Regenerated shaders using Windows 10 SDK (Nov 2015) release of the compiler 10.0.10586.15

This commit is contained in:
Chuck Walbourn 2016-01-20 12:08:17 -08:00
Родитель 282651e050
Коммит 270f06c488
82 изменённых файлов: 648 добавлений и 675 удалений

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@ -53,7 +53,7 @@
// approximately 10 instruction slots used (1 texture, 9 arithmetic)
ps_4_0
dcl_constantbuffer cb0[3], immediateIndexed
dcl_constantbuffer CB0[3], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -49,7 +49,7 @@
// approximately 8 instruction slots used (1 texture, 7 arithmetic)
ps_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -51,7 +51,7 @@
// approximately 8 instruction slots used (1 texture, 7 arithmetic)
ps_4_0
dcl_constantbuffer cb0[3], immediateIndexed
dcl_constantbuffer CB0[3], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -47,7 +47,7 @@
// approximately 6 instruction slots used (1 texture, 5 arithmetic)
ps_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -57,7 +57,7 @@
// approximately 12 instruction slots used
vs_4_0
dcl_constantbuffer cb0[8], immediateIndexed
dcl_constantbuffer CB0[8], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_output o0.xyzw

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@ -51,7 +51,7 @@
// approximately 8 instruction slots used
vs_4_0
dcl_constantbuffer cb0[8], immediateIndexed
dcl_constantbuffer CB0[8], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_output o0.xyzw

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@ -59,7 +59,7 @@
// approximately 12 instruction slots used
vs_4_0
dcl_constantbuffer cb0[8], immediateIndexed
dcl_constantbuffer CB0[8], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyzw

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@ -53,7 +53,7 @@
// approximately 8 instruction slots used
vs_4_0
dcl_constantbuffer cb0[8], immediateIndexed
dcl_constantbuffer CB0[8], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyzw

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@ -38,7 +38,7 @@
// approximately 5 instruction slots used
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.w
dcl_output o0.xyzw

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@ -78,7 +78,7 @@
// approximately 50 instruction slots used
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyz
dcl_input_ps linear v2.xyzw

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@ -89,7 +89,7 @@
// approximately 51 instruction slots used (1 texture, 50 arithmetic)
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xy

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@ -48,7 +48,7 @@
// approximately 5 instruction slots used (1 texture, 4 arithmetic)
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -37,7 +37,6 @@
// approximately 3 instruction slots used (1 texture, 2 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw
@ -52,14 +51,14 @@ ret
const BYTE BasicEffect_PSBasicTxNoFog[] =
{
68, 88, 66, 67, 62, 231,
156, 88, 145, 159, 172, 51,
164, 207, 207, 254, 124, 230,
155, 106, 1, 0, 0, 0,
232, 1, 0, 0, 4, 0,
68, 88, 66, 67, 194, 95,
105, 234, 141, 247, 73, 209,
137, 241, 142, 29, 26, 223,
234, 193, 1, 0, 0, 0,
216, 1, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
184, 0, 0, 0, 100, 1,
0, 0, 180, 1, 0, 0,
184, 0, 0, 0, 84, 1,
0, 0, 164, 1, 0, 0,
65, 111, 110, 57, 128, 0,
0, 0, 128, 0, 0, 0,
0, 2, 255, 255, 88, 0,
@ -83,55 +82,52 @@ const BYTE BasicEffect_PSBasicTxNoFog[] =
1, 0, 0, 2, 0, 8,
15, 128, 0, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 164, 0, 0, 0,
64, 0, 0, 0, 41, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
68, 82, 148, 0, 0, 0,
64, 0, 0, 0, 37, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
88, 24, 0, 4, 0, 112,
98, 16, 0, 3, 50, 16,
16, 0, 1, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
0, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
1, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 1, 0, 0, 0,
69, 0, 0, 9, 242, 0,
104, 0, 0, 2, 1, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
1, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
70, 16, 16, 0, 1, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
242, 32, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 0, 0, 0, 0,
56, 0, 0, 7, 242, 32,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 0, 0,
0, 0, 70, 30, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
72, 0, 0, 0, 2, 0,
0, 0, 8, 0, 0, 0,
56, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 15, 0, 0,
62, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 3, 3, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
62, 0, 0, 1, 73, 83,
71, 78, 72, 0, 0, 0,
2, 0, 0, 0, 8, 0,
0, 0, 56, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
0, 0, 0, 0, 15, 15,
0, 0, 62, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 3, 3,
0, 0, 67, 79, 76, 79,
82, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 171,
79, 83, 71, 78, 44, 0,
0, 0, 1, 0, 0, 0,
8, 0, 0, 0, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 83, 86,
95, 84, 97, 114, 103, 101,
116, 0, 171, 171
};

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@ -39,7 +39,7 @@
// approximately 6 instruction slots used
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_input_ps linear v0.xyzw
dcl_input_ps linear v1.xyzw
dcl_output o0.xyzw

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@ -49,7 +49,7 @@
// approximately 6 instruction slots used (1 texture, 5 arithmetic)
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

