Updated ModelMeshPart (markdown)

Chuck Walbourn 2015-06-28 16:46:39 -07:00
Родитель c45f66f650
Коммит 0fa149eb26
1 изменённых файлов: 2 добавлений и 1 удалений

@ -82,7 +82,8 @@ To support using custom effect instances, **ModelMeshPart::CreateInputLayout** p
// Could call if a custom transformation was desired for each part
// if (imatricies) imatrices->SetWorld( local )
part->Draw( deviceContext.Get(), newEffect, newInputLayouts[ count++ ].Get() );
part->Draw( deviceContext.Get(), newEffect,
newInputLayouts[ count++ ].Get() );
}
}