зеркало из https://github.com/microsoft/DirectXTK.git
August 15, 2020
This commit is contained in:
Родитель
0acdb8eba1
Коммит
f7ff38d349
|
@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
|
|||
SpriteFont - bitmap based text rendering
|
||||
VertexTypes - structures for commonly used vertex data formats
|
||||
WICTextureLoader - WIC-based image file texture loader</description>
|
||||
<releaseNotes>Matches the July 2, 2020 release on GitHub.
|
||||
<releaseNotes>Matches the August 15, 2020 release on GitHub.
|
||||
|
||||
DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
|
||||
|
@ -40,7 +40,7 @@ DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to s
|
|||
<copyright>© Microsoft Corporation. All rights reserved.</copyright>
|
||||
<tags>DirectX DirectXTK native nativepackage</tags>
|
||||
<dependencies>
|
||||
<dependency id="Microsoft.XAudio2.Redist" version="1.2.2" />
|
||||
<dependency id="Microsoft.XAudio2.Redist" version="1.2.3" />
|
||||
</dependencies>
|
||||
</metadata>
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
|
|||
SpriteFont - bitmap based text rendering
|
||||
VertexTypes - structures for commonly used vertex data formats
|
||||
WICTextureLoader - WIC-based image file texture loader</description>
|
||||
<releaseNotes>Matches the July 2, 2020 release on GitHub.
|
||||
<releaseNotes>Matches the August 15, 2020 release on GitHub.
|
||||
|
||||
DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
|
||||
|
|
|
@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
|
|||
SpriteFont - bitmap based text rendering
|
||||
VertexTypes - structures for commonly used vertex data formats
|
||||
WICTextureLoader - WIC-based image file texture loader</description>
|
||||
<releaseNotes>Matches the July 2, 2020 release on GitHub.</releaseNotes>
|
||||
<releaseNotes>Matches the August 15, 2020 release on GitHub.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
|
||||
<icon>images\icon.jpg</icon>
|
||||
<license type="expression">MIT</license>
|
||||
|
|
|
@ -6,6 +6,11 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
|
|||
|
||||
## Release History
|
||||
|
||||
### August 15, 2020
|
||||
* EnvironmentMapEffect now supports cubemaps, spherical, and dual-parabola environment maps
|
||||
* Code review and project updates
|
||||
* Added GDK projects
|
||||
|
||||
### July 2, 2020
|
||||
* Improved SpriteFont drawing performance in Debug builds
|
||||
* Regenerated shaders using Windows 10 May 2020 Update SDK (19041)
|
||||
|
|
|
@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=248929
|
|||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
**July 2, 2020**
|
||||
**August 15, 2020**
|
||||
|
||||
This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.
|
||||
|
||||
|
|
Загрузка…
Ссылка в новой задаче