зеркало из https://github.com/microsoft/DirectXTK.git
May 31, 2018
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Readme.txt
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Readme.txt
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@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 11
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Copyright (c) Microsoft Corporation. All rights reserved.
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May 14, 2018
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May 31, 2018
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This package contains the "DirectX Tool Kit", a collection of helper classes for
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writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10,
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@ -14,8 +14,8 @@ Windows Vista Service Pack 2 Direct3D 11.0 applications.
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This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017.
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It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the
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Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) or later with the
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Windows 10 Fall Creators Update SDK (16299).
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Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.7 update) or later with the
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Windows 10 April 2018 Update SDK (17134).
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These components are designed to work without requiring any content from the DirectX SDK. For details,
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see "Where is the DirectX SDK?" <http://msdn.microsoft.com/en-us/library/ee663275.aspx>.
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@ -92,6 +92,10 @@ RELEASE NOTES
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RELEASE HISTORY
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---------------
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May 31, 2018
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VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
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Regenerated shaders using Windows 10 April 2018 Update SDK (17134)
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May 14, 2018
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Updated for VS 2017 15.7 update warnings
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Code and project cleanup
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@ -124,6 +128,7 @@ December 13, 2017
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November 1, 2017
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VS 2017 updated for Windows 10 Fall Creators Update SDK (16299)
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Regenerated shaders using Windows 10 Fall Creators Update SDK (16299)
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September 22, 2017
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Updated for VS 2017 15.3 update /permissive- changes
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