зеркало из https://github.com/microsoft/DirectXTK.git
728 строки
26 KiB
C++
728 строки
26 KiB
C++
//--------------------------------------------------------------------------------------
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// File: ScreenGrab.cpp
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//
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// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
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// when used on a Direct3D Render Target).
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//
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// Note these functions are useful as a light-weight runtime screen grabber. For
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// full-featured texture capture, DDS writer, and texture processing pipeline,
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// see the 'Texconv' sample and the 'DirectXTex' library.
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248926
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// http://go.microsoft.com/fwlink/?LinkId=248929
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//--------------------------------------------------------------------------------------
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// Does not capture 1D textures or 3D textures (volume maps)
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// Does not capture mipmap chains, only the top-most texture level is saved
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// For 2D array textures and cubemaps, it captures only the first image in the array
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#include "pch.h"
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#include "ScreenGrab.h"
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#include "DirectXHelpers.h"
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#include "PlatformHelpers.h"
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#include "DDS.h"
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#include "LoaderHelpers.h"
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using Microsoft::WRL::ComPtr;
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using namespace DirectX;
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using namespace DirectX::LoaderHelpers;
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namespace
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{
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//--------------------------------------------------------------------------------------
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HRESULT CaptureTexture(
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_In_ ID3D11DeviceContext* pContext,
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_In_ ID3D11Resource* pSource,
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D3D11_TEXTURE2D_DESC& desc,
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ComPtr<ID3D11Texture2D>& pStaging) noexcept
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{
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if (!pContext || !pSource)
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return E_INVALIDARG;
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D3D11_RESOURCE_DIMENSION resType = D3D11_RESOURCE_DIMENSION_UNKNOWN;
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pSource->GetType(&resType);
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if (resType != D3D11_RESOURCE_DIMENSION_TEXTURE2D)
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{
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DebugTrace("ERROR: ScreenGrab does not support 1D or volume textures. Consider using DirectXTex instead.\n");
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return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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}
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ComPtr<ID3D11Texture2D> pTexture;
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HRESULT hr = pSource->QueryInterface(IID_GRAPHICS_PPV_ARGS(pTexture.GetAddressOf()));
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if (FAILED(hr))
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return hr;
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assert(pTexture);
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pTexture->GetDesc(&desc);
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if (desc.ArraySize > 1 || desc.MipLevels > 1)
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{
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DebugTrace("WARNING: ScreenGrab does not support 2D arrays, cubemaps, or mipmaps; only the first surface is written. Consider using DirectXTex instead.\n");
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}
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ComPtr<ID3D11Device> d3dDevice;
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pContext->GetDevice(d3dDevice.GetAddressOf());
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if (desc.SampleDesc.Count > 1)
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{
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// MSAA content must be resolved before being copied to a staging texture
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desc.SampleDesc.Count = 1;
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desc.SampleDesc.Quality = 0;
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ComPtr<ID3D11Texture2D> pTemp;
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hr = d3dDevice->CreateTexture2D(&desc, nullptr, pTemp.GetAddressOf());
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if (FAILED(hr))
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return hr;
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assert(pTemp);
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const DXGI_FORMAT fmt = EnsureNotTypeless(desc.Format);
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UINT support = 0;
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hr = d3dDevice->CheckFormatSupport(fmt, &support);
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if (FAILED(hr))
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return hr;
