//-------------------------------------------------------------------------------------- // File: Mouse.cpp // // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=248929 // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------------------------------------- #include "pch.h" #include "Mouse.h" #include "PlatformHelpers.h" using namespace DirectX; using Microsoft::WRL::ComPtr; #if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES) #include //====================================================================================== // Win32 + GameInput implementation //====================================================================================== // // Call this static function from your Window Message Procedure // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) // { // switch (message) // { // case WM_ACTIVATEAPP: // case WM_MOUSEMOVE: // case WM_LBUTTONDOWN: // case WM_LBUTTONUP: // case WM_RBUTTONDOWN: // case WM_RBUTTONUP: // case WM_MBUTTONDOWN: // case WM_MBUTTONUP: // case WM_MOUSEWHEEL: // case WM_XBUTTONDOWN: // case WM_XBUTTONUP: // Mouse::ProcessMessage(message, wParam, lParam); // break; // // } // } // class Mouse::Impl { public: explicit Impl(Mouse* owner) noexcept(false) : mState{}, mOwner(owner), mIs4k(false), mConnected(0), mDeviceToken(0), mMode(MODE_ABSOLUTE), mScrollWheelCurrent(0), mRelativeX(INT64_MAX), mRelativeY(INT64_MAX), mRelativeWheelY(INT64_MAX) { if (s_mouse) { throw std::logic_error("Mouse is a singleton"); } s_mouse = this; ThrowIfFailed(GameInputCreate(mGameInput.GetAddressOf())); ThrowIfFailed(mGameInput->RegisterDeviceCallback( nullptr, GameInputKindMouse, GameInputDeviceConnected, GameInputBlockingEnumeration, this, OnGameInputDevice, &mDeviceToken)); mScrollWheelValue.reset(CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_MODIFY_STATE | SYNCHRONIZE)); if (!mScrollWheelValue) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "CreateEventEx"); } } Impl(Impl&&) = default; Impl& operator= (Impl&&) = default; Impl(Impl const&) = delete; Impl& operator= (Impl const&) = delete; ~Impl() { if (mDeviceToken) { if (mGameInput) { if (!mGameInput->UnregisterCallback(mDeviceToken, UINT64_MAX)) { DebugTrace("ERROR: GameInput::UnregisterCallback [mouse] failed"); } } mDeviceToken = 0; } s_mouse = nullptr; } void GetState(State& state) const { memcpy(&state, &mState, sizeof(State)); state.positionMode = mMode; DWORD result = WaitForSingleObjectEx(mScrollWheelValue.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { mScrollWheelCurrent = 0; } if (state.positionMode == MODE_RELATIVE) { state.x = state.y = 0; ComPtr reading; if (SUCCEEDED(mGameInput->GetCurrentReading(GameInputKindMouse, nullptr, reading.GetAddressOf()))) { GameInputMouseState mouse; if (reading->GetMouseState(&mouse)) { state.leftButton = (mouse.buttons & GameInputMouseLeftButton) != 0; state.middleButton = (mouse.buttons & GameInputMouseMiddleButton) != 0; state.rightButton = (mouse.buttons & GameInputMouseRightButton) != 0; state.xButton1 = (mouse.buttons & GameInputMouseButton4) != 0; state.xButton2 = (mouse.buttons & GameInputMouseButton5) != 0; if (mRelativeX != INT64_MAX) { state.x = static_cast(mouse.positionX - mRelativeX); state.y = static_cast(mouse.positionY - mRelativeY); int scrollDelta = static_cast(mouse.wheelY - mRelativeWheelY); mScrollWheelCurrent += scrollDelta; } mRelativeX = mouse.positionX; mRelativeY = mouse.positionY; mRelativeWheelY = mouse.wheelY; } } } state.scrollWheelValue = mScrollWheelCurrent; } void ResetScrollWheelValue() noexcept { SetEvent(mScrollWheelValue.get()); } void SetMode(Mode mode) { if (mMode == mode) return; mMode = mode; mRelativeX = INT64_MAX; mRelativeY = INT64_MAX; mRelativeWheelY = INT64_MAX; ShowCursor((mode == MODE_ABSOLUTE) ? TRUE : FALSE); } bool IsConnected() const noexcept { return mConnected > 0; } bool IsVisible() const noexcept { if (mMode == MODE_RELATIVE) return false; CURSORINFO info = { sizeof(CURSORINFO), 0, nullptr, {} }; if (!GetCursorInfo(&info)) return false; return (info.flags & CURSOR_SHOWING) != 0; } void SetVisible(bool visible) { if (mMode == MODE_RELATIVE) return; CURSORINFO info = { sizeof(CURSORINFO), 0, nullptr, {} }; if (!GetCursorInfo(&info)) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "GetCursorInfo"); } bool isvisible = (info.flags & CURSOR_SHOWING) != 0; if (isvisible != visible) { ShowCursor(visible); } } State mState; Mouse* mOwner; bool mIs4k; uint32_t mConnected; static Mouse::Impl* s_mouse; private: ComPtr mGameInput; GameInputCallbackToken mDeviceToken; Mode mMode; ScopedHandle mScrollWheelValue; mutable int mScrollWheelCurrent; mutable int64_t mRelativeX; mutable int64_t mRelativeY; mutable int64_t mRelativeWheelY; friend void Mouse::ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam); static void CALLBACK OnGameInputDevice( _In_ GameInputCallbackToken, _In_ void * context, _In_ IGameInputDevice *, _In_ uint64_t, _In_ GameInputDeviceStatus currentStatus, _In_ GameInputDeviceStatus) noexcept { auto impl = reinterpret_cast(context); if (currentStatus & GameInputDeviceConnected) { ++impl->mConnected; } else if (impl->mConnected > 0) { --impl->mConnected; } } }; Mouse::Impl* Mouse::Impl::s_mouse = nullptr; void Mouse::ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam) { auto pImpl = Impl::s_mouse; if (!pImpl) return; DWORD result = WaitForSingleObjectEx(pImpl->mScrollWheelValue.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { pImpl->mScrollWheelCurrent = 0; } switch (message) { case WM_ACTIVATEAPP: if (wParam) { if (pImpl->mMode == MODE_RELATIVE) { pImpl->mRelativeX = INT64_MAX; pImpl->mRelativeY = INT64_MAX; ShowCursor(FALSE); } } else { memset(&pImpl->mState, 0, sizeof(State)); } return; case WM_MOUSEMOVE: break; case WM_LBUTTONDOWN: pImpl->mState.leftButton = true; break; case WM_LBUTTONUP: pImpl->mState.leftButton = false; break; case WM_RBUTTONDOWN: pImpl->mState.rightButton = true; break; case WM_RBUTTONUP: pImpl->mState.rightButton = false; break; case WM_MBUTTONDOWN: pImpl->mState.middleButton = true; break; case WM_MBUTTONUP: pImpl->mState.middleButton = false; break; case WM_MOUSEWHEEL: if (pImpl->mMode == MODE_ABSOLUTE) { pImpl->mScrollWheelCurrent += GET_WHEEL_DELTA_WPARAM(wParam); } return; case WM_XBUTTONDOWN: switch (GET_XBUTTON_WPARAM(wParam)) { case XBUTTON1: pImpl->mState.xButton1 = true; break; case XBUTTON2: pImpl->mState.xButton2 = true; break; } break; case WM_XBUTTONUP: switch (GET_XBUTTON_WPARAM(wParam)) { case XBUTTON1: pImpl->mState.xButton1 = false; break; case XBUTTON2: pImpl->mState.xButton2 = false; break; } break; default: // Not a mouse message, so exit return; } if (pImpl->mMode == MODE_ABSOLUTE) { // All mouse messages provide a new pointer position int xPos = static_cast(LOWORD(lParam)); // GET_X_LPARAM(lParam); int yPos = static_cast(HIWORD(lParam)); // GET_Y_LPARAM(lParam); if (pImpl->mIs4k) { pImpl->mState.x = static_cast(xPos) * 2; pImpl->mState.y = static_cast(yPos) * 2; } else { pImpl->mState.x = static_cast(xPos); pImpl->mState.y = static_cast(yPos); } } } void Mouse::SetResolution(bool use4k) { auto pImpl = Impl::s_mouse; if (!pImpl) return; pImpl->mIs4k = use4k; } #elif !defined(WINAPI_FAMILY) || (WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP) //====================================================================================== // Win32 desktop implementation //====================================================================================== // // For a Win32 desktop application, in your window setup be sure to call this method: // // m_mouse->SetWindow(hwnd); // // And call this static function from your Window Message Procedure // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) // { // switch (message) // { // case WM_ACTIVATEAPP: // case WM_INPUT: // case WM_MOUSEMOVE: // case WM_LBUTTONDOWN: // case WM_LBUTTONUP: // case WM_RBUTTONDOWN: // case WM_RBUTTONUP: // case WM_MBUTTONDOWN: // case WM_MBUTTONUP: // case WM_MOUSEWHEEL: // case WM_XBUTTONDOWN: // case WM_XBUTTONUP: // case WM_MOUSEHOVER: // Mouse::ProcessMessage(message, wParam, lParam); // break; // // } // } // class Mouse::Impl { public: explicit Impl(Mouse* owner) noexcept(false) : mState{}, mOwner(owner), mWindow(nullptr), mMode(MODE_ABSOLUTE), mLastX(0), mLastY(0), mRelativeX(INT32_MAX), mRelativeY(INT32_MAX), mInFocus(true) { if (s_mouse) { throw std::logic_error("Mouse is a singleton"); } s_mouse = this; mScrollWheelValue.reset(CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_MODIFY_STATE | SYNCHRONIZE)); mRelativeRead.reset(CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_MODIFY_STATE | SYNCHRONIZE)); mAbsoluteMode.reset(CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE)); mRelativeMode.reset(CreateEventEx(nullptr, nullptr, 0, EVENT_MODIFY_STATE | SYNCHRONIZE)); if (!mScrollWheelValue || !mRelativeRead || !mAbsoluteMode || !mRelativeMode) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "CreateEventEx"); } } Impl(Impl&&) = default; Impl& operator= (Impl&&) = default; Impl(Impl const&) = delete; Impl& operator= (Impl const&) = delete; ~Impl() { s_mouse = nullptr; } void GetState(State& state) const { memcpy(&state, &mState, sizeof(State)); state.positionMode = mMode; DWORD result = WaitForSingleObjectEx(mScrollWheelValue.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { state.scrollWheelValue = 0; } if (state.positionMode == MODE_RELATIVE) { result = WaitForSingleObjectEx(mRelativeRead.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { state.x = 0; state.y = 0; } else { SetEvent(mRelativeRead.get()); } } } void ResetScrollWheelValue() noexcept { SetEvent(mScrollWheelValue.get()); } void SetMode(Mode mode) { if (mMode == mode) return; SetEvent((mode == MODE_ABSOLUTE) ? mAbsoluteMode.get() : mRelativeMode.get()); assert(mWindow != nullptr); TRACKMOUSEEVENT tme; tme.cbSize = sizeof(tme); tme.dwFlags = TME_HOVER; tme.hwndTrack = mWindow; tme.dwHoverTime = 1; if (!TrackMouseEvent(&tme)) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "TrackMouseEvent"); } } bool IsConnected() const noexcept { return GetSystemMetrics(SM_MOUSEPRESENT) != 0; } bool IsVisible() const noexcept { if (mMode == MODE_RELATIVE) return false; CURSORINFO info = { sizeof(CURSORINFO), 0, nullptr, {} }; if (!GetCursorInfo(&info)) return false; return (info.flags & CURSOR_SHOWING) != 0; } void SetVisible(bool visible) { if (mMode == MODE_RELATIVE) return; CURSORINFO info = { sizeof(CURSORINFO), 0, nullptr, {} }; if (!GetCursorInfo(&info)) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "GetCursorInfo"); } bool isvisible = (info.flags & CURSOR_SHOWING) != 0; if (isvisible != visible) { ShowCursor(visible); } } void SetWindow(HWND window) { if (mWindow == window) return; assert(window != nullptr); RAWINPUTDEVICE Rid; Rid.usUsagePage = 0x1 /* HID_USAGE_PAGE_GENERIC */; Rid.usUsage = 0x2 /* HID_USAGE_GENERIC_MOUSE */; Rid.dwFlags = RIDEV_INPUTSINK; Rid.hwndTarget = window; if (!RegisterRawInputDevices(&Rid, 1, sizeof(RAWINPUTDEVICE))) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "RegisterRawInputDevices"); } mWindow = window; } State mState; Mouse* mOwner; static Mouse::Impl* s_mouse; private: HWND mWindow; Mode mMode; ScopedHandle mScrollWheelValue; ScopedHandle mRelativeRead; ScopedHandle mAbsoluteMode; ScopedHandle mRelativeMode; int mLastX; int mLastY; int mRelativeX; int mRelativeY; bool mInFocus; friend void Mouse::ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam); void ClipToWindow() noexcept { assert(mWindow != nullptr); RECT rect; GetClientRect(mWindow, &rect); POINT ul; ul.x = rect.left; ul.y = rect.top; POINT lr; lr.x = rect.right; lr.y = rect.bottom; MapWindowPoints(mWindow, nullptr, &ul, 1); MapWindowPoints(mWindow, nullptr, &lr, 1); rect.left = ul.x; rect.top = ul.y; rect.right = lr.x; rect.bottom = lr.y; ClipCursor(&rect); } }; Mouse::Impl* Mouse::Impl::s_mouse = nullptr; void Mouse::SetWindow(HWND window) { pImpl->SetWindow(window); } void Mouse::ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam) { auto pImpl = Impl::s_mouse; if (!pImpl) return; HANDLE events[3] = { pImpl->mScrollWheelValue.get(), pImpl->mAbsoluteMode.get(), pImpl->mRelativeMode.get() }; switch (WaitForMultipleObjectsEx(static_cast(std::size(events)), events, FALSE, 0, FALSE)) { default: case WAIT_TIMEOUT: break; case WAIT_OBJECT_0: pImpl->mState.scrollWheelValue = 0; ResetEvent(events[0]); break; case (WAIT_OBJECT_0 + 1): { pImpl->mMode = MODE_ABSOLUTE; ClipCursor(nullptr); POINT point; point.x = pImpl->mLastX; point.y = pImpl->mLastY; // We show the cursor before moving it to support Remote Desktop ShowCursor(TRUE); if (MapWindowPoints(pImpl->mWindow, nullptr, &point, 1)) { SetCursorPos(point.x, point.y); } pImpl->mState.x = pImpl->mLastX; pImpl->mState.y = pImpl->mLastY; } break; case (WAIT_OBJECT_0 + 2): { ResetEvent(pImpl->mRelativeRead.get()); pImpl->mMode = MODE_RELATIVE; pImpl->mState.x = pImpl->mState.y = 0; pImpl->mRelativeX = INT32_MAX; pImpl->mRelativeY = INT32_MAX; ShowCursor(FALSE); pImpl->ClipToWindow(); } break; case WAIT_FAILED: throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForMultipleObjectsEx"); } switch (message) { case WM_ACTIVATEAPP: if (wParam) { pImpl->mInFocus = true; if (pImpl->mMode == MODE_RELATIVE) { pImpl->mState.x = pImpl->mState.y = 0; ShowCursor(FALSE); pImpl->ClipToWindow(); } } else { int scrollWheel = pImpl->mState.scrollWheelValue; memset(&pImpl->mState, 0, sizeof(State)); pImpl->mState.scrollWheelValue = scrollWheel; pImpl->mInFocus = false; } return; case WM_INPUT: if (pImpl->mInFocus && pImpl->mMode == MODE_RELATIVE) { RAWINPUT raw; UINT rawSize = sizeof(raw); UINT resultData = GetRawInputData(reinterpret_cast(lParam), RID_INPUT, &raw, &rawSize, sizeof(RAWINPUTHEADER)); if (resultData == UINT(-1)) { throw std::runtime_error("GetRawInputData"); } if (raw.header.dwType == RIM_TYPEMOUSE) { if (!(raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)) { pImpl->mState.x = raw.data.mouse.lLastX; pImpl->mState.y = raw.data.mouse.lLastY; ResetEvent(pImpl->mRelativeRead.get()); } else if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) { // This is used to make Remote Desktop sessons work const int width = GetSystemMetrics(SM_CXVIRTUALSCREEN); const int height = GetSystemMetrics(SM_CYVIRTUALSCREEN); int x = static_cast((float(raw.data.mouse.lLastX) / 65535.0f) * float(width)); int y = static_cast((float(raw.data.mouse.lLastY) / 65535.0f) * float(height)); if (pImpl->mRelativeX == INT32_MAX) { pImpl->mState.x = pImpl->mState.y = 0; } else { pImpl->mState.x = x - pImpl->mRelativeX; pImpl->mState.y = y - pImpl->mRelativeY; } pImpl->mRelativeX = x; pImpl->mRelativeY = y; ResetEvent(pImpl->mRelativeRead.get()); } } } return; case WM_MOUSEMOVE: break; case WM_LBUTTONDOWN: pImpl->mState.leftButton = true; break; case WM_LBUTTONUP: pImpl->mState.leftButton = false; break; case WM_RBUTTONDOWN: pImpl->mState.rightButton = true; break; case WM_RBUTTONUP: pImpl->mState.rightButton = false; break; case WM_MBUTTONDOWN: pImpl->mState.middleButton = true; break; case WM_MBUTTONUP: pImpl->mState.middleButton = false; break; case WM_MOUSEWHEEL: pImpl->mState.scrollWheelValue += GET_WHEEL_DELTA_WPARAM(wParam); return; case WM_XBUTTONDOWN: switch (GET_XBUTTON_WPARAM(wParam)) { case XBUTTON1: pImpl->mState.xButton1 = true; break; case XBUTTON2: pImpl->mState.xButton2 = true; break; } break; case WM_XBUTTONUP: switch (GET_XBUTTON_WPARAM(wParam)) { case XBUTTON1: pImpl->mState.xButton1 = false; break; case XBUTTON2: pImpl->mState.xButton2 = false; break; } break; case WM_MOUSEHOVER: break; default: // Not a mouse message, so exit return; } if (pImpl->mMode == MODE_ABSOLUTE) { // All mouse messages provide a new pointer position int xPos = static_cast(LOWORD(lParam)); // GET_X_LPARAM(lParam); int yPos = static_cast(HIWORD(lParam)); // GET_Y_LPARAM(lParam); pImpl->mState.x = pImpl->mLastX = xPos; pImpl->mState.y = pImpl->mLastY = yPos; } } #elif defined(_XBOX_ONE) && (!defined(_TITLE) || (_XDK_VER < 0x42D907D1)) //====================================================================================== // Null device //====================================================================================== class Mouse::Impl { public: explicit Impl(Mouse* owner) noexcept(false) : mOwner(owner) { if (s_mouse) { throw std::logic_error("Mouse is a singleton"); } s_mouse = this; } ~Impl() { s_mouse = nullptr; } void GetState(State& state) const { memset(&state, 0, sizeof(State)); } void ResetScrollWheelValue() noexcept { } void SetMode(Mode) { } bool IsConnected() const { return false; } bool IsVisible() const noexcept { return false; } void SetVisible(bool) { } Mouse* mOwner; static Mouse::Impl* s_mouse; }; Mouse::Impl* Mouse::Impl::s_mouse = nullptr; #else //====================================================================================== // Windows Store or Universal Windows Platform (UWP) app implementation //====================================================================================== // // For a Windows Store app or Universal Windows Platform (UWP) app, add the following to your existing // application methods: // // void App::SetWindow(CoreWindow^ window ) // { // m_mouse->SetWindow(window); // } // // void App::OnDpiChanged(DisplayInformation^ sender, Object^ args) // { // m_mouse->SetDpi(sender->LogicalDpi); // } // #include class Mouse::Impl { public: explicit Impl(Mouse* owner) noexcept(false) : mState{}, mOwner(owner), mDPI(96.f), mMode(MODE_ABSOLUTE), mPointerPressedToken{}, mPointerReleasedToken{}, mPointerMovedToken{}, mPointerWheelToken{}, mPointerMouseMovedToken{} { if (s_mouse) { throw std::logic_error("Mouse is a singleton"); } s_mouse = this; mScrollWheelValue.reset(CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_MODIFY_STATE | SYNCHRONIZE)); mRelativeRead.reset(CreateEventEx(nullptr, nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_MODIFY_STATE | SYNCHRONIZE)); if (!mScrollWheelValue || !mRelativeRead) { throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "CreateEventEx"); } } ~Impl() { s_mouse = nullptr; RemoveHandlers(); } void GetState(State& state) const { memcpy(&state, &mState, sizeof(State)); DWORD result = WaitForSingleObjectEx(mScrollWheelValue.