зеркало из https://github.com/microsoft/DirectXTK.git
Added VS 2017 Win10 and DXSDK projects
This commit is contained in:
Родитель
bcdfa5df1a
Коммит
e5b663c218
|
@ -0,0 +1,202 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Inc\Audio.h" />
|
||||
<ClInclude Include="SoundCommon.h" />
|
||||
<ClInclude Include="WaveBankReader.h" />
|
||||
<ClInclude Include="WAVFileReader.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AudioEngine.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DynamicSoundEffectInstance.cpp" />
|
||||
<ClCompile Include="SoundCommon.cpp" />
|
||||
<ClCompile Include="SoundEffect.cpp" />
|
||||
<ClCompile Include="SoundEffectInstance.cpp" />
|
||||
<ClCompile Include="WaveBank.cpp" />
|
||||
<ClCompile Include="WaveBankReader.cpp" />
|
||||
<ClCompile Include="WAVFileReader.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{4F150A30-CECB-49D1-8283-6A3F57438CF5}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>DirectXTKAudioDX</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTKAudioDX</TargetName>
|
||||
<ExecutablePath>$(ExecutablePath);$(DXSDK_DIR)Utilities\bin\x86</ExecutablePath>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\x86</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTKAudioDX</TargetName>
|
||||
<ExecutablePath>$(ExecutablePath);$(DXSDK_DIR)Utilities\bin\x64;$(DXSDK_DIR)Utilities\bin\x86</ExecutablePath>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\x64;</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTKAudioDX</TargetName>
|
||||
<ExecutablePath>$(ExecutablePath);$(DXSDK_DIR)Utilities\bin\x86</ExecutablePath>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\x86</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_DXSDK\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTKAudioDX</TargetName>
|
||||
<ExecutablePath>$(ExecutablePath);$(DXSDK_DIR)Utilities\bin\x64;$(DXSDK_DIR)Utilities\bin\x86</ExecutablePath>
|
||||
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include</IncludePath>
|
||||
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib\x64;</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0600;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\Inc;..\Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0600;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\Inc;..\Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0600;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\Inc;..\Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0600;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\Inc;..\Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,53 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Inc">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Src">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="WaveBankReader.h">
|
||||
<Filter>Inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="WAVFileReader.h">
|
||||
<Filter>Inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Inc\Audio.h">
|
||||
<Filter>Inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SoundCommon.h">
|
||||
<Filter>Inc</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AudioEngine.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WaveBankReader.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WAVFileReader.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SoundEffect.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WaveBank.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SoundEffectInstance.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SoundCommon.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DynamicSoundEffectInstance.cpp">
|
||||
<Filter>Src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,76 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2017
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTK_Desktop_2017", "DirectXTK_Desktop_2017.vcxproj", "{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MakeSpriteFont", "MakeSpriteFont\MakeSpriteFont.csproj", "{7329B02D-C504-482A-A156-181D48CE493C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTKAudio_Desktop_2017_DXSDK", "Audio\DirectXTKAudio_Desktop_2017_DXSDK.vcxproj", "{4F150A30-CECB-49D1-8283-6A3F57438CF5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xwbtool_Desktop_2017", "XWBTool\xwbtool_Desktop_2017.vcxproj", "{C7AB4186-54B2-4244-A533-77494763EA1D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Mixed Platforms = Debug|Mixed Platforms
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Mixed Platforms = Release|Mixed Platforms
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|x64.Build.0 = Debug|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.Build.0 = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|x64.ActiveCfg = Release|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|x64.Build.0 = Release|x64
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Win32.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Win32.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Win32.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Win32.Build.0 = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|x64.Build.0 = Release|Any CPU
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|x64.Build.0 = Debug|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Win32.Build.0 = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|x64.ActiveCfg = Release|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|x64.Build.0 = Release|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|x64.Build.0 = Debug|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Win32.Build.0 = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|x64.ActiveCfg = Release|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,74 @@
|
|||
fx
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2017
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTK_Desktop_2017_Win10", "DirectXTK_Desktop_2017_Win10.vcxproj", "{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MakeSpriteFont", "MakeSpriteFont\MakeSpriteFont.csproj", "{7329B02D-C504-482A-A156-181D48CE493C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XWBTool_Desktop_2017", "XWBTool\XWBTool_Desktop_2017.vcxproj", "{C7AB4186-54B2-4244-A533-77494763EA1D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Mixed Platforms = Debug|Mixed Platforms
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Mixed Platforms = Release|Mixed Platforms
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Debug|x64.Build.0 = Debug|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|Win32.Build.0 = Release|Win32
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|x64.ActiveCfg = Release|x64
|
||||
{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}.Release|x64.Build.0 = Release|x64
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Win32.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|Win32.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Mixed Platforms.Build.0 = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Win32.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|Win32.Build.0 = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{7329B02D-C504-482A-A156-181D48CE493C}.Release|x64.Build.0 = Release|Any CPU
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Debug|x64.Build.0 = Debug|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|Win32.Build.0 = Release|Win32
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|x64.ActiveCfg = Release|x64
|
||||
{4F150A30-CECB-49D1-8283-6A3F57438CF5}.Release|x64.Build.0 = Release|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Mixed Platforms.Build.0 = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Debug|x64.Build.0 = Debug|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Mixed Platforms.ActiveCfg = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Mixed Platforms.Build.0 = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|Win32.Build.0 = Release|Win32
