DirectXShaderCompiler/include/dxc/DXIL
Adam Yang c0676c7ca1
Handling dbg.value pointer case in O1. (#4375)
2022-04-05 12:07:07 -07:00
..
CMakeLists.txt Automate generating of intrinsic code (#4001) 2021-11-02 13:43:47 -05:00
DXIL.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilCBuffer.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilCompType.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilConstants.h Implement Shader Model 6.7 (#4260) 2022-02-15 11:38:42 -08:00
DxilCounters.h Support instruction counts in reflection (#2930) 2020-05-29 20:09:29 -07:00
DxilEntryProps.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilFunctionProps.h PIX: Changes to run PIX passes on libraries. Also add raygen shader debugging prolog (#3985) 2021-10-04 15:37:50 -07:00
DxilInstructions.h Implement Shader Model 6.7 (#4260) 2022-02-15 11:38:42 -08:00
DxilInterpolationMode.h Enable warnings as errors for clang builds (#3012) 2020-07-02 08:28:23 -07:00
DxilMetadataHelper.h Added binding table file to specify resource binding (#3843) 2021-08-26 11:56:36 -07:00
DxilModule.h Pix hull shader debug (#4342) 2022-03-23 08:51:48 -07:00
DxilOperations.h Add annotateHandle when link lower shader model to shader model 6.6. (#3368) 2021-01-19 18:15:58 -08:00
DxilPDB.h Added an pdb writer overload that doesn't take any input blobs (#3715) 2021-04-28 15:13:17 -07:00
DxilResource.h [NFC] Add additional helper methods for DXT::ResourceKind (#3975) 2021-09-29 15:17:47 -05:00
DxilResourceBase.h Mutate resource to handle for shader model 6.6+. (#3374) 2021-01-21 17:16:06 -08:00
DxilResourceBinding.h Add getElementStride to DxilResourceProperties. (#3312) 2020-12-12 17:21:28 -08:00
DxilResourceProperties.h Implement Shader Model 6.7 (#4260) 2022-02-15 11:38:42 -08:00
DxilSampler.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilSemantic.h Revert "Report error for unsupported types of SV semantics (#3043)" (#3532) 2021-03-02 21:24:25 -08:00
DxilShaderFlags.h Implement Shader Model 6.7 (#4260) 2022-02-15 11:38:42 -08:00
DxilShaderModel.h Bump shader model to 6.7 (#3679) 2021-04-10 12:24:49 -07:00
DxilSigPoint.h Merged PR 116: Add support for HLSL Meshlets 2019-07-11 20:19:23 +00:00
DxilSigPoint.inl Allow SV_CullPrimitive on PS input, resolve to false (#2900) 2020-05-20 22:23:09 -07:00
DxilSignature.h Merged PR 116: Add support for HLSL Meshlets 2019-07-11 20:19:23 +00:00
DxilSignatureElement.h Add Sig element usage masks to metadata, compute in hlsl-dxilfinalize 2019-08-12 15:30:01 -07:00
DxilSubobject.h Implement Shader Model 6.7 (#4260) 2022-02-15 11:38:42 -08:00
DxilTypeSystem.h Fold bitcast-to-base into GEP in MergeGepUse, plus refactor and resource fixes (#3801) 2021-05-26 20:17:50 -07:00
DxilUtil.h Handling dbg.value pointer case in O1. (#4375) 2022-04-05 12:07:07 -07:00