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { state.scrollWheelValue = 0; } if (mMode == MODE_RELATIVE) { result = WaitForSingleObjectEx(mRelativeRead.get(), 0, FALSE); if (result == WAIT_FAILED) throw std::system_error(std::error_code(static_cast(GetLastError()), std::system_category()), "WaitForSingleObjectEx"); if (result == WAIT_OBJECT_0) { state.x = 0; state.y = 0; } else { SetEvent(mRelativeRead.get()); } } state.positionMode = mMode; } void ResetScrollWheelValue() noexcept { SetEvent(mScrollWheelValue.get()); } void SetMode(Mode mode) { using namespace Microsoft::WRL; using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::UI::Core; using namespace ABI::Windows::Foundation; if (mMode == mode) return; ComPtr statics; HRESULT hr = GetActivationFactory(HStringReference(RuntimeClass_Windows_UI_Core_CoreWindow).Get(), statics.GetAddressOf()); ThrowIfFailed(hr); ComPtr window; hr = statics->GetForCurrentThread(window.GetAddressOf()); ThrowIfFailed(hr); if (mode == MODE_RELATIVE) { hr = window->get_PointerCursor(mCursor.ReleaseAndGetAddressOf()); ThrowIfFailed(hr); hr = window->put_PointerCursor(nullptr); ThrowIfFailed(hr); SetEvent(mRelativeRead.get()); mMode = MODE_RELATIVE; } else { if (!mCursor) { ComPtr factory; hr = GetActivationFactory(HStringReference(RuntimeClass_Windows_UI_Core_CoreCursor).Get(), factory.GetAddressOf()); ThrowIfFailed(hr); hr = factory->CreateCursor(CoreCursorType_Arrow, 0, mCursor.GetAddressOf()); ThrowIfFailed(hr); } hr = window->put_PointerCursor(mCursor.Get()); ThrowIfFailed(hr); mCursor.Reset(); mMode = MODE_ABSOLUTE; } } bool IsConnected() const { using namespace Microsoft::WRL; using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::Devices::Input; using namespace ABI::Windows::Foundation; ComPtr caps; HRESULT hr = RoActivateInstance(HStringReference(RuntimeClass_Windows_Devices_Input_MouseCapabilities).Get(), &caps); ThrowIfFailed(hr); INT32 value; if (SUCCEEDED(caps->get_MousePresent(&value))) { return value != 0; } return false; } bool IsVisible() const noexcept { if (mMode == MODE_RELATIVE) return false; ComPtr cursor; if (FAILED(mWindow->get_PointerCursor(cursor.GetAddressOf()))) return false; return cursor != 0; } void SetVisible(bool visible) { using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::Foundation; using namespace ABI::Windows::UI::Core; if (mMode == MODE_RELATIVE) return; if (visible) { if (!mCursor) { ComPtr factory; HRESULT hr = GetActivationFactory(HStringReference(RuntimeClass_Windows_UI_Core_CoreCursor).Get(), factory.GetAddressOf()); ThrowIfFailed(hr); hr = factory->CreateCursor(CoreCursorType_Arrow, 0, mCursor.GetAddressOf()); ThrowIfFailed(hr); } HRESULT hr = mWindow->put_PointerCursor(mCursor.Get()); ThrowIfFailed(hr); } else { HRESULT hr = mWindow->put_PointerCursor(nullptr); ThrowIfFailed(hr); } } void SetWindow(ABI::Windows::UI::Core::ICoreWindow* window) { using namespace Microsoft::WRL; using namespace Microsoft::WRL::Wrappers; using namespace ABI::Windows::Foundation; using namespace ABI::Windows::Devices::Input; if (mWindow.Get() == window) return; RemoveHandlers(); mWindow = window; if (!window) { mCursor.Reset(); mMouse.Reset(); return; } ComPtr mouseStatics; HRESULT hr = GetActivationFactory(HStringReference(RuntimeClass_Windows_Devices_Input_MouseDevice).Get(), mouseStatics.GetAddressOf()); ThrowIfFailed(hr); hr = mouseStatics->GetForCurrentView(mMouse.ReleaseAndGetAddressOf()); ThrowIfFailed(hr); typedef __FITypedEventHandler_2_Windows__CDevices__CInput__CMouseDevice_Windows__CDevices__CInput__CMouseEventArgs MouseMovedHandler; hr = mMouse->add_MouseMoved(Callback(MouseMovedEvent).Get(), &mPointerMouseMovedToken); ThrowIfFailed(hr); typedef __FITypedEventHandler_2_Windows__CUI__CCore__CCoreWindow_Windows__CUI__CCore__CPointerEventArgs PointerHandler; auto cb = Callback(PointerEvent); hr = window->add_PointerPressed(cb.Get(), &mPointerPressedToken); ThrowIfFailed(hr); hr = window->add_PointerReleased(cb.Get(), &mPointerReleasedToken); ThrowIfFailed(hr); hr = window->add_PointerMoved(cb.Get(), &mPointerMovedToken); ThrowIfFailed(hr); hr = window->add_PointerWheelChanged(Callback(PointerWheel).Get(), &mPointerWheelToken); ThrowIfFailed(hr); } State mState; Mouse* mOwner; float mDPI; static Mouse::Impl* s_mouse; private: Mode mMode; ComPtr mWindow; ComPtr mMouse; ComPtr mCursor; ScopedHandle mScrollWheelValue; ScopedHandle mRelativeRead; EventRegistrationToken mPointerPressedToken; EventRegistrationToken mPointerReleasedToken; EventRegistrationToken mPointerMovedToken; EventRegistrationToken mPointerWheelToken; EventRegistrationToken mPointerMouseMovedToken; void RemoveHandlers() { if (mWindow) { (void)mWindow->remove_PointerPressed(mPointerPressedToken); mPointerPressedToken.value = 0; (void)mWindow->remove_PointerReleased(mPointerReleasedToken); mPointerReleasedToken.value = 0; (void)mWindow->remove_PointerMoved(mPointerMovedToken); mPointerMovedToken.value = 0; (void)mWindow->remove_PointerWheelChanged(mPointerWheelToken); mPointerWheelToken.value = 0; } if (mMouse) { (void)mMouse->remove_MouseMoved(mPointerMouseMovedToken); mPointerMouseMovedToken.value = 0; } } static HRESULT PointerEvent(IInspectable *, ABI::Windows::UI::Core::IPointerEventArgs*args) { using namespace ABI::Windows::Foundation; using namespace ABI::Windows::UI::Input; using namespace ABI::Windows::Devices::Input; if (!s_mouse) return S_OK; ComPtr currentPoint; HRESULT hr = args->get_CurrentPoint(currentPoint.GetAddressOf()); ThrowIfFailed(hr); ComPtr pointerDevice; hr = currentPoint->get_PointerDevice(pointerDevice.GetAddressOf()); ThrowIfFailed(hr); PointerDeviceType devType; hr = pointerDevice->get_PointerDeviceType(&devType); ThrowIfFailed(hr); if (devType == PointerDeviceType::PointerDeviceType_Mouse) { ComPtr props; hr = currentPoint->get_Properties(props.GetAddressOf()); ThrowIfFailed(hr); boolean value; hr = props->get_IsLeftButtonPressed(&value); ThrowIfFailed(hr); s_mouse->mState.leftButton = value != 0; hr = props->get_IsRightButtonPressed(&value); ThrowIfFailed(hr); s_mouse->mState.rightButton = value != 0; hr = props->get_IsMiddleButtonPressed(&value); ThrowIfFailed(hr); s_mouse->mState.middleButton = value != 0; hr = props->get_IsXButton1Pressed(&value); ThrowIfFailed(hr); s_mouse->mState.xButton1 = value != 0; hr = props->get_IsXButton2Pressed(&value); ThrowIfFailed(hr); s_mouse->mState.xButton2 = value != 0; } if (s_mouse->mMode == MODE_ABSOLUTE) { Point pos; hr = currentPoint->get_Position(&pos); ThrowIfFailed(hr); float dpi = s_mouse->mDPI; s_mouse->mState.x = static_cast(pos.X * dpi / 96.f + 0.5f); s_mouse->mState.y = static_cast(pos.Y * dpi / 96.f + 0.5f); } return S_OK; } static HRESULT PointerWheel(IInspectable *, ABI::Windows::UI::Core::IPointerEventArgs*args) { using namespace ABI::Windows::Foundation; using namespace ABI::Windows::UI::Input; using namespace ABI::Windows::Devices::Input; if (!s_mouse) return S_OK; ComPtr currentPoint; HRESULT hr = args->get_CurrentPoint(currentPoint.GetAddressOf()); ThrowIfFailed(hr); ComPtr