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@ -40,7 +40,6 @@
// approximately 4 instruction slots used (1 texture, 3 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw
@ -58,14 +57,14 @@ ret
const BYTE BasicEffect_PSBasicVertexLightingTxNoFog[] =
{
68, 88, 66, 67, 81, 129,
64, 19, 174, 61, 32, 51,
160, 127, 244, 14, 156, 71,
151, 197, 1, 0, 0, 0,
100, 2, 0, 0, 4, 0,
68, 88, 66, 67, 107, 144,
128, 78, 118, 75, 88, 150,
203, 179, 206, 252, 188, 119,
149, 100, 1, 0, 0, 0,
84, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
216, 0, 0, 0, 200, 1,
0, 0, 48, 2, 0, 0,
216, 0, 0, 0, 184, 1,
0, 0, 32, 2, 0, 0,
65, 111, 110, 57, 160, 0,
0, 0, 160, 0, 0, 0,
0, 2, 255, 255, 120, 0,
@ -94,70 +93,68 @@ const BYTE BasicEffect_PSBasicVertexLightingTxNoFog[] =
228, 128, 1, 0, 0, 2,
0, 8, 15, 128, 0, 0,
228, 128, 255, 255, 0, 0,
83, 72, 68, 82, 232, 0,
83, 72, 68, 82, 216, 0,
0, 0, 64, 0, 0, 0,
58, 0, 0, 0, 89, 0,
0, 4, 70, 142, 32, 0,
0, 0, 0, 0, 1, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
98, 16, 0, 3, 114, 16,
16, 0, 1, 0, 0, 0,
98, 16, 0, 3, 50, 16,
54, 0, 0, 0, 90, 0,
0, 3, 0, 96, 16, 0,
0, 0, 0, 0, 88, 24,
0, 4, 0, 112, 16, 0,
0, 0, 0, 0, 85, 85,
0, 0, 98, 16, 0, 3,
242, 16, 16, 0, 0, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 1, 0,
0, 0, 98, 16, 0, 3,
50, 16, 16, 0, 2, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 104, 0, 0, 2,
1, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
0, 0, 0, 0, 70, 16,
16, 0, 2, 0, 0, 0,
101, 0, 0, 3, 242, 32,
70, 126, 16, 0, 0, 0,
0, 0, 0, 96, 16, 0,
0, 0, 0, 0, 56, 0,
0, 7, 242, 0, 16, 0,
0, 0, 0, 0, 70, 14,
16, 0, 0, 0, 0, 0,
104, 0, 0, 2, 1, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
2, 0, 0, 0, 70, 126,
70, 30, 16, 0, 0, 0,
0, 0, 50, 0, 0, 9,
114, 32, 16, 0, 0, 0,
0, 0, 70, 18, 16, 0,
1, 0, 0, 0, 246, 15,
16, 0, 0, 0, 0, 0,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
242, 0, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 0, 0, 0, 0,
50, 0, 0, 9, 114, 32,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 1, 0,
0, 0, 246, 15, 16, 0,
0, 0, 0, 0, 70, 2,
16, 0, 0, 0, 0, 0,
54, 0, 0, 5, 130, 32,
16, 0, 0, 0, 0, 0,
58, 0, 16, 0, 0, 0,
0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 96, 0,
0, 0, 3, 0, 0, 0,
8, 0, 0, 0, 80, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 15, 0, 0, 80, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
15, 7, 0, 0, 86, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 2, 0, 0, 0,
3, 3, 0, 0, 67, 79,
76, 79, 82, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
70, 2, 16, 0, 0, 0,
0, 0, 54, 0, 0, 5,
130, 32, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
96, 0, 0, 0, 3, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
80, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
0, 0, 15, 15, 0, 0,
80, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 7, 0, 0,
86, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};

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@ -54,7 +54,7 @@
// approximately 11 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw

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@ -47,7 +47,7 @@
// approximately 7 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_output o0.xyzw
dcl_output_siv o1.xyzw, position

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@ -81,7 +81,7 @@
// approximately 41 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_output o0.xyzw

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@ -85,7 +85,7 @@
// approximately 42 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -87,7 +87,7 @@
// approximately 42 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -83,7 +83,7 @@
// approximately 41 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -66,7 +66,7 @@
// approximately 20 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_output o0.xyzw

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@ -70,7 +70,7 @@
// approximately 21 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -72,7 +72,7 @@
// approximately 21 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -68,7 +68,7 @@
// approximately 20 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -58,7 +58,7 @@
// approximately 12 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_output o0.xyzw

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@ -51,7 +51,7 @@
// approximately 8 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_output o0.xyzw

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@ -60,7 +60,7 @@
// approximately 12 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyzw

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@ -53,7 +53,7 @@
// approximately 8 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyzw

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@ -56,7 +56,7 @@
// approximately 11 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyzw
dcl_output o0.xyzw

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@ -49,7 +49,7 @@
// approximately 7 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyzw
dcl_output o0.xyzw

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@ -96,7 +96,7 @@
// approximately 61 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_output o0.xyzw

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@ -100,7 +100,7 @@
// approximately 62 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -103,7 +103,7 @@
// approximately 63 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -99,7 +99,7 @@
// approximately 62 instruction slots used
vs_4_0
dcl_constantbuffer cb0[26], immediateIndexed
dcl_constantbuffer CB0[26], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -76,8 +76,8 @@
// approximately 20 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -96,9 +96,9 @@
// approximately 35 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -98,9 +98,9 @@
// approximately 35 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -99,9 +99,9 @@
// approximately 38 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -101,9 +101,9 @@
// approximately 38 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -105,9 +105,9 @@
// approximately 44 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

