DirectXShaderCompiler/unittests/Support/BlockFrequencyTest.cpp

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3.3 KiB
C++

//===- unittests/Support/BlockFrequencyTest.cpp - BlockFrequency tests ----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/BlockFrequency.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/DataTypes.h"
#include "gtest/gtest.h"
#include <climits>
using namespace llvm;
namespace {
TEST(BlockFrequencyTest, OneToZero) {
BlockFrequency Freq(1);
BranchProbability Prob(UINT32_MAX - 1, UINT32_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 0u);
Freq = BlockFrequency(1);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 0u);
}
TEST(BlockFrequencyTest, OneToOne) {
BlockFrequency Freq(1);
BranchProbability Prob(UINT32_MAX, UINT32_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 1u);
Freq = BlockFrequency(1);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 1u);
}
TEST(BlockFrequencyTest, ThreeToOne) {
BlockFrequency Freq(3);
BranchProbability Prob(3000000, 9000000);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 1u);
Freq = BlockFrequency(3);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 1u);
}
TEST(BlockFrequencyTest, MaxToHalfMax) {
BlockFrequency Freq(UINT64_MAX);
BranchProbability Prob(UINT32_MAX / 2, UINT32_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 9223372034707292159ULL);
Freq = BlockFrequency(UINT64_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), 9223372034707292159ULL);
}
TEST(BlockFrequencyTest, BigToBig) {
const uint64_t Big = 387246523487234346LL;
const uint32_t P = 123456789;
BlockFrequency Freq(Big);
BranchProbability Prob(P, P);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), Big);
Freq = BlockFrequency(Big);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), Big);
}
TEST(BlockFrequencyTest, MaxToMax) {
BlockFrequency Freq(UINT64_MAX);
BranchProbability Prob(UINT32_MAX, UINT32_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), UINT64_MAX);
// This additionally makes sure if we have a value equal to our saturating
// value, we do not signal saturation if the result equals said value, but
// saturating does not occur.
Freq = BlockFrequency(UINT64_MAX);
Freq *= Prob;
EXPECT_EQ(Freq.getFrequency(), UINT64_MAX);
}
TEST(BlockFrequency, Divide) {
BlockFrequency Freq(0x3333333333333333ULL);
Freq /= BranchProbability(1, 2);
EXPECT_EQ(Freq.getFrequency(), 0x6666666666666666ULL);
}
TEST(BlockFrequencyTest, Saturate) {
BlockFrequency Freq(0x3333333333333333ULL);
Freq /= BranchProbability(100, 300);
EXPECT_EQ(Freq.getFrequency(), 0x9999999999999999ULL);
Freq /= BranchProbability(1, 2);
EXPECT_EQ(Freq.getFrequency(), UINT64_MAX);
Freq = 0x1000000000000000ULL;
Freq /= BranchProbability(10000, 160000);
EXPECT_EQ(Freq.getFrequency(), UINT64_MAX);
// Try to cheat the multiplication overflow check.
Freq = 0x00000001f0000001ull;
Freq /= BranchProbability(1000, 0xf000000f);
EXPECT_EQ(33506781356485509ULL, Freq.getFrequency());
}
TEST(BlockFrequencyTest, SaturatingRightShift) {
BlockFrequency Freq(0x10080ULL);
Freq >>= 2;
EXPECT_EQ(Freq.getFrequency(), 0x4020ULL);
Freq >>= 20;
EXPECT_EQ(Freq.getFrequency(), 0x1ULL);
}
}