DirectXShaderCompiler/include/dxc/HLSL
Xiang Li 48b2c4611a
Support -export-shaders-only for linker. (#3571)
* Support -export-shaders-only for linker.
2021-03-11 23:49:28 -08:00
..
ComputeViewIdState.h Merged PR 116: Add support for HLSL Meshlets 2019-07-11 20:19:23 +00:00
ControlDependence.h Initial implementation of ViewId state analysis. (#290) 2017-05-10 18:14:43 -07:00
DxilConvergent.h const folding on dxil.convergent.marker. (#2523) 2019-10-16 16:56:03 -07:00
DxilConvergentName.h Integrate dxcapi v2 and other changes from internal (#2575) 2019-11-13 16:16:45 -08:00
DxilExportMap.h Support -export-shaders-only for linker. (#3571) 2021-03-11 23:49:28 -08:00
DxilFallbackLayerPass.h Fix line endings and add .gitattributes for default eol normalization (#1597) 2018-10-15 12:55:26 -07:00
DxilGenerationPass.h Remove DxilCondenseResourcesPass. (#3386) 2021-01-22 23:49:34 -08:00
DxilLinker.h -validator-version: use '.', fix typo, complete linker support 2019-08-20 17:38:46 -07:00
DxilNoops.h Fixed some cases where O0 fails compilation (#3205) 2020-10-14 22:41:03 -07:00
DxilPackSignatureElement.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
DxilSignatureAllocator.h Allow clip/cull elements to be declared as array [2] (#2109) 2019-04-10 17:37:47 -07:00
DxilSignatureAllocator.inl Allow clip/cull elements to be declared as array [2] (#2109) 2019-04-10 17:37:47 -07:00
DxilSpanAllocator.h Added support for pre-SM5.1 resource allocation algorithm (#1687) 2018-11-20 12:01:08 -08:00
DxilValidation.h Validate CBuffer size to max of 65536 bytes (#3507) 2021-03-02 16:34:35 -08:00
HLLowerUDT.h Lower vector/matrix early for UDT ptrs used directly such as Payload 2019-10-22 09:48:19 -07:00
HLMatrixLowerHelper.h Rewrote the HLMatrixLower pass to make it deterministic and correct. 2019-02-16 17:07:56 -08:00
HLMatrixLowerPass.h fixes #37 - License cleanup. 2017-01-27 16:48:08 -08:00
HLMatrixType.h Rewrote the HLMatrixLower pass to make it deterministic and correct. 2019-02-16 17:07:56 -08:00
HLModule.h Use IsEntry when LowerStaticGlobalIntoAlloca. (#3353) 2021-01-13 16:14:09 -08:00
HLOperationLower.h Fix #1629 - crash when using NonUniformResourceIndex (#1646) 2018-10-30 13:40:11 -07:00
HLOperationLowerExtension.h Modify the extension mechansim to handle custom lowering for resource… (#3081) 2020-08-12 14:13:44 -07:00
HLOperations.h Implement Shader Model 6.6 (#3293) 2020-12-02 21:10:44 -08:00
HLResource.h Move DxilModule into DXIL directory. (#1599) 2018-10-16 00:28:35 -07:00
HLSLExtensionsCodegenHelper.h Correct codegenoption assigning from semantic defines (#3061) 2020-08-01 19:53:24 -06:00
HLUtil.h Skip copy-in/copy-out for constant global variables. (#2836) 2020-04-23 19:08:03 -07:00
ViewIDPipelineValidation.inl Merged PR 116: Add support for HLSL Meshlets 2019-07-11 20:19:23 +00:00