Просмотреть файл

@ -107,9 +107,9 @@
// approximately 44 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer cb4[216], dynamicIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_constantbuffer CB4[216], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -78,8 +78,8 @@
// approximately 20 instruction slots used
vs_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer cb2[21], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_constantbuffer CB2[21], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xyzw

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@ -58,8 +58,8 @@
// approximately 19 instruction slots used
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[13], immediateIndexed
dcl_constantbuffer CB0[1], immediateIndexed
dcl_constantbuffer CB1[13], immediateIndexed
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw

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@ -62,8 +62,8 @@
// approximately 22 instruction slots used
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[13], immediateIndexed
dcl_constantbuffer CB0[1], immediateIndexed
dcl_constantbuffer CB1[13], immediateIndexed
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyz
dcl_output o0.xyzw

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@ -69,8 +69,8 @@
// approximately 21 instruction slots used (1 texture, 20 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[13], immediateIndexed
dcl_constantbuffer CB0[1], immediateIndexed
dcl_constantbuffer CB1[13], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw

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@ -73,8 +73,8 @@
// approximately 24 instruction slots used (1 texture, 23 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[13], immediateIndexed
dcl_constantbuffer CB0[1], immediateIndexed
dcl_constantbuffer CB1[13], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw

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@ -87,8 +87,8 @@
// approximately 55 instruction slots used
ps_4_0
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[16], immediateIndexed
dcl_constantbuffer CB0[5], immediateIndexed
dcl_constantbuffer CB1[16], immediateIndexed
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps linear v5.xyz

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@ -90,8 +90,8 @@
// approximately 58 instruction slots used
ps_4_0
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[16], immediateIndexed
dcl_constantbuffer CB0[5], immediateIndexed
dcl_constantbuffer CB1[16], immediateIndexed
dcl_input_ps linear v1.xyzw
dcl_input_ps linear v3.xyz
dcl_input_ps linear v5.xyz

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@ -97,8 +97,8 @@
// approximately 56 instruction slots used (1 texture, 55 arithmetic)
ps_4_0
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[16], immediateIndexed
dcl_constantbuffer CB0[5], immediateIndexed
dcl_constantbuffer CB1[16], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw

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@ -100,8 +100,8 @@
// approximately 59 instruction slots used (1 texture, 58 arithmetic)
ps_4_0
dcl_constantbuffer cb0[5], immediateIndexed
dcl_constantbuffer cb1[16], immediateIndexed
dcl_constantbuffer CB0[5], immediateIndexed
dcl_constantbuffer CB1[16], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw

Просмотреть файл

@ -43,7 +43,6 @@
// approximately 3 instruction slots used (1 texture, 2 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw
@ -58,14 +57,14 @@ ret
const BYTE DGSLUnlit_mainTx[] =
{
68, 88, 66, 67, 168, 12,
115, 210, 26, 169, 147, 2,
95, 12, 82, 88, 9, 60,
224, 46, 1, 0, 0, 0,
132, 2, 0, 0, 4, 0,
68, 88, 66, 67, 17, 52,
170, 45, 63, 249, 46, 7,
141, 68, 209, 179, 128, 184,
205, 30, 1, 0, 0, 0,
116, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
184, 0, 0, 0, 100, 1,
0, 0, 80, 2, 0, 0,
184, 0, 0, 0, 84, 1,
0, 0, 64, 2, 0, 0,
65, 111, 110, 57, 128, 0,
0, 0, 128, 0, 0, 0,
0, 2, 255, 255, 88, 0,
@ -89,81 +88,78 @@ const BYTE DGSLUnlit_mainTx[] =
1, 0, 0, 2, 0, 8,
15, 128, 1, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 164, 0, 0, 0,
64, 0, 0, 0, 41, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
68, 82, 148, 0, 0, 0,
64, 0, 0, 0, 37, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 1, 0, 0, 0,
98, 16, 0, 3, 50, 16,
16, 0, 2, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
88, 24, 0, 4, 0, 112,
104, 0, 0, 2, 1, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
2, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
1, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
2, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 1, 0, 0, 0,
69, 0, 0, 9, 242, 0,
16, 0, 0, 0, 0, 0,
70, 16, 16, 0, 2, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
16, 0, 0, 0, 0, 0,
56, 0, 0, 7, 242, 32,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 0, 0,
0, 0, 70, 30, 16, 0,
1, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
228, 0, 0, 0, 8, 0,
0, 0, 8, 0, 0, 0,
200, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
212, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 15, 0, 0,
218, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
218, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 3, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 2, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 4, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 5, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 4, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 6, 0,
0, 0, 15, 0, 0, 0,
218, 0, 0, 0, 5, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 7, 0,
0, 0, 7, 0, 0, 0,
83, 86, 95, 80, 79, 83,
73, 84, 73, 79, 78, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
242, 32, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 1, 0, 0, 0,
62, 0, 0, 1, 73, 83,
71, 78, 228, 0, 0, 0,
8, 0, 0, 0, 8, 0,
0, 0, 200, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
0, 0, 212, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 15, 15,
0, 0, 218, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
2, 0, 0, 0, 3, 3,
0, 0, 218, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
3, 0, 0, 0, 7, 0,
0, 0, 218, 0, 0, 0,
2, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
4, 0, 0, 0, 7, 0,
0, 0, 218, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
5, 0, 0, 0, 7, 0,
0, 0, 218, 0, 0, 0,
4, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
6, 0, 0, 0, 15, 0,
0, 0, 218, 0, 0, 0,
5, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
7, 0, 0, 0, 7, 0,
0, 0, 83, 86, 95, 80,
79, 83, 73, 84, 73, 79,
78, 0, 67, 79, 76, 79,
82, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 171,
79, 83, 71, 78, 44, 0,
0, 0, 1, 0, 0, 0,
8, 0, 0, 0, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 83, 86,
95, 84, 97, 114, 103, 101,
116, 0, 171, 171
};