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if (!(support & D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE))
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return E_FAIL;
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for (UINT item = 0; item < desc.ArraySize; ++item)
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{
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for (UINT level = 0; level < desc.MipLevels; ++level)
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{
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const UINT index = D3D11CalcSubresource(level, item, desc.MipLevels);
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pContext->ResolveSubresource(pTemp.Get(), index, pSource, index, fmt);
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}
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}
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desc.BindFlags = 0;
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desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
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desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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desc.Usage = D3D11_USAGE_STAGING;
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hr = d3dDevice->CreateTexture2D(&desc, nullptr, pStaging.ReleaseAndGetAddressOf());
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if (FAILED(hr))
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return hr;
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assert(pStaging);
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pContext->CopyResource(pStaging.Get(), pTemp.Get());
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}
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else if ((desc.Usage == D3D11_USAGE_STAGING) && (desc.CPUAccessFlags & D3D11_CPU_ACCESS_READ))
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{
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// Handle case where the source is already a staging texture we can use directly
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pStaging = pTexture;
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}
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else
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{
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// Otherwise, create a staging texture from the non-MSAA source
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desc.BindFlags = 0;
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desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
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desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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desc.Usage = D3D11_USAGE_STAGING;
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hr = d3dDevice->CreateTexture2D(&desc, nullptr, pStaging.ReleaseAndGetAddressOf());
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if (FAILED(hr))
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return hr;
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assert(pStaging);
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pContext->CopyResource(pStaging.Get(), pSource);
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}
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#if defined(_XBOX_ONE) && defined(_TITLE)
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if (d3dDevice->GetCreationFlags() & D3D11_CREATE_DEVICE_IMMEDIATE_CONTEXT_FAST_SEMANTICS)
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{
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ComPtr<ID3D11DeviceX> d3dDeviceX;
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hr = d3dDevice.As(&d3dDeviceX);
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if (FAILED(hr))
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return hr;
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ComPtr<ID3D11DeviceContextX> d3dContextX;
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hr = pContext->QueryInterface(IID_GRAPHICS_PPV_ARGS(d3dContextX.GetAddressOf()));
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if (FAILED(hr))
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return hr;
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UINT64 copyFence = d3dContextX->InsertFence(0);
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while (d3dDeviceX->IsFencePending(copyFence))
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{
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SwitchToThread();
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}
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}
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#endif
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return S_OK;
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}
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} // anonymous namespace
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//--------------------------------------------------------------------------------------
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_Use_decl_annotations_
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HRESULT DirectX::SaveDDSTextureToFile(
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ID3D11DeviceContext* pContext,
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ID3D11Resource* pSource,
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const wchar_t* fileName) noexcept
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{
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if (!fileName)
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return E_INVALIDARG;
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D3D11_TEXTURE2D_DESC desc = {};
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ComPtr<ID3D11Texture2D> pStaging;
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HRESULT hr = CaptureTexture(pContext, pSource, desc, pStaging);
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if (FAILED(hr))
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return hr;
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// Create file
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
