DirectXShaderCompiler/cmake/modules
JohnMcPMS c3862216b8 Enable non-C VS installs (#2463)
* Move to use vswhere for 2017/2019 and add const to make 2019 STL happy

* Add hardcoded 2017 paths back as vswhere was not in 2017 from the beginning
2019-09-17 17:13:38 -07:00
..
AddLLVM.cmake Enable versioning for all tools (#2324) 2019-07-10 09:29:10 -07:00
AddLLVMDefinitions.cmake first commit 2016-12-28 11:52:27 -08:00
AddOCaml.cmake first commit 2016-12-28 11:52:27 -08:00
AddSphinxTarget.cmake first commit 2016-12-28 11:52:27 -08:00
CMakeLists.txt Revert license text in banner comments to original llvm verbage (#33) 2017-01-24 17:54:00 -08:00
CheckAtomic.cmake first commit 2016-12-28 11:52:27 -08:00
ChooseMSVCCRT.cmake first commit 2016-12-28 11:52:27 -08:00
CrossCompile.cmake first commit 2016-12-28 11:52:27 -08:00
FindD3D12.cmake Enable detection of Win10 SDK from environment variable instead of registry (#1832) 2019-01-11 11:01:45 -08:00
FindDiaSDK.cmake Enable non-C VS installs (#2463) 2019-09-17 17:13:38 -07:00
FindOCaml.cmake first commit 2016-12-28 11:52:27 -08:00
FindSphinx.cmake first commit 2016-12-28 11:52:27 -08:00
FindTAEF.cmake Modify build script and environment to support ARM64 build (#1308) 2018-06-08 13:06:48 -07:00
GetHostTriple.cmake first commit 2016-12-28 11:52:27 -08:00
GetSVN.cmake first commit 2016-12-28 11:52:27 -08:00
HandleLLVMOptions.cmake Support UUID for clang build (#2404) 2019-08-14 13:41:27 -04:00
HandleLLVMStdlib.cmake first commit 2016-12-28 11:52:27 -08:00
LLVM-Config.cmake first commit 2016-12-28 11:52:27 -08:00
LLVMConfig.cmake.in first commit 2016-12-28 11:52:27 -08:00
LLVMConfigVersion.cmake.in first commit 2016-12-28 11:52:27 -08:00
LLVMProcessSources.cmake first commit 2016-12-28 11:52:27 -08:00
TableGen.cmake first commit 2016-12-28 11:52:27 -08:00
VersionFromVCS.cmake first commit 2016-12-28 11:52:27 -08:00