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@ -48,7 +48,6 @@
// approximately 7 instruction slots used (1 texture, 6 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v1.xyzw
@ -67,14 +66,14 @@ ret
const BYTE DGSLUnlit_mainTxTk[] =
{
68, 88, 66, 67, 68, 206,
19, 171, 212, 55, 5, 186,
126, 141, 26, 79, 219, 101,
155, 20, 1, 0, 0, 0,
48, 3, 0, 0, 4, 0,
68, 88, 66, 67, 219, 12,
49, 38, 225, 45, 150, 107,
89, 0, 123, 21, 83, 4,
147, 41, 1, 0, 0, 0,
32, 3, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
12, 1, 0, 0, 16, 2,
0, 0, 252, 2, 0, 0,
12, 1, 0, 0, 0, 2,
0, 0, 236, 2, 0, 0,
65, 111, 110, 57, 212, 0,
0, 0, 212, 0, 0, 0,
0, 2, 255, 255, 172, 0,
@ -112,95 +111,93 @@ const BYTE DGSLUnlit_mainTxTk[] =
1, 0, 0, 2, 0, 8,
15, 128, 1, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 252, 0, 0, 0,
64, 0, 0, 0, 63, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 0, 0, 0, 0,
88, 24, 0, 4, 0, 112,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
1, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
2, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 2, 0, 0, 0,
69, 0, 0, 9, 242, 0,
16, 0, 0, 0, 0, 0,
70, 16, 16, 0, 2, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
16, 0, 0, 0, 0, 0,
56, 0, 0, 7, 130, 0,
16, 0, 0, 0, 0, 0,
58, 0, 16, 0, 0, 0,
0, 0, 58, 16, 16, 0,
1, 0, 0, 0, 24, 0,
0, 7, 18, 0, 16, 0,
1, 0, 0, 0, 58, 0,
16, 0, 0, 0, 0, 0,
1, 64, 0, 0, 0, 0,
0, 0, 13, 0, 4, 3,
10, 0, 16, 0, 1, 0,
0, 0, 56, 0, 0, 7,
114, 32, 16, 0, 0, 0,
0, 0, 70, 2, 16, 0,
0, 0, 0, 0, 70, 18,
68, 82, 236, 0, 0, 0,
64, 0, 0, 0, 59, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 1, 0, 0, 0,
54, 0, 0, 5, 130, 32,
98, 16, 0, 3, 50, 16,
16, 0, 2, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
104, 0, 0, 2, 2, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
2, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
130, 0, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
0, 0, 0, 0, 58, 16,
16, 0, 1, 0, 0, 0,
24, 0, 0, 7, 18, 0,
16, 0, 1, 0, 0, 0,
58, 0, 16, 0, 0, 0,
0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 228, 0,
0, 0, 1, 64, 0, 0,
0, 0, 0, 0, 13, 0,
4, 3, 10, 0, 16, 0,
1, 0, 0, 0, 56, 0,
0, 7, 114, 32, 16, 0,
0, 0, 0, 0, 70, 2,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 1, 0,
0, 0, 54, 0, 0, 5,
130, 32, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
228, 0, 0, 0, 8, 0,
0, 0, 8, 0, 0, 0,
8, 0, 0, 0, 200, 0,
0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 212, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
200, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
15, 15, 0, 0, 218, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 2, 0, 0, 0,
3, 3, 0, 0, 218, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 3, 0, 0, 0,
7, 0, 0, 0, 218, 0,
0, 0, 2, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 4, 0, 0, 0,
7, 0, 0, 0, 218, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 5, 0, 0, 0,
7, 0, 0, 0, 218, 0,
0, 0, 4, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 6, 0, 0, 0,
15, 0, 0, 0, 218, 0,
0, 0, 5, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 7, 0, 0, 0,
7, 0, 0, 0, 83, 86,
95, 80, 79, 83, 73, 84,
73, 79, 78, 0, 67, 79,
76, 79, 82, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
212, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 15, 0, 0,
218, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
218, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 3, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 2, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 4, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 5, 0,
0, 0, 7, 0, 0, 0,
218, 0, 0, 0, 4, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 6, 0,
0, 0, 15, 0, 0, 0,
218, 0, 0, 0, 5, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 7, 0,
0, 0, 7, 0, 0, 0,
83, 86, 95, 80, 79, 83,
73, 84, 73, 79, 78, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};

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@ -56,7 +56,7 @@
// approximately 9 instruction slots used (2 texture, 7 arithmetic)
ps_4_0
dcl_constantbuffer cb0[2], immediateIndexed
dcl_constantbuffer CB0[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0

