Update NuGet packages targets files

This commit is contained in:
Chuck Walbourn 2022-10-17 16:57:28 -07:00
Родитель dad77f7a18
Коммит 5396a9c409
6 изменённых файлов: 43 добавлений и 25 удалений

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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the July 29, 2022 release on GitHub.
<releaseNotes>Matches the October 17, 2022 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
@ -52,15 +52,15 @@ DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to s
<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019\Win32\Debug\*.lib" />
<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019\Win32\Debug\*.pdb" />
<file target="native\lib\Win32\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.lib" />
<file target="native\lib\Win32\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2019\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2019\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.pdb" />
<file target="native\lib\Win32\Release" src="Bin\Desktop_2019\Win32\Release\*.lib" />
<file target="native\lib\Win32\Release" src="Bin\Desktop_2019\Win32\Release\*.pdb" />
<file target="native\lib\Win32\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.lib" />
<file target="native\lib\Win32\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2019\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2019\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.pdb" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019\x64\Debug\*.pdb" />

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@ -4,12 +4,18 @@
<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
<NuGetConfiguration>Debug</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
</PropertyGroup>
<ItemDefinitionGroup>

Просмотреть файл

@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the July 29, 2022 release on GitHub.
<releaseNotes>Matches the October 17, 2022 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
@ -49,11 +49,11 @@ DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Window
<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.lib" />
<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" />
<file target="native\lib\Win32\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.lib" />
<file target="native\lib\Win32\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.pdb" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.pdb" />

Просмотреть файл

@ -4,12 +4,18 @@
<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
<NuGetConfiguration>Debug</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
</PropertyGroup>
<ItemDefinitionGroup>

Просмотреть файл

@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the July 29, 2022 release on GitHub.</releaseNotes>
<releaseNotes>Matches the October 17, 2022 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
<icon>images\icon.jpg</icon>
@ -59,11 +59,11 @@ WICTextureLoader - WIC-based image file texture loader</description>
<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.lib" />
<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.pdb" />
<file target="native\lib\Win32\Debug" src="Bin\Windows10_2019\Win32\Debug\*.lib" />
<file target="native\lib\Win32\Debug" src="Bin\Windows10_2019\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.pdb" />
<file target="native\lib\Win32\Release" src="Bin\Windows10_2019\Win32\Release\*.lib" />
<file target="native\lib\Win32\Release" src="Bin\Windows10_2019\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.pdb" />
<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.pdb" />

Просмотреть файл

@ -4,12 +4,18 @@
<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
<NuGetConfiguration>Debug</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
<NuGetConfiguration>Release</NuGetConfiguration>
</PropertyGroup>
<PropertyGroup>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
</PropertyGroup>
<ItemDefinitionGroup>