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ScopedHandle hFile(safe_handle(CreateFile2(
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fileName,
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GENERIC_WRITE | DELETE, 0, CREATE_ALWAYS,
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nullptr)));
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#else
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ScopedHandle hFile(safe_handle(CreateFileW(
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fileName,
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GENERIC_WRITE | DELETE, 0,
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nullptr,
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CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
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nullptr)));
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#endif
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if (!hFile)
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return HRESULT_FROM_WIN32(GetLastError());
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auto_delete_file delonfail(hFile.get());
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// Setup header
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uint8_t fileHeader[DDS_DX10_HEADER_SIZE] = {};
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*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
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auto header = reinterpret_cast<DDS_HEADER*>(&fileHeader[0] + sizeof(uint32_t));
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size_t headerSize = DDS_MIN_HEADER_SIZE;
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header->size = sizeof(DDS_HEADER);
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header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
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header->height = desc.Height;
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header->width = desc.Width;
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header->mipMapCount = 1;
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header->caps = DDS_SURFACE_FLAGS_TEXTURE;
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// Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension
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DDS_HEADER_DXT10* extHeader = nullptr;
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switch (desc.Format)
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{
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case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy(&header->ddspf, &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R16G16_UNORM: memcpy(&header->ddspf, &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R8G8_UNORM: memcpy(&header->ddspf, &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R16_UNORM: memcpy(&header->ddspf, &DDSPF_L16, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R8_UNORM: memcpy(&header->ddspf, &DDSPF_L8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_A8_UNORM: memcpy(&header->ddspf, &DDSPF_A8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy(&header->ddspf, &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy(&header->ddspf, &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC1_UNORM: memcpy(&header->ddspf, &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC2_UNORM: memcpy(&header->ddspf, &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC3_UNORM: memcpy(&header->ddspf, &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC4_UNORM: memcpy(&header->ddspf, &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC4_SNORM: memcpy(&header->ddspf, &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC5_UNORM: memcpy(&header->ddspf, &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_BC5_SNORM: memcpy(&header->ddspf, &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_B5G6R5_UNORM: memcpy(&header->ddspf, &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy(&header->ddspf, &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R8G8_SNORM: memcpy(&header->ddspf, &DDSPF_V8U8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R8G8B8A8_SNORM: memcpy(&header->ddspf, &DDSPF_Q8W8V8U8, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_R16G16_SNORM: memcpy(&header->ddspf, &DDSPF_V16U16, sizeof(DDS_PIXELFORMAT)); break;
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case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy(&header->ddspf, &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT)); break; // DXGI 1.1
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case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy(&header->ddspf, &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT)); break; // DXGI 1.1
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case DXGI_FORMAT_YUY2: memcpy(&header->ddspf, &DDSPF_YUY2, sizeof(DDS_PIXELFORMAT)); break; // DXGI 1.2
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case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy(&header->ddspf, &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT)); break; // DXGI 1.2
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// Legacy D3DX formats using D3DFMT enum value as FourCC
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case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F
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case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F
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case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16
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case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16
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case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F
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case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F
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case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F
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case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F
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case DXGI_FORMAT_AI44:
