Update to use CMake 3.16 for pch support

note VS 2019 (16.5) includes CMake 3.16
This commit is contained in:
Chuck Walbourn 2020-03-29 12:51:23 -07:00
Родитель 9314ef4d00
Коммит 78fcc30ea4
1 изменённых файлов: 3 добавлений и 1 удалений

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@ -5,7 +5,7 @@
# #
# http://go.microsoft.com/fwlink/?LinkID=615561 # http://go.microsoft.com/fwlink/?LinkID=615561
cmake_minimum_required (VERSION 3.11) cmake_minimum_required (VERSION 3.16)
project (DirectXTK12 LANGUAGES CXX) project (DirectXTK12 LANGUAGES CXX)
@ -138,6 +138,8 @@ endif()
add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc) add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc)
target_precompile_headers(${PROJECT_NAME} PRIVATE Src/pch.h)
add_custom_command( add_custom_command(
OUTPUT "${CMAKE_SOURCE_DIR}/Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc" OUTPUT "${CMAKE_SOURCE_DIR}/Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc"
MAIN_DEPENDENCY "${CMAKE_SOURCE_DIR}/Src/Shaders/CompileShaders.cmd" MAIN_DEPENDENCY "${CMAKE_SOURCE_DIR}/Src/Shaders/CompileShaders.cmd"