Просмотреть файл

@ -45,7 +45,6 @@
// approximately 7 instruction slots used (2 texture, 5 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
@ -66,14 +65,14 @@ ret
const BYTE DualTextureEffect_PSDualTextureNoFog[] =
{
68, 88, 66, 67, 162, 92,
186, 146, 230, 20, 224, 220,
117, 174, 20, 237, 2, 138,
147, 48, 1, 0, 0, 0,
244, 2, 0, 0, 4, 0,
68, 88, 66, 67, 153, 27,
95, 207, 68, 212, 28, 53,
52, 118, 247, 86, 20, 184,
20, 234, 1, 0, 0, 0,
228, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
28, 1, 0, 0, 88, 2,
0, 0, 192, 2, 0, 0,
28, 1, 0, 0, 72, 2,
0, 0, 176, 2, 0, 0,
65, 111, 110, 57, 228, 0,
0, 0, 228, 0, 0, 0,
0, 2, 255, 255, 184, 0,
@ -114,82 +113,80 @@ const BYTE DualTextureEffect_PSDualTextureNoFog[] =
0, 2, 0, 8, 15, 128,
0, 0, 228, 128, 255, 255,
0, 0, 83, 72, 68, 82,
52, 1, 0, 0, 64, 0,
0, 0, 77, 0, 0, 0,
89, 0, 0, 4, 70, 142,
32, 0, 0, 0, 0, 0,
1, 0, 0, 0, 90, 0,
0, 3, 0, 96, 16, 0,
0, 0, 0, 0, 90, 0,
0, 3, 0, 96, 16, 0,
1, 0, 0, 0, 88, 24,
36, 1, 0, 0, 64, 0,
0, 0, 73, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 0, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 1, 0, 0, 0,
88, 24, 0, 4, 0, 112,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 88, 24,
0, 4, 0, 112, 16, 0,
0, 0, 0, 0, 85, 85,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 1, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
98, 16, 0, 3, 50, 16,
1, 0, 0, 0, 85, 85,
0, 0, 98, 16, 0, 3,
242, 16, 16, 0, 0, 0,
0, 0, 98, 16, 0, 3,
50, 16, 16, 0, 1, 0,
0, 0, 98, 16, 0, 3,
194, 16, 16, 0, 1, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 104, 0, 0, 2,
2, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
0, 0, 0, 0, 230, 26,
16, 0, 1, 0, 0, 0,
98, 16, 0, 3, 194, 16,
16, 0, 1, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
104, 0, 0, 2, 2, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 230, 26, 16, 0,
1, 0, 0, 0, 70, 126,
16, 0, 1, 0, 0, 0,
0, 96, 16, 0, 1, 0,
0, 0, 56, 0, 0, 7,
242, 0, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 0, 0, 0, 0,
69, 0, 0, 9, 242, 0,
16, 0, 1, 0, 0, 0,
70, 16, 16, 0, 1, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
16, 0, 0, 0, 0, 0,
56, 0, 0, 10, 242, 0,
16, 0, 1, 0, 0, 0,
70, 14, 16, 0, 1, 0,
0, 0, 2, 64, 0, 0,
0, 0, 0, 64, 0, 0,
0, 64, 0, 0, 0, 64,
0, 0, 128, 63, 56, 0,
0, 7, 242, 32, 16, 0,
70, 126, 16, 0, 1, 0,
0, 0, 0, 96, 16, 0,
1, 0, 0, 0, 56, 0,
0, 7, 242, 0, 16, 0,
0, 0, 0, 0, 70, 14,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 1, 0,
0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 96, 0,
0, 0, 3, 0, 0, 0,
8, 0, 0, 0, 80, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 15, 0, 0, 86, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
3, 3, 0, 0, 86, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
12, 12, 0, 0, 67, 79,
76, 79, 82, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
70, 30, 16, 0, 0, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 1, 0,
0, 0, 70, 16, 16, 0,
1, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 10,
242, 0, 16, 0, 1, 0,
0, 0, 70, 14, 16, 0,
1, 0, 0, 0, 2, 64,
0, 0, 0, 0, 0, 64,
0, 0, 0, 64, 0, 0,
0, 64, 0, 0, 128, 63,
56, 0, 0, 7, 242, 32,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
1, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
96, 0, 0, 0, 3, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
80, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
0, 0, 15, 15, 0, 0,
86, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 3, 3, 0, 0,
86, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 12, 12, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};

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@ -61,7 +61,7 @@
// approximately 13 instruction slots used
vs_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer CB0[7], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xy

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@ -55,7 +55,7 @@
// approximately 9 instruction slots used
vs_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer CB0[7], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xy

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@ -63,7 +63,7 @@
// approximately 13 instruction slots used
vs_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer CB0[7], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xy

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@ -57,7 +57,7 @@
// approximately 9 instruction slots used
vs_4_0
dcl_constantbuffer cb0[7], immediateIndexed
dcl_constantbuffer CB0[7], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xy

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@ -55,7 +55,7 @@
// approximately 8 instruction slots used (2 texture, 6 arithmetic)
ps_4_0
dcl_constantbuffer cb0[12], immediateIndexed
dcl_constantbuffer CB0[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0

