зеркало из https://github.com/microsoft/DirectXTK.git
November 16, 2018
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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the October 31, 2018 release on GitHub.
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<releaseNotes>Matches the November 16, 2018 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio 2.8 which requires Windows 8 or later. To support Windows 7, you need to build DirectXTKAudioDX.lib using the legacy DirectX SDK and deploy it via the legacy DXSETUP.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the October 31, 2018 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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<iconUrl>https://github.com/Microsoft/DirectXTK/wiki/X_jpg.jpg</iconUrl>
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<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
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@ -49,6 +49,12 @@ WICTextureLoader - WIC-based image file texture loader</description>
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<file target="lib\ARM\Release" src="Bin\Windows10\ARM\Release\*.lib" />
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<file target="lib\ARM\Release" src="Bin\Windows10\ARM\Release\*.pdb" />
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<file target="lib\ARM64\Debug" src="Bin\Windows10\ARM64\Debug\*.lib" />
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<file target="lib\ARM64\Debug" src="Bin\Windows10\ARM64\Debug\*.pdb" />
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<file target="lib\ARM64\Release" src="Bin\Windows10\ARM64\Release\*.lib" />
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<file target="lib\ARM64\Release" src="Bin\Windows10\ARM64\Release\*.pdb" />
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<file target="lib\Win32\Debug" src="Bin\Windows10\Win32\Debug\*.lib" />
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<file target="lib\Win32\Debug" src="Bin\Windows10\Win32\Debug\*.pdb" />
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32
Readme.txt
32
Readme.txt
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@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11
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Copyright (c) Microsoft Corporation. All rights reserved.
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October 31, 2018
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November 16, 2018
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This package contains the "DirectX Tool Kit", a collection of helper classes for
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writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for
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@ -12,10 +12,10 @@ Windows 10, Windows Store apps, Windows phone 8.1 applications, Xbox One,
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Windows 8.x Win32 desktop applications, Windows 7 Service Pack 1 applications,
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and Windows Vista Service Pack 2 Direct3D 11.0 applications.
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This code is designed to build with Visual Studio 2015 Update 3 or
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Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3,
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Windows Tools 1.4.1, and the Windows 10 Anniversary Update SDK (14393) -or-
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VS 2017 (15.8 update) with the Windows 10 April 2018 Update SDK (17134).
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This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017.
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It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the
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Windows 10 Anniversary Update SDK (14393) -or- VS 2017 (15.9 update) with the
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Windows 10 October 2018 Update SDK (17763).
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These components are designed to work without requiring any content from the
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DirectX SDK. For details, see "Where is the DirectX SDK?"
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@ -97,19 +97,27 @@ RELEASE NOTES
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switch in the project files which is found in the <ConformanceMode> elements.
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* The VS 2017 projects require the 15.5 update or later. For UWP and Win32
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classic desktop projects with the 15.5 or 15.6 updates, you need to install
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the standalone Windows 10 SDK (17134) which is otherwise included in the
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15.7/15.8 update. Older VS 2017 updates will fail to load the projects due
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to use of the <ConformanceMode> element. If using the 15.5 or 15.6 updates,
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you will see "warning D9002: ignoring unknown option '/Zc:__cplusplus'"
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because this switch isn't supported until 15.7. It is safe to ignore this
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warning, or you can edit the project files <AdditionalOptions> elements.
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classic desktop projects with the 15.5 - 15.7 updates, you need to install the
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standalone Windows 10 SDK (17763) which is otherwise included in the 15.8.6 or
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later update. Older VS 2017 updates will fail to load the projects due to use
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of the <ConformanceMode> element. If using the 15.5 or 15.6 updates, you will
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see "warning D9002: ignoring unknown option '/Zc:__cplusplus'" because this
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switch isn't supported until 15.7. It is safe to ignore this warning, or you
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can edit the project files <AdditionalOptions> elements.
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* The UWP projects include configurations for the ARM64 platform. These require
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VS 2017 (15.9 update) to build.
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---------------
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RELEASE HISTORY
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---------------
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November 16, 2018
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VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
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ARM64 platform configurations added to UWP projects
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Minor code review
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October 31, 2018
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Model loader for SDKMESH now attempts to use legacy DE3CN compressed normals
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- This is an approximation only and emits a warning in debug builds
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