259ce00a78
* Use D3D12 headers from the same Windows 10 SDK version as cmake is using (cmake variable CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION) * For ARM64EC builds detect SDK version from VSDevCmd environment variable instead of a fixed version in hctbuild.cmd * Add option -show-cmake-log to hctbuild and enable it in AppVeyor |
||
---|---|---|
.. | ||
modules | ||
platforms | ||
README | ||
config-ix.cmake | ||
nsis_icon.ico | ||
nsis_logo.bmp |
README
See docs/CMake.html for instructions on how to build LLVM with CMake.