From 8ac18de41068a6c95e2d91fbf39302c8ed391768 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Sun, 1 Aug 2021 23:40:13 -0700 Subject: [PATCH] August 1, 2021 --- .nuget/directxtk_desktop_2017.nuspec | 2 +- .nuget/directxtk_desktop_win10.nuspec | 2 +- .nuget/directxtk_uwp.nuspec | 2 +- CMakeLists.txt | 2 +- HISTORY.md | 8 ++++++++ README.md | 4 ++-- 6 files changed, 14 insertions(+), 6 deletions(-) diff --git a/.nuget/directxtk_desktop_2017.nuspec b/.nuget/directxtk_desktop_2017.nuspec index 497666a..7b6c499 100644 --- a/.nuget/directxtk_desktop_2017.nuspec +++ b/.nuget/directxtk_desktop_2017.nuspec @@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader - Matches the June 9, 2021 release on GitHub. + Matches the August 1, 2021 release on GitHub. DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later. http://go.microsoft.com/fwlink/?LinkId=248929 diff --git a/.nuget/directxtk_desktop_win10.nuspec b/.nuget/directxtk_desktop_win10.nuspec index 6041b90..71915d3 100644 --- a/.nuget/directxtk_desktop_win10.nuspec +++ b/.nuget/directxtk_desktop_win10.nuspec @@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader - Matches the June 9, 2021 release on GitHub. + Matches the August 1, 2021 release on GitHub. DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10. http://go.microsoft.com/fwlink/?LinkId=248929 diff --git a/.nuget/directxtk_uwp.nuspec b/.nuget/directxtk_uwp.nuspec index 89cfa0b..67561f8 100644 --- a/.nuget/directxtk_uwp.nuspec +++ b/.nuget/directxtk_uwp.nuspec @@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader - Matches the June 9, 2021 release on GitHub. + Matches the August 1, 2021 release on GitHub. http://go.microsoft.com/fwlink/?LinkId=248929 images\icon.jpg MIT diff --git a/CMakeLists.txt b/CMakeLists.txt index e519a12..4d9a754 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -3,7 +3,7 @@ cmake_minimum_required (VERSION 3.11) -set(DIRECTXTK_VERSION 1.7.7) +set(DIRECTXTK_VERSION 1.7.8) project (DirectXTK VERSION ${DIRECTXTK_VERSION} diff --git a/HISTORY.md b/HISTORY.md index 515f337..f11f1bd 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,6 +6,14 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT ## Release History +### August 1, 2021 +* DebugEffect, NormalMapEffect, and PBREffect updated with instancing support +* GeometricPrimitive updated with DrawInstanced method +* ToneMapPostProcess updated with SetColorRotation method +* Added VS 2022 Preview projects +* MakeSpriteFont updated to use .NET 4.7.2 +* Minor code review + ### June 9, 2021 * DirectX Tool Kit for Audio updates: * Fixed mono source panning diff --git a/README.md b/README.md index 12f1c41..e359e50 100644 --- a/README.md +++ b/README.md @@ -6,11 +6,11 @@ http://go.microsoft.com/fwlink/?LinkId=248929 Copyright (c) Microsoft Corporation. -**June 9, 2021** +**August 1, 2021** This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later. -This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v9 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)) or later. +This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)), Visual Studio 2019, or clang for Windows v11 or later. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)) or later. These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see [Where is the DirectX SDK?](https://aka.ms/dxsdk).