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case DXGI_FORMAT_IA44:
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case DXGI_FORMAT_P8:
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case DXGI_FORMAT_A8P8:
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DebugTrace("ERROR: ScreenGrab does not support video textures. Consider using DirectXTex.\n");
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return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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default:
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memcpy(&header->ddspf, &DDSPF_DX10, sizeof(DDS_PIXELFORMAT));
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headerSize += sizeof(DDS_HEADER_DXT10);
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extHeader = reinterpret_cast<DDS_HEADER_DXT10*>(fileHeader + DDS_MIN_HEADER_SIZE);
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extHeader->dxgiFormat = desc.Format;
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extHeader->resourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
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extHeader->arraySize = 1;
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break;
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}
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size_t rowPitch, slicePitch, rowCount;
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hr = GetSurfaceInfo(desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount);
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if (FAILED(hr))
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return hr;
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if (rowPitch > UINT32_MAX || slicePitch > UINT32_MAX)
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return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
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if (IsCompressed(desc.Format))
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{
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header->flags |= DDS_HEADER_FLAGS_LINEARSIZE;
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header->pitchOrLinearSize = static_cast<uint32_t>(slicePitch);
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}
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else
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{
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header->flags |= DDS_HEADER_FLAGS_PITCH;
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header->pitchOrLinearSize = static_cast<uint32_t>(rowPitch);
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}
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// Setup pixels
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std::unique_ptr<uint8_t[]> pixels(new (std::nothrow) uint8_t[slicePitch]);
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if (!pixels)
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return E_OUTOFMEMORY;
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D3D11_MAPPED_SUBRESOURCE mapped;
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hr = pContext->Map(pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped);
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if (FAILED(hr))
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return hr;
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auto sptr = static_cast<const uint8_t*>(mapped.pData);
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if (!sptr)
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{
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pContext->Unmap(pStaging.Get(), 0);
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return E_POINTER;
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}
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uint8_t* dptr = pixels.get();
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const size_t msize = std::min<size_t>(rowPitch, mapped.RowPitch);
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for (size_t h = 0; h < rowCount; ++h)
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{
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memcpy(dptr, sptr, msize);
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sptr += mapped.RowPitch;
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dptr += rowPitch;
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}
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pContext->Unmap(pStaging.Get(), 0);
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// Write header & pixels
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DWORD bytesWritten;
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if (!WriteFile(hFile.get(), fileHeader, static_cast<DWORD>(headerSize), &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != headerSize)
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return E_FAIL;
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if (!WriteFile(hFile.get(), pixels.get(), static_cast<DWORD>(slicePitch), &bytesWritten, nullptr))
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return HRESULT_FROM_WIN32(GetLastError());
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if (bytesWritten != slicePitch)
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return E_FAIL;
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delonfail.clear();
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return S_OK;
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}
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//--------------------------------------------------------------------------------------
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namespace DirectX
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{
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inline namespace DX11
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{
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namespace ToolKitInternal
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{
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extern bool IsWIC2() noexcept;
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extern IWICImagingFactory* GetWIC() noexcept;
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}
