DirectXShaderCompiler/lib/Analysis/Loads.cpp

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//===- Loads.cpp - Local load analysis ------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines simple local analyses for load instructions.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Loads.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Operator.h"
using namespace llvm;
/// \brief Test if A and B will obviously have the same value.
///
/// This includes recognizing that %t0 and %t1 will have the same
/// value in code like this:
/// \code
/// %t0 = getelementptr \@a, 0, 3
/// store i32 0, i32* %t0
/// %t1 = getelementptr \@a, 0, 3
/// %t2 = load i32* %t1
/// \endcode
///
static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
// Test if the values are trivially equivalent.
if (A == B)
return true;
// Test if the values come from identical arithmetic instructions.
// Use isIdenticalToWhenDefined instead of isIdenticalTo because
// this function is only used when one address use dominates the
// other, which means that they'll always either have the same
// value or one of them will have an undefined value.
if (isa<BinaryOperator>(A) || isa<CastInst>(A) || isa<PHINode>(A) ||
isa<GetElementPtrInst>(A))
if (const Instruction *BI = dyn_cast<Instruction>(B))
if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
return true;
// Otherwise they may not be equivalent.
return false;
}
/// \brief Check if executing a load of this pointer value cannot trap.
///
/// If it is not obviously safe to load from the specified pointer, we do
/// a quick local scan of the basic block containing \c ScanFrom, to determine
/// if the address is already accessed.
///
/// This uses the pointee type to determine how many bytes need to be safe to
/// load from the pointer.
bool llvm::isSafeToLoadUnconditionally(Value *V, Instruction *ScanFrom,
unsigned Align) {
const DataLayout &DL = ScanFrom->getModule()->getDataLayout();
// Zero alignment means that the load has the ABI alignment for the target
if (Align == 0)
Align = DL.getABITypeAlignment(V->getType()->getPointerElementType());
assert(isPowerOf2_32(Align));
int64_t ByteOffset = 0;
Value *Base = V;
Base = GetPointerBaseWithConstantOffset(V, ByteOffset, DL);
if (ByteOffset < 0) // out of bounds
return false;
Type *BaseType = nullptr;
unsigned BaseAlign = 0;
if (const AllocaInst *AI = dyn_cast<AllocaInst>(Base)) {
// An alloca is safe to load from as load as it is suitably aligned.
BaseType = AI->getAllocatedType();
BaseAlign = AI->getAlignment();
} else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(Base)) {
// Global variables are not necessarily safe to load from if they are
// overridden. Their size may change or they may be weak and require a test
// to determine if they were in fact provided.
if (!GV->mayBeOverridden()) {
BaseType = GV->getType()->getElementType();
BaseAlign = GV->getAlignment();
}
}
PointerType *AddrTy = cast<PointerType>(V->getType());
uint64_t LoadSize = DL.getTypeStoreSize(AddrTy->getElementType());
// If we found a base allocated type from either an alloca or global variable,
// try to see if we are definitively within the allocated region. We need to
// know the size of the base type and the loaded type to do anything in this
// case.
if (BaseType && BaseType->isSized()) {
if (BaseAlign == 0)
BaseAlign = DL.getPrefTypeAlignment(BaseType);
if (Align <= BaseAlign) {
// Check if the load is within the bounds of the underlying object.
if (ByteOffset + LoadSize <= DL.getTypeAllocSize(BaseType) &&
((ByteOffset % Align) == 0))
return true;
}
}
// Otherwise, be a little bit aggressive by scanning the local block where we
// want to check to see if the pointer is already being loaded or stored
// from/to. If so, the previous load or store would have already trapped,
// so there is no harm doing an extra load (also, CSE will later eliminate
// the load entirely).
BasicBlock::iterator BBI = ScanFrom, E = ScanFrom->getParent()->begin();
// We can at least always strip pointer casts even though we can't use the
// base here.
V = V->stripPointerCasts();
while (BBI != E) {
--BBI;
// If we see a free or a call which may write to memory (i.e. which might do
// a free) the pointer could be marked invalid.
if (isa<CallInst>(BBI) && BBI->mayWriteToMemory() &&
!isa<DbgInfoIntrinsic>(BBI))
return false;
Value *AccessedPtr;
unsigned AccessedAlign;
if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
AccessedPtr = LI->getPointerOperand();
AccessedAlign = LI->getAlignment();
} else if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
AccessedPtr = SI->getPointerOperand();
AccessedAlign = SI->getAlignment();
} else
continue;
Type *AccessedTy = AccessedPtr->getType()->getPointerElementType();
if (AccessedAlign == 0)
AccessedAlign = DL.getABITypeAlignment(AccessedTy);
if (AccessedAlign < Align)
continue;
// Handle trivial cases.
if (AccessedPtr == V)
return true;
if (AreEquivalentAddressValues(AccessedPtr->stripPointerCasts(), V) &&
LoadSize <= DL.getTypeStoreSize(AccessedTy))
return true;
}
return false;
}
/// \brief Scan the ScanBB block backwards to see if we have the value at the
/// memory address *Ptr locally available within a small number of instructions.
