Граф коммитов

9 Коммитов

Автор SHA1 Сообщение Дата
Helena Kotas 5d741a0279
HLSL test infrastucture and other refactoring and helper classes (#2682)
* HLSL test infrastucture and other refactoring

Refactor common test infrastructure code into HLSLTestLib
Enable invocation of fxc and other executables via // RUN: commands in test files
Add latest d3dx12.h to include/dxc/Support and remove two other outdated copies
Improve DXIL container header validation on load
New helper classes DxilContainerReader and FixedSizeMemoryStream
Move LoadSubobjectsFromRDAT to DxilSubobjects.cpp

Co-authored-by: Greg Roth <grroth@microsoft.com>
2020-02-06 21:49:21 -08:00
John Porto 8e3fc02435
moves Dxil DIA support out of dxcompiler (#1772)
* moves Dxil DIA support out of dxcompiler

* fixing travis
2018-12-13 19:59:08 -08:00
Xiang Li 16a5f94ab2
Move DxilRootSignature to its own directory. (#1609)
* Move DxilRootSignature to its own directory.
* Move DxilContainer into its own directory.
* Move DxilLoadMetadata into DxilUtil.
2018-10-17 18:46:43 -07:00
Xiang Li 016e70532e
Move pix pass into DxilPIXPasses. (#1605)
* Move pix pass into DxilPIXPasses.
2018-10-16 21:38:33 -07:00
Xiang Li 4df08af7c0
Move DxilModule into DXIL directory. (#1599)
* Move DxilModule into DXIL directory.
2018-10-16 00:28:35 -07:00
Christopher Wallis 74520bb662 Merged PR 98: Adding a DxrFallbackCompiler.dll containing IDxcDxrFallbackCompiler implementation + tests
This adds an isolated component *IDxcDxrFallbackCompiler*  that is used by the D3D12 Raytracing Fallback Compiler. The component is responsible for linking together DXR shaders into a state machine capable of emulating function invocations including recursion, patching HLSL intrinsics, export renaming, and emulating Shader Record support. This component is compiled to a DxrFallbackCompiler.dll that gets consumedd with D3D12 Raytracing Fallback Compiler apps.

For deeper implementation details, I will be fleshing out lib\DxrFallback\readme.md

Some leftover work still required:

1. Currently the Fallback Layer tests compile to an exe that must be manually run. This should be refactored to conform with existing DXIL unittests.
2018-06-29 23:43:40 +00:00
Ehsan 72ae7c6577
[linux-port] Define LLVMBuild.txt for DxcSupport. (#1292)
Also add missing dependencies for lib/HLSL.

These dependencies only manifest themselves in Debug mode.
2018-05-17 22:55:54 -04:00
David Peixotto f805233b49 Revert license text in banner comments to original llvm verbage (#33)
Fix #30: Revert license text in banner comments to original llvm verbage

This commit removes the Microsoft-specific copyright in llvm files
and reverts the copyright wording to the original llvm wording.

We used the following method to find the files to change:
1. Find all files in DirectXShaderCompiler that are also in llvm 3.7
2. For those files that have the Microsoft-specific copyright, revert
   it to the original llvm copyright as present in llvm 3.7
3. Revert the copyright in a few files that are not in llvm, but are
   mostly copies of files in llvm:
	lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp
	lib\Transforms\Scalar\Reg2MemHLSL.cpp

Leave the Microsoft-specific copyright header in files not present
in stock llvm:

    include\dxc\*
    lib\HLSL\*
    lib\DxcSupport\*
    tools\clang\test\HLSL\*
    tools\clang\test\CodeGenHLSL\*
    tools\clang\unittests\HLSL\*
    tools\clang\unittests\HLSLHost\*
    tools\clang\tools\dxcompiler\*
    tools\clang\tools\dxa\*
    tools\clang\tools\dxc\*
    tools\clang\tools\dxopt\*
    tools\clang\tools\dxr\*
    tools\clang\tools\dxv\*
    tools\clang\tools\dotnetc\*
    utils\hct\*
    CONTRIBUTING.md
    COPYRIGHT
    LICENSE-MIT
    README.md
    cmake\modules\FindD3D12.cmake
    cmake\modules\FindDiaSDK.cmake
    cmake\modules\FindTAEF.cmake
    docs\DXIL.rst
    docs\HLSLChanges.rst
    docs\_themes\dxc-theme\layout.html
    docs\_themes\dxc-theme\theme.conf
    docs\_themes\dxc-theme\static\dxc-theme.css
    include\llvm\llvm_assert\assert.h
    include\llvm\llvm_assert\cassert
    include\llvm\Support\MSFileSystem.h
    include\llvm\Support\OacrIgnoreCond.h
    lib\MSSupport\CMakeLists.txt
    lib\MSSupport\MSFileSystemImpl.cpp
    lib\Support\assert.cpp
    lib\Support\MSFileSystemBasic.cpp
    lib\Support\Windows\MSFileSystem.inc.cpp
    lib\Transforms\Scalar\Reg2MemHLSL.cpp
    lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp
    tools\clang\docs\UsingDxc.rst
    tools\clang\include\clang\AST\HlslTypes.h
    tools\clang\include\clang\Basic\BuiltinsDXIL.def
    tools\clang\include\clang\Basic\LangOptions.fixed.def
    tools\clang\include\clang\Parse\ParseHLSL.h
    tools\clang\include\clang\Sema\SemaHLSL.h
    tools\clang\lib\AST\ASTContextHLSL.cpp
    tools\clang\lib\AST\HlslTypes.cpp
    tools\clang\lib\CodeGen\CGHLSLMS.cpp
    tools\clang\lib\CodeGen\CGHLSLRuntime.cpp
    tools\clang\lib\CodeGen\CGHLSLRuntime.h
    tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp
    tools\clang\lib\Parse\HLSLRootSignature.cpp
    tools\clang\lib\Parse\HLSLRootSignature.h
    tools\clang\lib\Parse\ParseHLSL.cpp
    tools\clang\lib\Sema\gen_intrin_main_tables_15.h
    tools\clang\lib\Sema\SemaHLSL.cpp
    tools\clang\tools\d3dcomp\CMakeLists.txt
    tools\clang\tools\d3dcomp\d3dcomp.cpp
    tools\clang\tools\d3dcomp\d3dcomp.def
    tools\clang\tools\libclang\dxcisenseimpl.cpp
    tools\clang\tools\libclang\dxcisenseimpl.h
    tools\clang\tools\libclang\dxcrewriteunused.cpp
    tools\clang\tools\libclang\libclang.rc
    tools\dxexp\CMakeLists.txt
    tools\dxexp\dxexp.cpp
    tools\dxexp\LLVMBuild.txt
2017-01-24 17:54:00 -08:00
Marcelo Lopez Ruiz 6ee4074a4b first commit 2016-12-28 11:52:27 -08:00