зеркало из https://github.com/microsoft/DirectXTK.git
July 3, 2018
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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the May 31, 2018 release on GitHub.
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<releaseNotes>Matches the July 3, 2018 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio 2.8 which requires Windows 8 or later. To support Windows 7, you need to build DirectXTKAudioDX.lib using the legacy DirectX SDK and deploy it via the legacy DXSETUP.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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<iconUrl>https://github.com/Microsoft/DirectXTK/wiki/X_jpg.jpg</iconUrl>
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<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11
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Copyright (c) Microsoft Corporation. All rights reserved.
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May 31, 2018
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July 3, 2018
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This package contains the "DirectX Tool Kit", a collection of helper classes for
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writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10,
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@ -99,6 +99,10 @@ RELEASE NOTES
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RELEASE HISTORY
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---------------
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July 3, 2018
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ModelMeshPart DrawInstanced method added
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Code and project cleanup
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May 31, 2018
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VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
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Regenerated shaders using Windows 10 April 2018 Update SDK (17134)
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