pointerDevice; hr = currentPoint->get_PointerDevice(pointerDevice.GetAddressOf()); ThrowIfFailed(hr); PointerDeviceType devType; hr = pointerDevice->get_PointerDeviceType(&devType); ThrowIfFailed(hr); if (devType == PointerDeviceType::PointerDeviceType_Mouse) { ComPtr props; hr = currentPoint->get_Properties(props.GetAddressOf()); ThrowIfFailed(hr); INT32 value; hr = props->get_MouseWheelDelta(&value); ThrowIfFailed(hr); HANDLE evt = s_mouse->mScrollWheelValue.get(); if (WaitForSingleObjectEx(evt, 0, FALSE) == WAIT_OBJECT_0) { s_mouse->mState.scrollWheelValue = 0; ResetEvent(evt); } s_mouse->mState.scrollWheelValue += value; if (s_mouse->mMode == MODE_ABSOLUTE) { Point pos; hr = currentPoint->get_Position(&pos); ThrowIfFailed(hr); float dpi = s_mouse->mDPI; s_mouse->mState.x = static_cast(pos.X * dpi / 96.f + 0.5f); s_mouse->mState.y = static_cast(pos.Y * dpi / 96.f + 0.5f); } } return S_OK; } static HRESULT MouseMovedEvent(IInspectable *, ABI::Windows::Devices::Input::IMouseEventArgs* args) { using namespace ABI::Windows::Devices::Input; if (!s_mouse) return S_OK; if (s_mouse->mMode == MODE_RELATIVE) { MouseDelta delta; HRESULT hr = args->get_MouseDelta(&delta); ThrowIfFailed(hr); s_mouse->mState.x = delta.X; s_mouse->mState.y = delta.Y; ResetEvent(s_mouse->mRelativeRead.get()); } return S_OK; } }; Mouse::Impl* Mouse::Impl::s_mouse = nullptr; void Mouse::SetWindow(ABI::Windows::UI::Core::ICoreWindow* window) { pImpl->SetWindow(window); } void Mouse::SetDpi(float dpi) { auto pImpl = Impl::s_mouse; if (!pImpl) return; pImpl->mDPI = dpi; } #endif #pragma warning( disable : 4355 ) // Public constructor. Mouse::Mouse() noexcept(false) : pImpl(std::make_unique(this)) { } // Move constructor. Mouse::Mouse(Mouse&& moveFrom) noexcept : pImpl(std::move(moveFrom.pImpl)) { pImpl->mOwner = this; } // Move assignment. Mouse& Mouse::operator= (Mouse&& moveFrom) noexcept { pImpl = std::move(moveFrom.pImpl); pImpl->mOwner = this; return *this; } // Public destructor. Mouse::~Mouse() { } Mouse::State Mouse::GetState() const { State state; pImpl->GetState(state); return state; } void Mouse::ResetScrollWheelValue() noexcept { pImpl->ResetScrollWheelValue(); } void Mouse::SetMode(Mode mode) { pImpl->SetMode(mode); } bool Mouse::IsConnected() const { return pImpl->IsConnected(); } bool Mouse::IsVisible() const noexcept { return pImpl->IsVisible(); } void Mouse::SetVisible(bool visible) { pImpl->SetVisible(visible); } Mouse& Mouse::Get() { if (!Impl::s_mouse || !Impl::s_mouse->mOwner) throw std::logic_error("Mouse singleton not created"); return *Impl::s_mouse->mOwner; } //====================================================================================== // ButtonStateTracker //====================================================================================== #define UPDATE_BUTTON_STATE(field) field = static_cast( ( !!state.field ) | ( ( !!state.field ^ !!lastState.field ) << 1 ) ); void Mouse::ButtonStateTracker::Update(const Mouse::State& state) noexcept { UPDATE_BUTTON_STATE(leftButton) assert((!state.leftButton && !lastState.leftButton) == (leftButton == UP)); assert((state.leftButton && lastState.leftButton) == (leftButton == HELD)); assert((!state.leftButton && lastState.leftButton) == (leftButton == RELEASED)); assert((state.leftButton && !lastState.leftButton) == (leftButton == PRESSED)); UPDATE_BUTTON_STATE(middleButton) UPDATE_BUTTON_STATE(rightButton) UPDATE_BUTTON_STATE(xButton1) UPDATE_BUTTON_STATE(xButton2) lastState = state; } #undef UPDATE_BUTTON_STATE void Mouse::ButtonStateTracker::Reset() noexcept { memset(this, 0, sizeof(ButtonStateTracker)); }