DirectXTK/build/DirectXTK-GitHub-GDK.yml

154 строки
4.4 KiB
YAML
Исходник Обычный вид История

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schedules:
- cron: "30 5 * * *"
displayName: 'Nightly build'
branches:
include:
- main
resources:
repositories:
- repository: self
type: git
ref: refs/heads/main
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trigger: none
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
pool:
vmImage: windows-2019
variables:
EXTRACTED_FOLDER: $(ExtractedFolder)
GDK_EDITION: $(GDKEditionNumber)
GDKEnableBWOI: true
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
URL_FEED: $(ADOFeedURL)
jobs:
- job: BUILD_GDK
displayName: 'Microsoft Game Development Kit (GDK)'
timeoutInMinutes: 120
cancelTimeoutInMinutes: 1
steps:
- checkout: self
clean: true
fetchTags: false
- task: NuGetToolInstaller@1
displayName: 'Use NuGet'
- task: NuGetCommand@2
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
displayName: NuGet set package source to ADO feed
inputs:
command: custom
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile NuGet.config
- task: PowerShell@2
displayName: Set nuget.config to single source
inputs:
targetType: inline
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script: |
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$file = '.\NuGet.Config'
$doc = [xml](Get-Content $file)
$newelement = $doc.CreateElement("clear")
$clearadd = $doc.configuration.packageSources.PrependChild($newelement)
$doc.OuterXml | Set-Content $file
- task: NuGetCommand@2
displayName: NuGet install PGDK
inputs:
command: custom
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
- task: CopyFiles@2
displayName: Set up Directory.Build.props
inputs:
SourceFolder: build
Contents: 'Directory.Build.props'
TargetFolder: $(Build.SourcesDirectory)
- task: MSBuild@1
displayName: Setup BWOI VCTargets
inputs:
solution: build/SetupBWOI.targets
msbuildVersion: 16.0
msbuildArchitecture: x64
- task: VSBuild@1
displayName: Build solution DirectXTK_GDK_2019 pcdbg
inputs:
solution: DirectXTK_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Debug
msbuildArchitecture: x64
- task: VSBuild@1
displayName: Build solution DirectXTK_GDK_2019 pcrel
inputs:
solution: DirectXTK_GDK_2019.sln
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Release
msbuildArchitecture: x64
- job: BUILD_TESTS_GDK
displayName: 'Test Suite for Microsoft Game Development Kit (GDK)'
timeoutInMinutes: 120
cancelTimeoutInMinutes: 1
steps:
- checkout: self
clean: true
fetchTags: false
- task: CmdLine@2
displayName: Fetch Tests
inputs:
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxtktest.git Tests
workingDirectory: $(Build.SourcesDirectory)
failOnStderr: true
- task: NuGetToolInstaller@1
displayName: 'Use NuGet'
- task: NuGetCommand@2
displayName: NuGet set package source to ADO feed
inputs:
command: custom
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile NuGet.config
- task: PowerShell@2
displayName: Set nuget.config to single source
inputs:
targetType: inline
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script: |
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$file = '.\NuGet.Config'
$doc = [xml](Get-Content $file)
$newelement = $doc.CreateElement("clear")
$clearadd = $doc.configuration.packageSources.PrependChild($newelement)
$doc.OuterXml | Set-Content $file
- task: NuGetCommand@2
displayName: NuGet install PGDK
inputs:
command: custom
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
- task: CopyFiles@2
displayName: Set up Directory.Build.props
inputs:
SourceFolder: build
Contents: 'Directory.Build.props'
TargetFolder: $(Build.SourcesDirectory)
- task: MSBuild@1
displayName: Setup BWOI VCTargets
inputs:
solution: build/SetupBWOI.targets
msbuildVersion: 16.0
msbuildArchitecture: x64
- task: VSBuild@1
displayName: Build Tests pcdbg
inputs:
solution: '**\*GDK_2019*.sln'
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Debug
msbuildArchitecture: x64
- task: VSBuild@1
displayName: Build Tests pcrel
inputs:
solution: '**\*GDK_2019*.sln'
vsVersion: 16.0
platform: Gaming.Desktop.x64
configuration: Release
msbuildArchitecture: x64