LICENSE.TXT for details.
# Generate ETW instrumentation.
# Create the header in a temporary file and only update when necessary,

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@ -2,8 +2,8 @@
// //
// dxcapi.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides declarations for the DirectX Compiler API entry point. //
// //

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@ -2,8 +2,8 @@
// //
// dxcapi.internal.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides non-public declarations for the DirectX Compiler component. //
// //

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@ -2,8 +2,8 @@
// //
// dxcisense.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides declarations for the DirectX Compiler IntelliSense component. //
// //

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@ -2,8 +2,8 @@
// //
// dxctools.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides declarations for the DirectX Compiler tooling components. //
// //

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@ -2,8 +2,8 @@
// //
// MSFileSystem.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides error code values for the DirectX compiler. //
// //

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@ -3,8 +3,8 @@
// //
// OacrIgnoreCond.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// assert.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Defines custom assert macro for clang/llvm. //
// //

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@ -1,5 +1,5 @@
# Copyright (C) Microsoft Corporation. All rights reserved.
# Licensed under the MIT license. See COPYRIGHT in the project root for full license information.
# This file is distributed under the University of Illinois Open Source License. See LICENSE.TXT for details.
add_llvm_library(LLVMDxcSupport
dxcapi.use.cpp
FileIOHelper.cpp

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// //
// FileIOHelper.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// //

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// //
// Global.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// //

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@ -3,8 +3,8 @@
// //
// HLSLOptions.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// Unicode.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides utitlity functions to work with Unicode and other encodings. //
// //

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@ -2,8 +2,8 @@
// //
// dxcapi.use.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for DXC API users. //
// //

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@ -1,5 +1,5 @@
# Copyright (C) Microsoft Corporation. All rights reserved.
# Licensed under the MIT license. See COPYRIGHT in the project root for full license information.
# This file is distributed under the University of Illinois Open Source License. See LICENSE.TXT for details.
add_llvm_library(LLVMHLSL
DxilCBuffer.cpp
DxilCompType.cpp

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// //
// DxcOptimizer.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides an IDxcOptimizer implementation. //
// //

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@ -2,8 +2,8 @@
// //
// DxilCBuffer.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// DxilCompType.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilCondenseResources.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides a pass to make resource IDs zero-based and dense. //
// //

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@ -2,8 +2,8 @@
// //
// DxilContainer.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for manipulating DXIL container structures. //
// //

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// //
// DxilContainerAssembler.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for serializing a module into DXIL container structures. //
// //

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// //
// DxilContainerReflection.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for reading DXIL container structures. //
// //

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@ -2,8 +2,8 @@
// //
// DxilGenerationPass.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// DxilGenerationPass implementation. //
// //

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// //
// DxilInterpolationMode.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilMetadataHelper.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilModule.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilOperations.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Implementation of DXIL operation tables. //
// //

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// //
// DxilResource.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilResourceBase.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilRootSignature.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Provides support for manipulating root signature structures. //
// //

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// //
// DxilSampler.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilSemantic.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilShaderModel.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilSigPoint.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// DxilSignature.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// DxilSignature.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// DxilSignatureElement.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Representation of HLSL signature element. //
// //

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@ -2,8 +2,8 @@
// //
// DxilTypeSystem.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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// //
// DxilValidation.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides support for validating DXIL shaders. //
// //

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// //
// HLMatrixLowerPass.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// HLMatrixLowerPass implementation. //
// //

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@ -2,8 +2,8 @@
// //
// HLModule.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// HighLevel DX IR module. //
// //

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@ -2,8 +2,8 @@
// //
// HLOperationLower.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Lower functions to lower HL operations to DXIL operations. //
// //

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@ -2,8 +2,8 @@
// //
// HLOperationLowerExtension.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// HLOperations.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Implementation of DXIL operations. //
// //

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@ -2,8 +2,8 @@
// //
// HLResource.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -1,5 +1,5 @@
; Copyright (C) Microsoft Corporation. All rights reserved.
; Licensed under the MIT license. See COPYRIGHT in the project root for full license information.
; This file is distributed under the University of Illinois Open Source License. See LICENSE.TXT for details.
;
; This is an LLVMBuild description file for the components in this subdirectory.
;

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@ -2,8 +2,8 @@
// //
// ReducibilityAnalysis.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////

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@ -2,8 +2,8 @@
// //
// WaveSensitivityAnalysis.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// This file provides support for doing analysis that are aware of wave //
// intrinsics. //

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