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|x64.ActiveCfg = Release|x64
|
||||
{C7AB4186-54B2-4244-A533-77494763EA1D}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,552 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Audio\SoundCommon.h" />
|
||||
<ClInclude Include="Audio\WaveBankReader.h" />
|
||||
<ClInclude Include="Audio\WAVFileReader.h" />
|
||||
<ClInclude Include="Inc\Audio.h" />
|
||||
<ClInclude Include="Inc\CommonStates.h" />
|
||||
<ClInclude Include="Inc\DDSTextureLoader.h" />
|
||||
<ClInclude Include="Inc\DirectXHelpers.h" />
|
||||
<ClInclude Include="Inc\Effects.h" />
|
||||
<ClInclude Include="Inc\GamePad.h" />
|
||||
<ClInclude Include="Inc\GeometricPrimitive.h" />
|
||||
<ClInclude Include="Inc\GraphicsMemory.h" />
|
||||
<ClInclude Include="Inc\Keyboard.h" />
|
||||
<ClInclude Include="Inc\Model.h" />
|
||||
<ClInclude Include="Inc\Mouse.h" />
|
||||
<ClInclude Include="Inc\SimpleMath.h" />
|
||||
<ClInclude Include="Inc\SimpleMath.inl" />
|
||||
<ClInclude Include="Inc\ScreenGrab.h" />
|
||||
<ClInclude Include="Inc\SpriteBatch.h" />
|
||||
<ClInclude Include="Inc\PrimitiveBatch.h" />
|
||||
<ClInclude Include="Inc\SpriteFont.h" />
|
||||
<ClInclude Include="Inc\VertexTypes.h" />
|
||||
<ClInclude Include="Inc\WICTextureLoader.h" />
|
||||
<ClInclude Include="Src\AlignedNew.h" />
|
||||
<ClInclude Include="Src\Bezier.h" />
|
||||
<ClInclude Include="Src\ConstantBuffer.h" />
|
||||
<ClInclude Include="Src\BinaryReader.h" />
|
||||
<ClInclude Include="Src\DemandCreate.h" />
|
||||
<ClInclude Include="Src\EffectCommon.h" />
|
||||
<ClInclude Include="Src\Geometry.h" />
|
||||
<ClInclude Include="Src\LoaderHelpers.h" />
|
||||
<ClInclude Include="Src\pch.h" />
|
||||
<ClInclude Include="Src\PlatformHelpers.h" />
|
||||
<ClInclude Include="Src\SDKMesh.h" />
|
||||
<ClInclude Include="Src\SharedResourcePool.h" />
|
||||
<ClInclude Include="Src\DDS.h" />
|
||||
<ClInclude Include="Src\vbo.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Audio\AudioEngine.cpp" />
|
||||
<ClCompile Include="Audio\DynamicSoundEffectInstance.cpp" />
|
||||
<ClCompile Include="Audio\SoundCommon.cpp" />
|
||||
<ClCompile Include="Audio\SoundEffect.cpp" />
|
||||
<ClCompile Include="Audio\SoundEffectInstance.cpp" />
|
||||
<ClCompile Include="Audio\WaveBank.cpp" />
|
||||
<ClCompile Include="Audio\WaveBankReader.cpp" />
|
||||
<ClCompile Include="Audio\WAVFileReader.cpp" />
|
||||
<ClCompile Include="Src\AlphaTestEffect.cpp" />
|
||||
<ClCompile Include="Src\BasicEffect.cpp" />
|
||||
<ClCompile Include="Src\CommonStates.cpp" />
|
||||
<ClCompile Include="Src\DDSTextureLoader.cpp" />
|
||||
<ClCompile Include="Src\DGSLEffect.cpp" />
|
||||
<ClCompile Include="Src\DGSLEffectFactory.cpp" />
|
||||
<ClCompile Include="Src\DualTextureEffect.cpp" />
|
||||
<ClCompile Include="Src\BinaryReader.cpp" />
|
||||
<ClCompile Include="Src\EffectCommon.cpp" />
|
||||
<ClCompile Include="Src\EffectFactory.cpp" />
|
||||
<ClCompile Include="Src\EnvironmentMapEffect.cpp" />
|
||||
<ClCompile Include="Src\GamePad.cpp" />
|
||||
<ClCompile Include="Src\GeometricPrimitive.cpp" />
|
||||
<ClCompile Include="Src\Geometry.cpp" />
|
||||
<ClCompile Include="Src\GraphicsMemory.cpp" />
|
||||
<ClCompile Include="Src\Keyboard.cpp" />
|
||||
<ClCompile Include="Src\Model.cpp" />
|
||||
<ClCompile Include="Src\ModelLoadCMO.cpp" />
|
||||
<ClCompile Include="Src\ModelLoadSDKMESH.cpp" />
|
||||
<ClCompile Include="Src\ModelLoadVBO.cpp" />
|
||||
<ClCompile Include="Src\Mouse.cpp" />
|
||||
<ClCompile Include="Src\NormalMapEffect.cpp" />
|
||||
<ClCompile Include="Src\pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Src\ScreenGrab.cpp" />
|
||||
<ClCompile Include="Src\SimpleMath.cpp" />
|
||||
<ClCompile Include="Src\SkinnedEffect.cpp" />
|
||||
<ClCompile Include="Src\SpriteBatch.cpp" />
|
||||
<ClCompile Include="Src\PrimitiveBatch.cpp" />
|
||||
<ClCompile Include="Src\SpriteFont.cpp" />
|
||||
<ClCompile Include="Src\VertexTypes.cpp" />
|
||||
<ClCompile Include="Src\WICTextureLoader.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Readme.txt" />
|
||||
<None Include="Src\Shaders\Common.fxh" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNe.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNe.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNeNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestEqNeNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGt.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGt.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGtNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_PSAlphaTestLtGtNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTest.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTest.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVcNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\AlphaTestEffect_VSAlphaTestVcNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasic.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasic.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicPixelLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTxNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicTxNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTxNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_PSBasicVertexLightingTxNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasic.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasic.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLight.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLight.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightTxVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicOneLightVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingTxVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicPixelLightingVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVcNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicTxVcNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVcNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVcNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingTxVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\BasicEffect_VSBasicVertexLightingVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main1Bones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main1Bones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main1BonesVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main1BonesVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main2Bones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main2Bones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main2BonesVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main2BonesVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main4Bones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main4Bones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main4BonesVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_main4BonesVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_mainVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLEffect_mainVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_main.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_main.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTxTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLLambert_mainTxTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_main.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_main.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTxTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLPhong_mainTxTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_main.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_main.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTxTk.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DGSLUnlit_mainTxTk.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTexture.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTexture.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTextureNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_PSDualTextureNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTexture.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTexture.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVcNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\DualTextureEffect_VSDualTextureVcNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMap.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMap.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingFresnel.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingFresnel.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingFresnelNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingFresnelNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapPixelLightingNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecular.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecular.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecularNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_PSEnvMapSpecularNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMap.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMap.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapFresnel.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapFresnel.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapFresnelBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapFresnelBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLight.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLight.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightFresnel.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightFresnel.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightFresnelBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapOneLightFresnelBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapPixelLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapPixelLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapPixelLightingBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\EnvironmentMapEffect_VSEnvMapPixelLightingBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoFogSpec.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoFogSpec.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoSpec.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_PSNormalPixelLightingTxNoSpec.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTx.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTx.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxVc.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxVc.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxVcBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\NormalMapEffect_VSNormalPixelLightingTxVcBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedPixelLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedPixelLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLighting.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLighting.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLightingNoFog.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_PSSkinnedVertexLightingNoFog.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightFourBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightFourBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightFourBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightFourBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightOneBone.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightOneBone.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightOneBoneBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightOneBoneBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightTwoBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightTwoBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightTwoBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedOneLightTwoBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingFourBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingFourBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingFourBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingFourBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingOneBone.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingOneBone.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingOneBoneBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingOneBoneBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingTwoBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingTwoBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingTwoBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedPixelLightingTwoBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingFourBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingFourBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingFourBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingFourBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingOneBone.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingOneBone.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingOneBoneBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingOneBoneBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingTwoBones.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingTwoBones.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingTwoBonesBn.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SkinnedEffect_VSSkinnedVertexLightingTwoBonesBn.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpritePixelShader.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpritePixelShader.pdb" />
|
||||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpriteVertexShader.inc" />
|
||||
<None Include="Src\Shaders\Compiled\SpriteEffect_SpriteVertexShader.pdb" />
|
||||
<None Include="Src\Shaders\CompileShaders.cmd" />
|
||||
<None Include="Src\Shaders\Lighting.fxh" />
|
||||
<None Include="Src\Shaders\SpriteEffect.fx" />
|
||||
<None Include="Src\Shaders\Structures.fxh" />
|
||||
<None Include="Src\TeapotData.inc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Src\Shaders\BasicEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Src\Shaders\AlphaTestEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\DualTextureEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\EnvironmentMapEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\SkinnedEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\DGSLEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\DGSLLambert.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\DGSLPhong.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Src\Shaders\DGSLUnlit.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Src\Shaders\NormalMapEffect.fx">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals" />
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{E0B52AE7-E160-4D32-BF3F-910B785E5A8E}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>DirectXTK</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTK</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTK</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTK</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXTK</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WIN32_WINNT=0x0A00;_WIN7_PLATFORM_UPDATE;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
||||
<Exec Condition="!Exists('src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc')" WorkingDirectory="$(ProjectDir)src/Shaders" Command="CompileShaders" />
|
||||
</Target>
|
||||
</Project>
|
Разница между файлами не показана из-за своего большого размера
Загрузить разницу
Загрузка…
Ссылка в новой задаче