September 4, 2024 (#248)
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Родитель
b7680be9a4
Коммит
01c9bbac32
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@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the June 4, 2024 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the September 4, 2024 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
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SpriteFont - bitmap based text rendering
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SpriteFont - bitmap based text rendering
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VertexTypes - structures for commonly used vertex data formats
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VertexTypes - structures for commonly used vertex data formats
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WICTextureLoader - WIC-based image file texture loader</description>
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WICTextureLoader - WIC-based image file texture loader</description>
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<releaseNotes>Matches the June 4, 2024 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the September 4, 2024 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<repository type="git" url="https://github.com/microsoft/DirectXTK12.git" />
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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@ -6,6 +6,15 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
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## Release History
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## Release History
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### September 4, 2024
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* HLSL shaders built with `-HV 2021` when using DXIL
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* *DirectX Tool Kit for Audio* update
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* Add ``IsValid`` method to **AudioEmitter** and **AudioListener**
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* Sync'd DDS.H with latest changes from DirectXTex
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* CMake project updates including support for ARM64EC
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* Minor code review
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* Added GitHub Actions YAML files
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### June 4, 2024
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### June 4, 2024
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* *breaking change* `CreateUploadBuffer` helper no longer takes initialState parameter as it must be a specific value
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* *breaking change* `CreateUploadBuffer` helper no longer takes initialState parameter as it must be a specific value
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* Renamed Internal namespace to ToolKitInternal for some conformance issues
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* Renamed Internal namespace to ToolKitInternal for some conformance issues
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@ -3,7 +3,7 @@
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cmake_minimum_required (VERSION 3.20)
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cmake_minimum_required (VERSION 3.20)
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set(DIRECTXTK12_VERSION 1.5.9)
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set(DIRECTXTK12_VERSION 1.6.0)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=615561
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Copyright (c) Microsoft Corporation.
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Copyright (c) Microsoft Corporation.
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**June 4, 2024**
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**September 4, 2024**
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This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps for Windows 11 and Windows 10, game titles for Xbox Series X\|S and Xbox One, and Win32 desktop applications for Windows 11 and Windows 10.
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This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps for Windows 11 and Windows 10, game titles for Xbox Series X\|S and Xbox One, and Win32 desktop applications for Windows 11 and Windows 10.
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@ -1,6 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!--
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Copyright (c) Microsoft Corporation.
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Licensed under the MIT License.
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-->
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<PropertyGroup>
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<PropertyGroup>
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<ExtractedFolder Condition="'$(ExtractedFolder)'==''">C:\xtracted\</ExtractedFolder>
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<ExtractedFolder Condition="'$(ExtractedFolder)'==''">C:\xtracted\</ExtractedFolder>
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<ExtractedFolder Condition="!HasTrailingSlash('$(ExtractedFolder)')">$(ExtractedFolder)\</ExtractedFolder>
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<ExtractedFolder Condition="!HasTrailingSlash('$(ExtractedFolder)')">$(ExtractedFolder)\</ExtractedFolder>
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@ -1,3 +1,8 @@
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<#
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Copyright (c) Microsoft Corporation.
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Licensed under the MIT License.
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#>
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function Execute-Setup {
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function Execute-Setup {
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# Temporary work-around while OneFuzz does not run script from setup dir
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# Temporary work-around while OneFuzz does not run script from setup dir
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Set-Location -Path $PSScriptRoot
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Set-Location -Path $PSScriptRoot
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@ -0,0 +1,124 @@
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<#
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.NOTES
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Copyright (c) Microsoft Corporation.
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Licensed under the MIT License.
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.SYNOPSIS
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Prepares a PR for release
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.DESCRIPTION
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This script is used to do the edits required for preparing a release PR.
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.PARAMETER BaseBranch
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This the branch to use as the base of the release. Defaults to 'main'.
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.PARAMETER TargetBranch
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This is the name of the newly created branch for the release PR. Defaults to '<DATETAG>release'. If set to 'none', then no branch is created.
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.PARAMETER UpdateVersion
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This is a $true or $false value that indicates if the library version number should be incremented. Defaults to $true.
