Clang and gcc complain when AND and OR logical operations are both
used in a single conditional because of the possibility of mistakes
when depending solely on operator precedence. In fact, this change
fixes a few clear errors mostly in asserts that would never fire.
Fixes 13 clang and 22 gcc warnings.
Additionally, when two if statements are followed by an else, there
may be some ambiguity in terms of which if the else applies to. It
is the closest one, the second in the case of two, but it is another
area of potential mistakes. Adding braces around the code intended
as the block of the first if conditional clarifies this.
fixed 8 clang and 8 gcc warnings.
Clang complains sometimes when assignments take place in a
conditional without additional parenthesis around it. It can
indicate when what was meant to be an equal comparison is replaced
with an assignment.
fixes 2 clang warnings.
This change is the initial step for supporting fp16.
Support half type with /no-min-precision option. This switch can be moved to other master switch in the future as we refine our spec for half support.
min16float will be treated as half with warnings.
Fix compiler test to take additional arguments, and fix regression tests.
TODO: we need to make decisions on what triggers low precision instead of min precision. Also need to change signature packing and constant buffers for half.
* Treat half suffixes as floats
treat h/H suffixes as f/F as "half" scalar type is converted to float type.
This should be changed in the future when we support true half types.
Fix#30: Revert license text in banner comments to original llvm verbage
This commit removes the Microsoft-specific copyright in llvm files
and reverts the copyright wording to the original llvm wording.
We used the following method to find the files to change:
1. Find all files in DirectXShaderCompiler that are also in llvm 3.7
2. For those files that have the Microsoft-specific copyright, revert
it to the original llvm copyright as present in llvm 3.7
3. Revert the copyright in a few files that are not in llvm, but are
mostly copies of files in llvm:
lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp
lib\Transforms\Scalar\Reg2MemHLSL.cpp
Leave the Microsoft-specific copyright header in files not present
in stock llvm:
include\dxc\*
lib\HLSL\*
lib\DxcSupport\*
tools\clang\test\HLSL\*
tools\clang\test\CodeGenHLSL\*
tools\clang\unittests\HLSL\*
tools\clang\unittests\HLSLHost\*
tools\clang\tools\dxcompiler\*
tools\clang\tools\dxa\*
tools\clang\tools\dxc\*
tools\clang\tools\dxopt\*
tools\clang\tools\dxr\*
tools\clang\tools\dxv\*
tools\clang\tools\dotnetc\*
utils\hct\*
CONTRIBUTING.md
COPYRIGHT
LICENSE-MIT
README.md
cmake\modules\FindD3D12.cmake
cmake\modules\FindDiaSDK.cmake
cmake\modules\FindTAEF.cmake
docs\DXIL.rst
docs\HLSLChanges.rst
docs\_themes\dxc-theme\layout.html
docs\_themes\dxc-theme\theme.conf
docs\_themes\dxc-theme\static\dxc-theme.css
include\llvm\llvm_assert\assert.h
include\llvm\llvm_assert\cassert
include\llvm\Support\MSFileSystem.h
include\llvm\Support\OacrIgnoreCond.h
lib\MSSupport\CMakeLists.txt
lib\MSSupport\MSFileSystemImpl.cpp
lib\Support\assert.cpp
lib\Support\MSFileSystemBasic.cpp
lib\Support\Windows\MSFileSystem.inc.cpp
lib\Transforms\Scalar\Reg2MemHLSL.cpp
lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp
tools\clang\docs\UsingDxc.rst
tools\clang\include\clang\AST\HlslTypes.h
tools\clang\include\clang\Basic\BuiltinsDXIL.def
tools\clang\include\clang\Basic\LangOptions.fixed.def
tools\clang\include\clang\Parse\ParseHLSL.h
tools\clang\include\clang\Sema\SemaHLSL.h
tools\clang\lib\AST\ASTContextHLSL.cpp
tools\clang\lib\AST\HlslTypes.cpp
tools\clang\lib\CodeGen\CGHLSLMS.cpp
tools\clang\lib\CodeGen\CGHLSLRuntime.cpp
tools\clang\lib\CodeGen\CGHLSLRuntime.h
tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp
tools\clang\lib\Parse\HLSLRootSignature.cpp
tools\clang\lib\Parse\HLSLRootSignature.h
tools\clang\lib\Parse\ParseHLSL.cpp
tools\clang\lib\Sema\gen_intrin_main_tables_15.h
tools\clang\lib\Sema\SemaHLSL.cpp
tools\clang\tools\d3dcomp\CMakeLists.txt
tools\clang\tools\d3dcomp\d3dcomp.cpp
tools\clang\tools\d3dcomp\d3dcomp.def
tools\clang\tools\libclang\dxcisenseimpl.cpp
tools\clang\tools\libclang\dxcisenseimpl.h
tools\clang\tools\libclang\dxcrewriteunused.cpp
tools\clang\tools\libclang\libclang.rc
tools\dxexp\CMakeLists.txt
tools\dxexp\dxexp.cpp
tools\dxexp\LLVMBuild.txt