///
/// The scan starts from \c ScanFrom. \c MaxInstsToScan specifies the maximum
/// instructions to scan in the block. If it is set to \c 0, it will scan the whole
/// block.
///
/// If the value is available, this function returns it. If not, it returns the
/// iterator for the last validated instruction that the value would be live
/// through. If we scanned the entire block and didn't find something that
/// invalidates \c *Ptr or provides it, \c ScanFrom is left at the last
/// instruction processed and this returns null.
///
/// You can also optionally specify an alias analysis implementation, which
/// makes this more precise.
///
/// If \c AATags is non-null and a load or store is found, the AA tags from the
/// load or store are recorded there. If there are no AA tags or if no access is
/// found, it is left unmodified.
Value *llvm::FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan,
AliasAnalysis *AA, AAMDNodes *AATags) {
if (MaxInstsToScan == 0)
MaxInstsToScan = ~0U;
Type *AccessTy = cast<PointerType>(Ptr->getType())->getElementType();
const DataLayout &DL = ScanBB->getModule()->getDataLayout();
// Try to get the store size for the type.
uint64_t AccessSize = DL.getTypeStoreSize(AccessTy);
Value *StrippedPtr = Ptr->stripPointerCasts();
while (ScanFrom != ScanBB->begin()) {
// We must ignore debug info directives when counting (otherwise they
// would affect codegen).
Instruction *Inst = --ScanFrom;
if (isa<DbgInfoIntrinsic>(Inst))
continue;
// Restore ScanFrom to expected value in case next test succeeds
ScanFrom++;
// Don't scan huge blocks.
if (MaxInstsToScan-- == 0)
return nullptr;
--ScanFrom;
// If this is a load of Ptr, the loaded value is available.
// (This is true even if the load is volatile or atomic, although
// those cases are unlikely.)
if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
if (AreEquivalentAddressValues(
LI->getPointerOperand()->stripPointerCasts(), StrippedPtr) &&
CastInst::isBitOrNoopPointerCastable(LI->getType(), AccessTy, DL)) {
if (AATags)
LI->getAAMetadata(*AATags);
return LI;
}
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
Value *StorePtr = SI->getPointerOperand()->stripPointerCasts();
// If this is a store through Ptr, the value is available!
// (This is true even if the store is volatile or atomic, although
// those cases are unlikely.)
if (AreEquivalentAddressValues(StorePtr, StrippedPtr) &&
CastInst::isBitOrNoopPointerCastable(SI->getValueOperand()->getType(),
AccessTy, DL)) {
if (AATags)
SI->getAAMetadata(*AATags);
return SI->getOperand(0);
}
// If both StrippedPtr and StorePtr reach all the way to an alloca or
// global and they are different, ignore the store. This is a trivial form
// of alias analysis that is important for reg2mem'd code.
if ((isa<AllocaInst>(StrippedPtr) || isa<GlobalVariable>(StrippedPtr)) &&
(isa<AllocaInst>(StorePtr) || isa<GlobalVariable>(StorePtr)) &&
StrippedPtr != StorePtr)
continue;
// If we have alias analysis and it says the store won't modify the loaded
// value, ignore the store.
if (AA &&
(AA->getModRefInfo(SI, StrippedPtr, AccessSize) &
AliasAnalysis::Mod) == 0)
continue;
// Otherwise the store that may or may not alias the pointer, bail out.
++ScanFrom;
return nullptr;
}
// If this is some other instruction that may clobber Ptr, bail out.
if (Inst->mayWriteToMemory()) {
// If alias analysis claims that it really won't modify the load,
// ignore it.
if (AA &&
(AA->getModRefInfo(Inst, StrippedPtr, AccessSize) &
AliasAnalysis::Mod) == 0)
continue;
// May modify the pointer, bail out.
++ScanFrom;
return nullptr;
}
}
// Got to the start of the block, we didn't find it, but are done for this
// block.
return nullptr;
}