This commit is contained in:
Chuck Walbourn 2018-07-03 11:57:44 -07:00
Родитель bdf5327c84
Коммит 02fd18faad
3 изменённых файлов: 7 добавлений и 3 удалений

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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the May 31, 2018 release on GitHub.
<releaseNotes>Matches the July 3, 2018 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio 2.8 which requires Windows 8 or later. To support Windows 7, you need to build DirectXTKAudioDX.lib using the legacy DirectX SDK and deploy it via the legacy DXSETUP.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>

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@ -29,7 +29,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTK/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>

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@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11
Copyright (c) Microsoft Corporation. All rights reserved.
May 31, 2018
July 3, 2018
This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10,
@ -99,6 +99,10 @@ RELEASE NOTES
RELEASE HISTORY
---------------
July 3, 2018
ModelMeshPart DrawInstanced method added
Code and project cleanup
May 31, 2018
VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
Regenerated shaders using Windows 10 April 2018 Update SDK (17134)