зеркало из https://github.com/microsoft/DirectXTK.git
October 28, 2024 (#502)
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the September 4, 2024 release on GitHub.
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<releaseNotes>Matches the October 28, 2024 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the September 4, 2024 release on GitHub.
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<releaseNotes>Matches the October 28, 2024 release on GitHub.
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DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the September 4, 2024 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the October 28, 2024 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
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<icon>images\icon.jpg</icon>
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10
CHANGELOG.md
10
CHANGELOG.md
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@ -6,6 +6,16 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
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## Release History
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### October 28, 2024
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* All enums now use ``uint32_t`` as the underlying type rather than ``unsigned long`` or ``int``.
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* Added `DDS_LOADER_INGNORE_MIPS` flag to DDSTextureLoader
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* Refactored CMO structures into their own header
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* xwbool:
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* Add "GNU-style" *--long-options* to the command-line tools (all existing switches are still supported)
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* Refactored code to use shared header
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* MakeSpriteFont: supports `--version` and `--help` and accepts either `/` or `-` style command-line parameters.
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* CMake and MSBuild project updates
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### September 4, 2024
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* *DirectX Tool Kit for Audio* update
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* Added ``IsValid`` method to **AudioEmitter** and **AudioListener**
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@ -3,7 +3,7 @@
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cmake_minimum_required (VERSION 3.20)
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set(DIRECTXTK_VERSION 1.8.9)
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set(DIRECTXTK_VERSION 1.9.0)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=248929
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Copyright (c) Microsoft Corporation.
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**September 4, 2024**
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**October 28, 2024**
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This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 11, Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.
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@ -102,6 +102,8 @@ For a full change history, see [CHANGELOG.md](https://github.com/microsoft/Direc
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* Xbox One support for DirectX 11 requires the legacy Xbox One XDK. See February 2023 or earlier releases of *DirectX Tool Kit* for the required project files.
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* As of the October 2024 release, the xwbtool command-line tool also supports GNU-style long options using ``--``. All existing switches continue to function. MakeSpriteFont supports only `--version` and ``--help`` for POSIX-style parameters.
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## Support
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For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx9-dx11-developers* channel.
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