DirectXShaderCompiler/tools/clang
Tex Riddell f60c283e2c
Map CompType::Kind::I1 to DxilProgramSigCompType::UIn32 (#1992)
Fix bool mapping to unknown component type in shader signature that can cause PSO signature validation error.

Fixes #1993.
2019-03-03 13:08:56 -08:00
..
bindings fixes #37 - License cleanup. 2017-01-27 16:48:08 -08:00
cmake/modules first commit 2016-12-28 11:52:27 -08:00
docs first commit 2016-12-28 11:52:27 -08:00
examples Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
include Add support to convert DXR HLSL to SPV_NV_ray_tracing (#1920) 2019-02-27 09:58:59 -05:00
lib Fix matrix pre/post increment/decrement (#1987) 2019-03-01 13:22:44 -08:00
runtime Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
test Map CompType::Kind::I1 to DxilProgramSigCompType::UIn32 (#1992) 2019-03-03 13:08:56 -08:00
tools Eliminate dxilutil::IsHLSLMatrixType in favor of HLMatrixType::isa (#1986) 2019-03-01 10:39:23 -08:00
unittests [spirv] Update SPIRV-Tools and SPIRV-Headers. (#1984) 2019-02-27 20:25:10 -05:00
utils Merge branch 'master' into user/texr/integrate-master 2018-06-22 12:05:49 -07:00
.arcconfig first commit 2016-12-28 11:52:27 -08:00
.clang-format first commit 2016-12-28 11:52:27 -08:00
.clang-tidy first commit 2016-12-28 11:52:27 -08:00
.gitignore first commit 2016-12-28 11:52:27 -08:00
CMakeLists.txt Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
ModuleInfo.txt first commit 2016-12-28 11:52:27 -08:00
NOTES.txt Clean up mistakes made when fixing copyright banners. 2017-01-25 14:36:50 -08:00
README.txt Clean up mistakes made when fixing copyright banners. 2017-01-25 14:36:50 -08:00

README.txt

//===----------------------------------------------------------------------===//
// C Language Family Front-end
//===----------------------------------------------------------------------===//

Welcome to Clang.  This is a compiler front-end for the C family of languages
(C, C++, Objective-C, and Objective-C++) which is built as part of the LLVM
compiler infrastructure project.

Unlike many other compiler frontends, Clang is useful for a number of things
beyond just compiling code: we intend for Clang to be host to a number of
different source-level tools.  One example of this is the Clang Static Analyzer.

If you're interested in more (including how to build Clang) it is best to read
the relevant web sites.  Here are some pointers:

Information on Clang:              http://clang.llvm.org/
Building and using Clang:          http://clang.llvm.org/get_started.html
Clang Static Analyzer:             http://clang-analyzer.llvm.org/
Information on the LLVM project:   http://llvm.org/

If you have questions or comments about Clang, a great place to discuss them is
on the Clang development mailing list:
  http://lists.llvm.org/mailman/listinfo/cfe-dev

If you find a bug in Clang, please file it in the LLVM bug tracker:
  http://llvm.org/bugs/