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@ -46,7 +46,6 @@
// approximately 6 instruction slots used (2 texture, 4 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
@ -69,14 +68,14 @@ ret
const BYTE EnvironmentMapEffect_PSEnvMapNoFog[] =
{
68, 88, 66, 67, 2, 49,
69, 145, 53, 108, 154, 78,
59, 116, 146, 240, 105, 213,
232, 174, 1, 0, 0, 0,
48, 3, 0, 0, 4, 0,
68, 88, 66, 67, 25, 234,
244, 32, 119, 100, 210, 163,
96, 109, 215, 177, 129, 6,
74, 172, 1, 0, 0, 0,
32, 3, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
24, 1, 0, 0, 124, 2,
0, 0, 252, 2, 0, 0,
24, 1, 0, 0, 108, 2,
0, 0, 236, 2, 0, 0,
65, 111, 110, 57, 224, 0,
0, 0, 224, 0, 0, 0,
0, 2, 255, 255, 180, 0,
@ -116,93 +115,91 @@ const BYTE EnvironmentMapEffect_PSEnvMapNoFog[] =
1, 0, 0, 2, 0, 8,
15, 128, 1, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 92, 1, 0, 0,
64, 0, 0, 0, 87, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
16, 0, 0, 0, 0, 0,
90, 0, 0, 3, 0, 96,
68, 82, 76, 1, 0, 0,
64, 0, 0, 0, 83, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 1, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
88, 48, 0, 4, 0, 112,
16, 0, 1, 0, 0, 0,
88, 24, 0, 4, 0, 112,
85, 85, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
0, 0, 0, 0, 98, 16,
0, 3, 114, 16, 16, 0,
1, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
2, 0, 0, 0, 98, 16,
0, 3, 114, 16, 16, 0,
3, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 2, 0, 0, 0,
69, 0, 0, 9, 242, 0,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 88, 48,
0, 4, 0, 112, 16, 0,
1, 0, 0, 0, 85, 85,
0, 0, 98, 16, 0, 3,
242, 16, 16, 0, 0, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 1, 0,
0, 0, 98, 16, 0, 3,
50, 16, 16, 0, 2, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 3, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 104, 0, 0, 2,
2, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
0, 0, 0, 0, 70, 18,
16, 0, 3, 0, 0, 0,
70, 126, 16, 0, 1, 0,
0, 0, 0, 96, 16, 0,
1, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
1, 0, 0, 0, 70, 16,
16, 0, 2, 0, 0, 0,
70, 126, 16, 0, 0, 0,
0, 0, 0, 96, 16, 0,
0, 0, 0, 0, 56, 0,
0, 7, 242, 0, 16, 0,
1, 0, 0, 0, 70, 14,
70, 18, 16, 0, 3, 0,
0, 0, 70, 126, 16, 0,
1, 0, 0, 0, 0, 96,
16, 0, 1, 0, 0, 0,
70, 30, 16, 0, 0, 0,
0, 0, 50, 0, 0, 10,
114, 0, 16, 0, 0, 0,
0, 0, 70, 2, 16, 0,
0, 0, 0, 0, 246, 15,
69, 0, 0, 9, 242, 0,
16, 0, 1, 0, 0, 0,
70, 2, 16, 128, 65, 0,
0, 0, 1, 0, 0, 0,
50, 0, 0, 9, 114, 32,
70, 16, 16, 0, 2, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 1, 0,
0, 0, 70, 2, 16, 0,
56, 0, 0, 7, 242, 0,
16, 0, 1, 0, 0, 0,
70, 14, 16, 0, 1, 0,
0, 0, 70, 30, 16, 0,
0, 0, 0, 0, 50, 0,
0, 10, 114, 0, 16, 0,
0, 0, 0, 0, 70, 2,
16, 0, 1, 0, 0, 0,
54, 0, 0, 5, 130, 32,
16, 0, 0, 0, 0, 0,
58, 0, 16, 0, 1, 0,
0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 120, 0,
0, 0, 4, 0, 0, 0,
8, 0, 0, 0, 104, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 15, 0, 0, 104, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
15, 7, 0, 0, 110, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 2, 0, 0, 0,
3, 3, 0, 0, 110, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 3, 0, 0, 0,
7, 7, 0, 0, 67, 79,
76, 79, 82, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
246, 15, 16, 0, 1, 0,
0, 0, 70, 2, 16, 128,
65, 0, 0, 0, 1, 0,
0, 0, 50, 0, 0, 9,
114, 32, 16, 0, 0, 0,
0, 0, 70, 18, 16, 0,
1, 0, 0, 0, 70, 2,
16, 0, 0, 0, 0, 0,
70, 2, 16, 0, 1, 0,
0, 0, 54, 0, 0, 5,
130, 32, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
1, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
120, 0, 0, 0, 4, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
104, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
0, 0, 15, 15, 0, 0,
104, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 7, 0, 0,
110, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
110, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 3, 0,
0, 0, 7, 7, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};

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@ -58,7 +58,7 @@
// approximately 10 instruction slots used (2 texture, 8 arithmetic)
ps_4_0
dcl_constantbuffer cb0[12], immediateIndexed
dcl_constantbuffer CB0[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0

Просмотреть файл

@ -55,7 +55,7 @@
// approximately 8 instruction slots used (2 texture, 6 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer CB0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0

