DirectXShaderCompiler/lib/DxilPIXPasses
Jeff Noyle dfda2ee12d
Use DWORD-aligned raw access only! (#2559)
2019-10-29 16:36:45 -07:00
..
CMakeLists.txt Adds a PIX pass for assigning register IDs to dxil values. (#1827) 2019-01-10 08:09:43 -08:00
DxilAddPixelHitInstrumentation.cpp Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00
DxilAnnotateWithVirtualRegister.cpp Optimize SlotTracker usage, remove printing of disasm (not needed) and add an instruction count report 2019-04-19 13:40:27 -07:00
DxilDebugInstrumentation.cpp PIX: Add Amplification/Mesh shader to shader debugging instrumentation (#2521) 2019-10-14 16:14:38 -07:00
DxilForceEarlyZ.cpp Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00
DxilOutputColorBecomesConstant.cpp Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00
DxilPIXPasses.cpp Adds a PIX pass for assigning register IDs to dxil values. (#1827) 2019-01-10 08:09:43 -08:00
DxilPIXVirtualRegisters.cpp Implements DIA Interfaces for HLSL variable-value mapping. (#2050) 2019-03-19 11:46:10 -07:00
DxilReduceMSAAToSingleSample.cpp Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00
DxilRemoveDiscards.cpp Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00
DxilShaderAccessTracking.cpp Use DWORD-aligned raw access only! (#2559) 2019-10-29 16:36:45 -07:00
LLVMBuild.txt Move pix pass into DxilPIXPasses. (#1605) 2018-10-16 21:38:33 -07:00