This commit is contained in:
Chuck Walbourn 2020-02-24 14:39:34 -08:00
Родитель 7ce27c5c42
Коммит 951b7fce81
4 изменённых файлов: 11 добавлений и 3 удалений

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@ -33,7 +33,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the December 17, 2019 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 24, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -33,7 +33,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the December 17, 2019 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 24, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -6,6 +6,14 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
## Release History
### February 24, 2020
* *breaking change* ``Model::CreateFrom*`` parameter order changed and addded ModelLoaderFlags
* Added ``ignoreWhitespace`` defaulted parameter to SpriteFont Measure methods
* Sync'd DirectX Tool Kit for Audio and GamePad with DX11 version
* Fixed encoding issue with Utilities.fxh
* Code and project cleanup
* Retired VS 2015 projects
### December 17, 2019
* Added ARM64 platform to VS 2019 Win32 desktop Win10 project
* Added Vector ``operator/`` by float scalar to SimpleMath

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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=615561
Copyright (c) Microsoft Corporation. All rights reserved.
**December 17, 2019**
**February 24, 2020**
This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop applications for Windows 10, and Xbox One.