DirectXShaderCompiler/include/llvm/Transforms
Tristan Labelle f89e3b7150
Add support for RWRawByteBuffer.Store<T> (#2176)
Adds support for templatized RWRawByteBuffer.Store<T>. To avoid SROA making us lose the original layout of any struct arguments, a new pass runs before SROA and breaks down such cases into per-element stores. So better be careful with the likes of buf.Store(0, (int[65536])0);...
2019-05-09 11:51:38 -07:00
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IPO Add a simple GVNHoist to reduce dxil code size. (#1897) 2019-01-31 14:21:54 -08:00
InstCombine Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
Scalar Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
Utils Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
IPO.h Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
Instrumentation.h Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
ObjCARC.h Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
Scalar.h Add support for RWRawByteBuffer.Store<T> (#2176) 2019-05-09 11:51:38 -07:00
Vectorize.h Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00