This commit is contained in:
Chuck Walbourn 2018-11-16 17:47:41 -08:00
Родитель 5c52992bcf
Коммит 3fe96add6e
3 изменённых файлов: 28 добавлений и 14 удалений

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@ -29,7 +29,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the October 31, 2018 release on GitHub.
<releaseNotes>Matches the November 16, 2018 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio 2.8 which requires Windows 8 or later. To support Windows 7, you need to build DirectXTKAudioDX.lib using the legacy DirectX SDK and deploy it via the legacy DXSETUP.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>

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@ -29,7 +29,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the October 31, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTK/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
@ -50,6 +50,12 @@ WICTextureLoader - WIC-based image file texture loader</description>
<file target="lib\ARM\Release" src="Bin\Windows10\ARM\Release\*.lib" />
<file target="lib\ARM\Release" src="Bin\Windows10\ARM\Release\*.pdb" />
<file target="lib\ARM64\Debug" src="Bin\Windows10\ARM64\Debug\*.lib" />
<file target="lib\ARM64\Debug" src="Bin\Windows10\ARM64\Debug\*.pdb" />
<file target="lib\ARM64\Release" src="Bin\Windows10\ARM64\Release\*.lib" />
<file target="lib\ARM64\Release" src="Bin\Windows10\ARM64\Release\*.pdb" />
<file target="lib\Win32\Debug" src="Bin\Windows10\Win32\Debug\*.lib" />
<file target="lib\Win32\Debug" src="Bin\Windows10\Win32\Debug\*.pdb" />

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@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11
Copyright (c) Microsoft Corporation. All rights reserved.
October 31, 2018
November 16, 2018
This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for
@ -12,10 +12,10 @@ Windows 10, Windows Store apps, Windows phone 8.1 applications, Xbox One,
Windows 8.x Win32 desktop applications, Windows 7 Service Pack 1 applications,
and Windows Vista Service Pack 2 Direct3D 11.0 applications.
This code is designed to build with Visual Studio 2015 Update 3 or
Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3,
Windows Tools 1.4.1, and the Windows 10 Anniversary Update SDK (14393) -or-
VS 2017 (15.8 update) with the Windows 10 April 2018 Update SDK (17134).
This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017.
It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the
Windows 10 Anniversary Update SDK (14393) -or- VS 2017 (15.9 update) with the
Windows 10 October 2018 Update SDK (17763).
These components are designed to work without requiring any content from the
DirectX SDK. For details, see "Where is the DirectX SDK?"
@ -97,19 +97,27 @@ RELEASE NOTES
switch in the project files which is found in the <ConformanceMode> elements.
* The VS 2017 projects require the 15.5 update or later. For UWP and Win32
classic desktop projects with the 15.5 or 15.6 updates, you need to install
the standalone Windows 10 SDK (17134) which is otherwise included in the
15.7/15.8 update. Older VS 2017 updates will fail to load the projects due
to use of the <ConformanceMode> element. If using the 15.5 or 15.6 updates,
you will see "warning D9002: ignoring unknown option '/Zc:__cplusplus'"
because this switch isn't supported until 15.7. It is safe to ignore this
warning, or you can edit the project files <AdditionalOptions> elements.
classic desktop projects with the 15.5 - 15.7 updates, you need to install the
standalone Windows 10 SDK (17763) which is otherwise included in the 15.8.6 or
later update. Older VS 2017 updates will fail to load the projects due to use
of the <ConformanceMode> element. If using the 15.5 or 15.6 updates, you will
see "warning D9002: ignoring unknown option '/Zc:__cplusplus'" because this
switch isn't supported until 15.7. It is safe to ignore this warning, or you
can edit the project files <AdditionalOptions> elements.
* The UWP projects include configurations for the ARM64 platform. These require
VS 2017 (15.9 update) to build.
---------------
RELEASE HISTORY
---------------
November 16, 2018
VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
ARM64 platform configurations added to UWP projects
Minor code review
October 31, 2018
Model loader for SDKMESH now attempts to use legacy DE3CN compressed normals
- This is an approximation only and emits a warning in debug builds