Просмотреть файл

@ -83,7 +83,7 @@
// approximately 38 instruction slots used
vs_4_0
dcl_constantbuffer cb0[24], immediateIndexed
dcl_constantbuffer CB0[24], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

Просмотреть файл

@ -88,7 +88,7 @@
// approximately 45 instruction slots used
vs_4_0
dcl_constantbuffer cb0[24], immediateIndexed
dcl_constantbuffer CB0[24], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

Просмотреть файл

@ -81,7 +81,7 @@
// approximately 34 instruction slots used
vs_4_0
dcl_constantbuffer cb0[24], immediateIndexed
dcl_constantbuffer CB0[24], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

Просмотреть файл

@ -86,7 +86,7 @@
// approximately 41 instruction slots used
vs_4_0
dcl_constantbuffer cb0[24], immediateIndexed
dcl_constantbuffer CB0[24], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

Просмотреть файл

@ -89,7 +89,7 @@
// approximately 51 instruction slots used (1 texture, 50 arithmetic)
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xy

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@ -49,7 +49,7 @@
// approximately 6 instruction slots used (1 texture, 5 arithmetic)
ps_4_0
dcl_constantbuffer cb0[14], immediateIndexed
dcl_constantbuffer CB0[14], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw

Просмотреть файл

@ -40,7 +40,6 @@
// approximately 4 instruction slots used (1 texture, 3 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw
@ -58,14 +57,14 @@ ret
const BYTE SkinnedEffect_PSSkinnedVertexLightingNoFog[] =
{
68, 88, 66, 67, 81, 129,
64, 19, 174, 61, 32, 51,
160, 127, 244, 14, 156, 71,
151, 197, 1, 0, 0, 0,
100, 2, 0, 0, 4, 0,
68, 88, 66, 67, 107, 144,
128, 78, 118, 75, 88, 150,
203, 179, 206, 252, 188, 119,
149, 100, 1, 0, 0, 0,
84, 2, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
216, 0, 0, 0, 200, 1,
0, 0, 48, 2, 0, 0,
216, 0, 0, 0, 184, 1,
0, 0, 32, 2, 0, 0,
65, 111, 110, 57, 160, 0,
0, 0, 160, 0, 0, 0,
0, 2, 255, 255, 120, 0,
@ -94,70 +93,68 @@ const BYTE SkinnedEffect_PSSkinnedVertexLightingNoFog[] =
228, 128, 1, 0, 0, 2,
0, 8, 15, 128, 0, 0,
228, 128, 255, 255, 0, 0,
83, 72, 68, 82, 232, 0,
83, 72, 68, 82, 216, 0,
0, 0, 64, 0, 0, 0,
58, 0, 0, 0, 89, 0,
0, 4, 70, 142, 32, 0,
0, 0, 0, 0, 1, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
98, 16, 0, 3, 114, 16,
16, 0, 1, 0, 0, 0,
98, 16, 0, 3, 50, 16,
54, 0, 0, 0, 90, 0,
0, 3, 0, 96, 16, 0,
0, 0, 0, 0, 88, 24,
0, 4, 0, 112, 16, 0,
0, 0, 0, 0, 85, 85,
0, 0, 98, 16, 0, 3,
242, 16, 16, 0, 0, 0,
0, 0, 98, 16, 0, 3,
114, 16, 16, 0, 1, 0,
0, 0, 98, 16, 0, 3,
50, 16, 16, 0, 2, 0,
0, 0, 101, 0, 0, 3,
242, 32, 16, 0, 0, 0,
0, 0, 104, 0, 0, 2,
1, 0, 0, 0, 69, 0,
0, 9, 242, 0, 16, 0,
0, 0, 0, 0, 70, 16,
16, 0, 2, 0, 0, 0,
101, 0, 0, 3, 242, 32,
70, 126, 16, 0, 0, 0,
0, 0, 0, 96, 16, 0,
0, 0, 0, 0, 56, 0,
0, 7, 242, 0, 16, 0,
0, 0, 0, 0, 70, 14,
16, 0, 0, 0, 0, 0,
104, 0, 0, 2, 1, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
2, 0, 0, 0, 70, 126,
70, 30, 16, 0, 0, 0,
0, 0, 50, 0, 0, 9,
114, 32, 16, 0, 0, 0,
0, 0, 70, 18, 16, 0,
1, 0, 0, 0, 246, 15,
16, 0, 0, 0, 0, 0,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
242, 0, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 0, 0, 0, 0,
50, 0, 0, 9, 114, 32,
16, 0, 0, 0, 0, 0,
70, 18, 16, 0, 1, 0,
0, 0, 246, 15, 16, 0,
0, 0, 0, 0, 70, 2,
16, 0, 0, 0, 0, 0,
54, 0, 0, 5, 130, 32,
16, 0, 0, 0, 0, 0,
58, 0, 16, 0, 0, 0,
0, 0, 62, 0, 0, 1,
73, 83, 71, 78, 96, 0,
0, 0, 3, 0, 0, 0,
8, 0, 0, 0, 80, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 15, 0, 0, 80, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
15, 7, 0, 0, 86, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 2, 0, 0, 0,
3, 3, 0, 0, 67, 79,
76, 79, 82, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
70, 2, 16, 0, 0, 0,
0, 0, 54, 0, 0, 5,
130, 32, 16, 0, 0, 0,
0, 0, 58, 0, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
96, 0, 0, 0, 3, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
80, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171
0, 0, 15, 15, 0, 0,
80, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 15, 7, 0, 0,
86, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 2, 0,
0, 0, 3, 3, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
};

