зеркало из https://github.com/microsoft/DirectXTK.git
Update NuGet packages targets files
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dad77f7a18
Коммит
5396a9c409
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the July 29, 2022 release on GitHub.
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<releaseNotes>Matches the October 17, 2022 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -52,15 +52,15 @@ DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to s
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<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019\Win32\Debug\*.pdb" />
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<file target="native\lib\Win32\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Debug" src="Bin\Desktop_2019\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="Bin\Desktop_2019\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="Audio\Bin\Desktop_2019_Win7\Win32\Debug\*.pdb" />
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<file target="native\lib\Win32\Release" src="Bin\Desktop_2019\Win32\Release\*.lib" />
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<file target="native\lib\Win32\Release" src="Bin\Desktop_2019\Win32\Release\*.pdb" />
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<file target="native\lib\Win32\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.lib" />
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<file target="native\lib\Win32\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.pdb" />
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<file target="native\lib\x86\Release" src="Bin\Desktop_2019\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="Bin\Desktop_2019\Win32\Release\*.pdb" />
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<file target="native\lib\x86\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="Audio\Bin\Desktop_2019_Win7\Win32\Release\*.pdb" />
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<file target="native\lib\x64\Debug" src="Bin\Desktop_2019\x64\Debug\*.lib" />
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<file target="native\lib\x64\Debug" src="Bin\Desktop_2019\x64\Debug\*.pdb" />
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@ -4,12 +4,18 @@
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<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
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<NuGetConfiguration>Debug</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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||||
<releaseNotes>Matches the July 29, 2022 release on GitHub.
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<releaseNotes>Matches the October 17, 2022 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -49,11 +49,11 @@ DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Window
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<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" />
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<file target="native\lib\Win32\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.lib" />
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<file target="native\lib\Win32\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.pdb" />
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<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="Bin\Desktop_2019_Win10\Win32\Release\*.pdb" />
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<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.lib" />
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<file target="native\lib\x64\Debug" src="Bin\Desktop_2019_Win10\x64\Debug\*.pdb" />
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@ -4,12 +4,18 @@
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<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
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<NuGetConfiguration>Debug</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the July 29, 2022 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the October 17, 2022 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
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<icon>images\icon.jpg</icon>
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@ -59,11 +59,11 @@ WICTextureLoader - WIC-based image file texture loader</description>
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<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.lib" />
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<file target="native\lib\ARM64\Release" src="Bin\Windows10_2019\ARM64\Release\*.pdb" />
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<file target="native\lib\Win32\Debug" src="Bin\Windows10_2019\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Bin\Windows10_2019\Win32\Debug\*.pdb" />
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<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.lib" />
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<file target="native\lib\x86\Debug" src="Bin\Windows10_2019\Win32\Debug\*.pdb" />
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<file target="native\lib\Win32\Release" src="Bin\Windows10_2019\Win32\Release\*.lib" />
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<file target="native\lib\Win32\Release" src="Bin\Windows10_2019\Win32\Release\*.pdb" />
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<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.lib" />
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<file target="native\lib\x86\Release" src="Bin\Windows10_2019\Win32\Release\*.pdb" />
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<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.lib" />
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<file target="native\lib\x64\Debug" src="Bin\Windows10_2019\x64\Debug\*.pdb" />
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@ -4,12 +4,18 @@
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<PropertyGroup Label="Debug" Condition="'$(Configuration.ToLower())' == 'debug'">
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<NuGetConfiguration>Debug</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' != 'debug'">
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'profile'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Label="Non_Debug" Condition="'$(Configuration.ToLower())' == 'release'">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(NuGetConfiguration)' == ''">
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<NuGetConfiguration>Release</NuGetConfiguration>
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</PropertyGroup>
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<PropertyGroup>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(Platform)\$(NuGetConfiguration)</directxtk-LibPath>
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<directxtk-LibPath>$(MSBuildThisFileDirectory)..\..\native\lib\$(PlatformTarget)\$(NuGetConfiguration)</directxtk-LibPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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