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.LINK
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https://github.com/microsoft/DirectXTK12/wiki
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#>
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param(
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[string]$BaseBranch = "main",
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[string]$TargetBranch = $null,
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[bool]$UpdateVersion = $true
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)
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$reporoot = Split-Path -Path $PSScriptRoot -Parent
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$cmake = $reporoot + "\CMakeLists.txt"
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$readme = $reporoot + "\README.md"
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$history = $reporoot + "\CHANGELOG.md"
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if ((-Not (Test-Path $cmake)) -Or (-Not (Test-Path $readme)) -Or (-Not (Test-Path $history))) {
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Write-Error "ERROR: Unexpected location of script file!" -ErrorAction Stop
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}
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$branch = git branch --show-current
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if ($branch -ne $BaseBranch) {
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Write-Error "ERROR: Must be in the $BaseBranch branch!" -ErrorAction Stop
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}
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git pull -q
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if ($LastExitCode -ne 0) {
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Write-Error "ERROR: Failed to sync branch!" -ErrorAction Stop
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}
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$version = Get-Content ($cmake) | Select-String -Pattern "set\(DIRECTXTK12_VERSION" -CaseSensitive
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if (-Not ($version -match "([0-9]?\.[0-9]?\.[0-9]?)")) {
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Write-Error "ERROR: Failed to current version!" -ErrorAction Stop
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}
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$version = $Matches.0
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$rawversion = $version.replace('.','')
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$newreleasedate = Get-Date -Format "MMMM d, yyyy"
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$newreleasetag = (Get-Date -Format "MMMyyyy").ToLower()
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if($UpdateVersion) {
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[string]$newrawversion = ([int]$rawversion + 1)
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}
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else {
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$newrawversion = $rawversion
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}
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$newversion = $newrawversion[0] + "." + $newrawversion[1] + "." + $newrawversion[2]
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$rawreleasedate = $(Get-Content $readme) | Select-String -Pattern "\*\*[A-Z][a-z]+\S.\d+,?\S.\d\d\d\d\*\*"
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if ([string]::IsNullOrEmpty($rawreleasedate)) {
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Write-Error "ERROR: Failed to current release date!" -ErrorAction Stop
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}
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$releasedate = $rawreleasedate -replace '\*',''
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if($releasedate -eq $newreleasedate) {
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Write-Error ("ERROR: Release "+$releasedate+" already exists!") -ErrorAction Stop
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}
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if ($TargetBranch -ne 'none') {
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if ([string]::IsNullOrEmpty($TargetBranch)) {
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$TargetBranch = $newreleasetag + "release"
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}
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git checkout -b $TargetBranch
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if ($LastExitCode -ne 0) {
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Write-Error "ERROR: Failed to create new topic branch!" -ErrorAction Stop
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}
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}
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Write-Host " Old Version: " $version
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Write-Host "Old Release Date: " $releasedate
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Write-Host "->"
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Write-Host " Release Date: " $newreleasedate
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Write-Host " Release Tag: " $newreleasetag
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Write-Host " Release Version: " $newversion
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if($UpdateVersion) {
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(Get-Content $cmake).Replace("set(DIRECTXTK12_VERSION $version)","set(DIRECTXTK12_VERSION $newversion)") | Set-Content $cmake
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}
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(Get-Content $readme).Replace("$rawreleasedate", "**$newreleasedate**") | Set-Content $readme
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Get-ChildItem -Path ($reporoot + "\.nuget") -Filter *.nuspec | Foreach-Object {
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(Get-Content -Path $_.Fullname).Replace("$releasedate", "$newreleasedate") | Set-Content -Path $_.Fullname -Encoding utf8
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}
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[System.Collections.ArrayList]$file = Get-Content $history
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$inserthere = @()
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for ($i=0; $i -lt $file.count; $i++) {
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if ($file[$i] -match "## Release History") {
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$inserthere += $i + 1
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}
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}
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$file.insert($inserthere[0], "`n### $newreleasedate`n* change history here")
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Set-Content -Path $history -Value $file
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code $history $readme
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if ($LastExitCode -ne 0) {
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Write-Error "ERROR: Failed to launch VS Code!" -ErrorAction Stop
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}
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