DirectXShaderCompiler/lib/IR/TypeFinder.cpp

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//===-- TypeFinder.cpp - Implement the TypeFinder class -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TypeFinder class for the IR library.
//
//===----------------------------------------------------------------------===//
#include "llvm/IR/TypeFinder.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
using namespace llvm;
void TypeFinder::run(const Module &M, bool onlyNamed) {
OnlyNamed = onlyNamed;
// Get types from global variables.
for (Module::const_global_iterator I = M.global_begin(),
E = M.global_end(); I != E; ++I) {
incorporateType(I->getType());
if (I->hasInitializer())
incorporateValue(I->getInitializer());
}
// Get types from aliases.
for (Module::const_alias_iterator I = M.alias_begin(),
E = M.alias_end(); I != E; ++I) {
incorporateType(I->getType());
if (const Value *Aliasee = I->getAliasee())
incorporateValue(Aliasee);
}
// Get types from functions.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDForInst;
for (Module::const_iterator FI = M.begin(), E = M.end(); FI != E; ++FI) {
incorporateType(FI->getType());
if (FI->hasPrefixData())
incorporateValue(FI->getPrefixData());
if (FI->hasPrologueData())
incorporateValue(FI->getPrologueData());
if (FI->hasPersonalityFn())
incorporateValue(FI->getPersonalityFn());
// First incorporate the arguments.
for (Function::const_arg_iterator AI = FI->arg_begin(),
AE = FI->arg_end(); AI != AE; ++AI)
incorporateValue(AI);
for (Function::const_iterator BB = FI->begin(), E = FI->end();
BB != E;++BB)
for (BasicBlock::const_iterator II = BB->begin(),
E = BB->end(); II != E; ++II) {
const Instruction &I = *II;
// Incorporate the type of the instruction.
incorporateType(I.getType());
// Incorporate non-instruction operand types. (We are incorporating all
// instructions with this loop.)
for (User::const_op_iterator OI = I.op_begin(), OE = I.op_end();
OI != OE; ++OI)
if (*OI && !isa<Instruction>(OI))
incorporateValue(*OI);
// Incorporate types hiding in metadata.
I.getAllMetadataOtherThanDebugLoc(MDForInst);
for (unsigned i = 0, e = MDForInst.size(); i != e; ++i)
incorporateMDNode(MDForInst[i].second);
MDForInst.clear();
}
}
for (Module::const_named_metadata_iterator I = M.named_metadata_begin(),
E = M.named_metadata_end(); I != E; ++I) {
const NamedMDNode *NMD = I;
for (unsigned i = 0, e = NMD->getNumOperands(); i != e; ++i)
incorporateMDNode(NMD->getOperand(i));
}
}
void TypeFinder::clear() {
VisitedConstants.clear();
VisitedTypes.clear();
StructTypes.clear();
}
/// incorporateType - This method adds the type to the list of used structures
/// if it's not in there already.
void TypeFinder::incorporateType(Type *Ty) {
// Check to see if we've already visited this type.
if (!VisitedTypes.insert(Ty).second)
return;
SmallVector<Type *, 4> TypeWorklist;
TypeWorklist.push_back(Ty);
do {
Ty = TypeWorklist.pop_back_val();
// If this is a structure or opaque type, add a name for the type.
if (StructType *STy = dyn_cast<StructType>(Ty))
if (!OnlyNamed || STy->hasName())
StructTypes.push_back(STy);
// Add all unvisited subtypes to worklist for processing
for (Type::subtype_reverse_iterator I = Ty->subtype_rbegin(),
E = Ty->subtype_rend();
I != E; ++I)
if (VisitedTypes.insert(*I).second)
TypeWorklist.push_back(*I);
} while (!TypeWorklist.empty());
}
/// incorporateValue - This method is used to walk operand lists finding types
/// hiding in constant expressions and other operands that won't be walked in
/// other ways. GlobalValues, basic blocks, instructions, and inst operands are
/// all explicitly enumerated.
void TypeFinder::incorporateValue(const Value *V) {
if (const auto *M = dyn_cast<MetadataAsValue>(V)) {
if (const auto *N = dyn_cast<MDNode>(M->getMetadata()))
return incorporateMDNode(N);
if (const auto *MDV = dyn_cast<ValueAsMetadata>(M->getMetadata()))
return incorporateValue(MDV->getValue());
return;
}
if (!isa<Constant>(V) || isa<GlobalValue>(V)) return;
// Already visited?
if (!VisitedConstants.insert(V).second)
return;
// Check this type.
incorporateType(V->getType());
// If this is an instruction, we incorporate it separately.
if (isa<Instruction>(V))
return;
// Look in operands for types.
const User *U = cast<User>(V);
for (Constant::const_op_iterator I = U->op_begin(),
E = U->op_end(); I != E;++I)
incorporateValue(*I);
}
/// incorporateMDNode - This method is used to walk the operands of an MDNode to
/// find types hiding within.
void TypeFinder::incorporateMDNode(const MDNode *V) {
// Already visited?
if (!VisitedMetadata.insert(V).second)
return;
// Look in operands for types.
for (unsigned i = 0, e = V->getNumOperands(); i != e; ++i) {
Metadata *Op = V->getOperand(i);
if (!Op)
continue;
if (auto *N = dyn_cast<MDNode>(Op)) {
incorporateMDNode(N);
continue;
}
if (auto *C = dyn_cast<ConstantAsMetadata>(Op)) {
incorporateValue(C->getValue());
continue;
}
}
}