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}
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}
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_Use_decl_annotations_
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HRESULT DirectX::SaveWICTextureToFile(
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ID3D11DeviceContext* pContext,
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ID3D11Resource* pSource,
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REFGUID guidContainerFormat,
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const wchar_t* fileName,
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const GUID* targetFormat,
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std::function<void(IPropertyBag2*)> setCustomProps,
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bool forceSRGB)
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{
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using namespace DX11::ToolKitInternal;
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if (!fileName)
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return E_INVALIDARG;
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D3D11_TEXTURE2D_DESC desc = {};
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ComPtr<ID3D11Texture2D> pStaging;
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HRESULT hr = CaptureTexture(pContext, pSource, desc, pStaging);
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if (FAILED(hr))
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return hr;
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// Determine source format's WIC equivalent
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WICPixelFormatGUID pfGuid = {};
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bool sRGB = forceSRGB;
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switch (desc.Format)
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{
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case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break;
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case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break;
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case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break;
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case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; // DXGI 1.1
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case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break;
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case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break;
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case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break;
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case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break;
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case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break;
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case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break;
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case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break;
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case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break;
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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pfGuid = GUID_WICPixelFormat32bppRGBA;
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break;
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
|
|
pfGuid = GUID_WICPixelFormat32bppRGBA;
|
|
sRGB = true;
|
|
break;
|
|
|
|
case DXGI_FORMAT_B8G8R8A8_UNORM: // DXGI 1.1
|
|
pfGuid = GUID_WICPixelFormat32bppBGRA;
|
|
break;
|
|
|
|
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: // DXGI 1.1
|
|
pfGuid = GUID_WICPixelFormat32bppBGRA;
|
|
sRGB = true;
|
|
break;
|
|
|
|
case DXGI_FORMAT_B8G8R8X8_UNORM: // DXGI 1.1
|
|
pfGuid = GUID_WICPixelFormat32bppBGR;
|
|
break;
|
|
|
|
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: // DXGI 1.1
|
|
pfGuid = GUID_WICPixelFormat32bppBGR;
|
|
sRGB = true;
|
|
break;
|
|
|
|
default:
|
|
DebugTrace("ERROR: ScreenGrab does not support all DXGI formats (%u). Consider using DirectXTex.\n", static_cast<uint32_t>(desc.Format));
|
|
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
|
|
}
|
|
|
|
auto pWIC = GetWIC();
|
|
if (!pWIC)
|
|
return E_NOINTERFACE;
|
|
|
|
ComPtr<IWICStream> stream;
|
|
hr = pWIC->CreateStream(stream.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = stream->InitializeFromFilename(fileName, GENERIC_WRITE);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
auto_delete_file_wic delonfail(stream, fileName);
|
|
|
|
ComPtr<IWICBitmapEncoder> encoder;
|
|
hr = pWIC->CreateEncoder(guidContainerFormat, nullptr, encoder.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
ComPtr<IWICBitmapFrameEncode> frame;
|
|
ComPtr<IPropertyBag2> props;
|
|
hr = encoder->CreateNewFrame(frame.GetAddressOf(), props.GetAddressOf());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (targetFormat && memcmp(&guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID)) == 0 && IsWIC2())
|
|
{
|
|
// Opt-in to the WIC2 support for writing 32-bit Windows BMP files with an alpha channel
|
|
PROPBAG2 option = {};
|
|
option.pstrName = const_cast<wchar_t*>(L"EnableV5Header32bppBGRA");
|
|
|
|
VARIANT varValue;
|
|
varValue.vt = VT_BOOL;
|
|
varValue.boolVal = VARIANT_TRUE;
|
|
std::ignore = props->Write(1, &option, &varValue);
|
|
}
|
|
|
|
if (setCustomProps)
|
|
{
|
|
setCustomProps(props.Get());
|
|
}
|
|
|
|
hr = frame->Initialize(props.Get());
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = frame->SetSize(desc.Width, desc.Height);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = frame->SetResolution(72, 72);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
// Pick a target format
|
|
WICPixelFormatGUID targetGuid = {};
|
|
if (targetFormat)
|
|
{
|
|
targetGuid = *targetFormat;
|
|
}
|
|
else
|
|
{
|
|
// Screenshots don't typically include the alpha channel of the render target
|
|
switch (desc.Format)
|
|
{
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
|
|
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