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@ -105,7 +105,7 @@
// approximately 63 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -96,7 +96,7 @@
// approximately 54 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -99,7 +99,7 @@
// approximately 57 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -93,7 +93,7 @@
// approximately 42 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -84,7 +84,7 @@
// approximately 33 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -87,7 +87,7 @@
// approximately 36 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -123,7 +123,7 @@
// approximately 83 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -114,7 +114,7 @@
// approximately 74 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -117,7 +117,7 @@
// approximately 77 instruction slots used
vs_4_0
dcl_constantbuffer cb0[242], dynamicIndexed
dcl_constantbuffer CB0[242], dynamicIndexed
dcl_input v0.xyzw
dcl_input v1.xyz
dcl_input v2.xy

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@ -37,7 +37,6 @@
// approximately 3 instruction slots used (1 texture, 2 arithmetic)
ps_4_0
dcl_constantbuffer cb0[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_input_ps linear v0.xyzw
@ -52,14 +51,14 @@ ret
const BYTE SpriteEffect_SpritePixelShader[] =
{
68, 88, 66, 67, 62, 231,
156, 88, 145, 159, 172, 51,
164, 207, 207, 254, 124, 230,
155, 106, 1, 0, 0, 0,
232, 1, 0, 0, 4, 0,
68, 88, 66, 67, 194, 95,
105, 234, 141, 247, 73, 209,
137, 241, 142, 29, 26, 223,
234, 193, 1, 0, 0, 0,
216, 1, 0, 0, 4, 0,
0, 0, 48, 0, 0, 0,
184, 0, 0, 0, 100, 1,
0, 0, 180, 1, 0, 0,
184, 0, 0, 0, 84, 1,
0, 0, 164, 1, 0, 0,
65, 111, 110, 57, 128, 0,
0, 0, 128, 0, 0, 0,
0, 2, 255, 255, 88, 0,
@ -83,55 +82,52 @@ const BYTE SpriteEffect_SpritePixelShader[] =
1, 0, 0, 2, 0, 8,
15, 128, 0, 0, 228, 128,
255, 255, 0, 0, 83, 72,
68, 82, 164, 0, 0, 0,
64, 0, 0, 0, 41, 0,
0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0,
0, 0, 1, 0, 0, 0,
90, 0, 0, 3, 0, 96,
68, 82, 148, 0, 0, 0,
64, 0, 0, 0, 37, 0,
0, 0, 90, 0, 0, 3,
0, 96, 16, 0, 0, 0,
0, 0, 88, 24, 0, 4,
0, 112, 16, 0, 0, 0,
0, 0, 85, 85, 0, 0,
98, 16, 0, 3, 242, 16,
16, 0, 0, 0, 0, 0,
88, 24, 0, 4, 0, 112,
98, 16, 0, 3, 50, 16,
16, 0, 1, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
85, 85, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
0, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
1, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 1, 0, 0, 0,
69, 0, 0, 9, 242, 0,
104, 0, 0, 2, 1, 0,
0, 0, 69, 0, 0, 9,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
1, 0, 0, 0, 70, 126,
16, 0, 0, 0, 0, 0,
70, 16, 16, 0, 1, 0,
0, 0, 70, 126, 16, 0,
0, 0, 0, 0, 0, 96,
0, 96, 16, 0, 0, 0,
0, 0, 56, 0, 0, 7,
242, 32, 16, 0, 0, 0,
0, 0, 70, 14, 16, 0,
0, 0, 0, 0, 70, 30,
16, 0, 0, 0, 0, 0,
56, 0, 0, 7, 242, 32,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 0, 0,
0, 0, 70, 30, 16, 0,
0, 0, 0, 0, 62, 0,
0, 1, 73, 83, 71, 78,
72, 0, 0, 0, 2, 0,
0, 0, 8, 0, 0, 0,
56, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 15, 0, 0,
62, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 1, 0,
0, 0, 3, 3, 0, 0,
67, 79, 76, 79, 82, 0,
84, 69, 88, 67, 79, 79,
82, 68, 0, 171, 79, 83,
71, 78, 44, 0, 0, 0,
1, 0, 0, 0, 8, 0,
0, 0, 32, 0, 0, 0,
62, 0, 0, 1, 73, 83,
71, 78, 72, 0, 0, 0,
2, 0, 0, 0, 8, 0,
0, 0, 56, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 15, 0,
0, 0, 83, 86, 95, 84,
97, 114, 103, 101, 116, 0,
171, 171
0, 0, 0, 0, 15, 15,
0, 0, 62, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 3, 3,
0, 0, 67, 79, 76, 79,
82, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 171,
79, 83, 71, 78, 44, 0,
0, 0, 1, 0, 0, 0,
8, 0, 0, 0, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 83, 86,
95, 84, 97, 114, 103, 101,
116, 0, 171, 171
};

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@ -52,7 +52,7 @@
// approximately 8 instruction slots used
vs_4_0
dcl_constantbuffer cb0[4], immediateIndexed
dcl_constantbuffer CB0[4], immediateIndexed
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyzw