fix non-portable include path (#6380)
d3dcommon.h seems to be canonical path name in Win SDK Windows Kits/10/Include/10.0.22621.0/um/d3dcommon.h so use d3dcommon.h rather than D3Dcommon.h
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b451a409e1
Коммит
e4fa1c5184
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@ -16,8 +16,8 @@
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#include "dxc/Support/WinIncludes.h"
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#include <D3Dcommon.h>
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#include <assert.h>
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#include <d3dcommon.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <io.h>
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@ -18,7 +18,7 @@
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#include "llvm/Support/MSFileSystem.h"
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#include "llvm/Support/Atomic.h"
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#include <D3Dcommon.h>
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#include <d3dcommon.h>
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#include "dxc/dxcapi.internal.h"
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#include <algorithm>
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