|
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
|
if (IsWIC2())
|
|
{
|
|
targetGuid = GUID_WICPixelFormat96bppRGBFloat;
|
|
}
|
|
else
|
|
{
|
|
targetGuid = GUID_WICPixelFormat24bppBGR;
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break;
|
|
case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break;
|
|
case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break;
|
|
|
|
case DXGI_FORMAT_R32_FLOAT:
|
|
case DXGI_FORMAT_R16_FLOAT:
|
|
case DXGI_FORMAT_R16_UNORM:
|
|
case DXGI_FORMAT_R8_UNORM:
|
|
case DXGI_FORMAT_A8_UNORM:
|
|
targetGuid = GUID_WICPixelFormat8bppGray;
|
|
break;
|
|
|
|
default:
|
|
targetGuid = GUID_WICPixelFormat24bppBGR;
|
|
break;
|
|
}
|
|
}
|
|
|
|
hr = frame->SetPixelFormat(&targetGuid);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
if (targetFormat && memcmp(targetFormat, &targetGuid, sizeof(WICPixelFormatGUID)) != 0)
|
|
{
|
|
// Requested output pixel format is not supported by the WIC codec
|
|
return E_FAIL;
|
|
}
|
|
|
|
// Encode WIC metadata
|
|
ComPtr<IWICMetadataQueryWriter> metawriter;
|
|
if (SUCCEEDED(frame->GetMetadataQueryWriter(metawriter.GetAddressOf())))
|
|
{
|
|
PROPVARIANT value;
|
|
PropVariantInit(&value);
|
|
|
|
value.vt = VT_LPSTR;
|
|
value.pszVal = const_cast<char*>("DirectXTK");
|
|
|
|
if (memcmp(&guidContainerFormat, &GUID_ContainerFormatPng, sizeof(GUID)) == 0)
|
|
{
|
|
// Set Software name
|
|
std::ignore = metawriter->SetMetadataByName(L"/tEXt/{str=Software}", &value);
|
|
|
|
// Set sRGB chunk
|
|
if (sRGB)
|
|
{
|
|
value.vt = VT_UI1;
|
|
value.bVal = 0;
|
|
std::ignore = metawriter->SetMetadataByName(L"/sRGB/RenderingIntent", &value);
|
|
}
|
|
else
|
|
{
|
|
// add gAMA chunk with gamma 1.0
|
|
value.vt = VT_UI4;
|
|
value.uintVal = 100000; // gama value * 100,000 -- i.e. gamma 1.0
|
|
std::ignore = metawriter->SetMetadataByName(L"/gAMA/ImageGamma", &value);
|
|
|
|
// remove sRGB chunk which is added by default.
|
|
std::ignore = metawriter->RemoveMetadataByName(L"/sRGB/RenderingIntent");
|
|
}
|
|
}
|
|
#if defined(_XBOX_ONE) && defined(_TITLE)
|
|
else if (memcmp(&guidContainerFormat, &GUID_ContainerFormatJpeg, sizeof(GUID)) == 0)
|
|
{
|
|
// Set Software name
|
|
std::ignore = metawriter->SetMetadataByName(L"/app1/ifd/{ushort=305}", &value);
|
|
|
|
if (sRGB)
|
|
{
|
|
// Set EXIF Colorspace of sRGB
|
|
value.vt = VT_UI2;
|
|
value.uiVal = 1;
|
|
std::ignore = metawriter->SetMetadataByName(L"/app1/ifd/exif/{ushort=40961}", &value);
|
|
}
|
|
}
|
|
else if (memcmp(&guidContainerFormat, &GUID_ContainerFormatTiff, sizeof(GUID)) == 0)
|
|
{
|
|
// Set Software name
|
|
std::ignore = metawriter->SetMetadataByName(L"/ifd/{ushort=305}", &value);
|
|
|
|
if (sRGB)
|
|
{
|
|
// Set EXIF Colorspace of sRGB
|
|
value.vt = VT_UI2;
|
|
value.uiVal = 1;
|
|
std::ignore = metawriter->SetMetadataByName(L"/ifd/exif/{ushort=40961}", &value);
|
|
}
|
|
}
|
|
#else
|
|
else
|
|
{
|
|
// Set Software name
|
|
std::ignore = metawriter->SetMetadataByName(L"System.ApplicationName", &value);
|
|
|
|
if (sRGB)
|
|
{
|
|
// Set EXIF Colorspace of sRGB
|
|
value.vt = VT_UI2;
|
|
value.uiVal = 1;
|
|
std::ignore = metawriter->SetMetadataByName(L"System.Image.ColorSpace", &value);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
D3D11_MAPPED_SUBRESOURCE mapped;
|
|
hr = pContext->Map(pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped);
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
const uint64_t imageSize = uint64_t(mapped.RowPitch) * uint64_t(desc.Height);
|
|
if (imageSize > UINT32_MAX)
|
|
{
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
}
|
|
|
|
if (memcmp(&targetGuid, &pfGuid, sizeof(WICPixelFormatGUID)) != 0)
|
|
{
|
|
// Conversion required to write
|
|
ComPtr<IWICBitmap> source;
|
|
hr = pWIC->CreateBitmapFromMemory(desc.Width, desc.Height,
|
|
pfGuid,
|
|
mapped.RowPitch, static_cast<UINT>(imageSize),
|
|
static_cast<BYTE*>(mapped.pData), source.GetAddressOf());
|
|
if (FAILED(hr))
|
|
{
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
return hr;
|
|
}
|
|
|
|
ComPtr<IWICFormatConverter> FC;
|
|
hr = pWIC->CreateFormatConverter(FC.GetAddressOf());
|
|
if (FAILED(hr))
|
|
{
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
return hr;
|
|
}
|
|
|
|
BOOL canConvert = FALSE;
|
|
hr = FC->CanConvert(pfGuid, targetGuid, &canConvert);
|
|
if (FAILED(hr) || !canConvert)
|
|
{
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
return E_UNEXPECTED;
|
|
}
|
|
|
|
hr = FC->Initialize(source.Get(), targetGuid, WICBitmapDitherTypeNone, nullptr, 0, WICBitmapPaletteTypeMedianCut);
|
|
if (FAILED(hr))
|
|
{
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
return hr;
|
|
}
|
|
|
|
WICRect rect = { 0, 0, static_cast<INT>(desc.Width), static_cast<INT>(desc.Height) };
|
|
hr = frame->WriteSource(FC.Get(), &rect);
|
|
}
|
|
else
|
|
{
|
|
// No conversion required
|
|
hr = frame->WritePixels(desc.Height,
|
|
mapped.RowPitch, static_cast<UINT>(imageSize),
|
|
static_cast<BYTE*>(mapped.pData));
|
|
}
|
|
|
|
pContext->Unmap(pStaging.Get(), 0);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = frame->Commit();
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
hr = encoder->Commit();
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
delonfail.clear();
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
// Adapters for /Zc:wchar_t- clients
|
|
|
|
#if defined(_MSC_VER) && !defined(_NATIVE_WCHAR_T_DEFINED)
|
|
|
|
namespace DirectX
|
|
{
|
|
HRESULT __cdecl SaveDDSTextureToFile(
|
|
_In_ ID3D11DeviceContext* pContext,
|
|
_In_ ID3D11Resource* pSource,
|
|
_In_z_ const __wchar_t* fileName) noexcept
|
|
{
|
|
return SaveDDSTextureToFile(pContext, pSource,
|
|
reinterpret_cast<const unsigned short*>(fileName));
|
|
}
|
|
|
|
HRESULT __cdecl SaveWICTextureToFile(
|
|
_In_ ID3D11DeviceContext* pContext,
|
|
_In_ ID3D11Resource* pSource,
|
|
_In_ REFGUID guidContainerFormat,
|
|
_In_z_ const __wchar_t* fileName,
|
|
_In_opt_ const GUID* targetFormat,
|
|
_In_ std::function<void __cdecl(IPropertyBag2*)> setCustomProps,
|
|
_In_ bool forceSRGB)
|
|
{
|
|
return SaveWICTextureToFile(pContext, pSource, guidContainerFormat,
|
|
reinterpret_cast<const unsigned short*>(fileName),
|
|
targetFormat, setCustomProps, forceSRGB);
|
|
}
|
|
}
|
|
|
|
#endif // !_NATIVE_WCHAR_T_DEFINED
|