DirectXShaderCompiler/projects
Cooper Partin 422a60e6d0
Update locale setting logic to support UTF-8 only for Apple and Linux distros (#6488)
This commit fixes the setlocale( ) logic to include the UTF-8 supported
string value for Mariner distros.

It also introduces a new RAII class `ScopedLocale' which ensure that the
locale setting is set/reset during string conversion operations.

Fixes: #6201

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Co-authored-by: Cooper Partin <coopp@ntdev.microsoft.com>
Co-authored-by: cooppunix <cooppunix&mariner.com>
2024-04-10 10:04:32 -07:00
..
dxilconv Update locale setting logic to support UTF-8 only for Apple and Linux distros (#6488) 2024-04-10 10:04:32 -07:00
include/Tracing Fix vs2019 build warnings for custom build items (#3114) 2020-09-04 16:21:53 -07:00
CMakeLists.txt Move Dxc runtime tracing one level up so other project can use it without referencing dxilconv (#2948) 2020-06-05 20:35:33 -07:00
LLVMBuild.txt Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00