Updated GeometricPrimitive (markdown)

Chuck Walbourn 2015-10-14 12:02:38 -07:00
Родитель b4e6b1681f
Коммит dab99b097a
1 изменённых файлов: 1 добавлений и 1 удалений

@ -152,8 +152,8 @@ GeometricPrimitive makes use of the following states:
* RasterizerState
* SamplerState (Pixel Shader stage, slot 0)
* Shader resources (Pixel Shader stage, slot 0)
* Vertex shader
* Vertex buffer (slot 0)
* Vertex shader
The GeometricPrimitive class assumes you've already set the Render Target view, Depth Stencil view, and Viewport.