Chuck Walbourn
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c5c08f6115
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Constify variables
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2022-02-21 10:11:54 -08:00 |
Chuck Walbourn
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42a24f23ed
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Convert internal functions to use Internal namespace instead of leading underscore (#121)
Fixes clang v13 -Wreserved-identifier warning
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2022-02-20 16:30:16 -08:00 |
Chuck Walbourn
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87282de525
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Update D3DX12 for latest fixes
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2022-02-07 13:18:44 -08:00 |
Chuck Walbourn
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e2b3cc91f3
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Update for latest fixes for D3DX12.h
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2021-10-22 16:45:01 -07:00 |
Chuck Walbourn
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35011b9f4e
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Updated for latest D3DX12
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2021-10-05 21:13:39 -07:00 |
Chuck Walbourn
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98b2d85280
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Remove D3DX12.h guards for older Windows SDKs
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2021-10-05 12:53:29 -07:00 |
Chuck Walbourn
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078834b4c7
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D3DX12.h comment fixes
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2021-10-04 23:51:46 -07:00 |
Chuck Walbourn
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f560fcc7e5
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Fixed /analyze warning in d3dx12.h
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2021-04-20 17:08:40 -07:00 |
Chuck Walbourn
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05d6b7db7c
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
Chuck Walbourn
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00a7a77aaf
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Minor -Wsign-conversion warning fix for d3dx12.h
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2021-02-10 13:54:33 -08:00 |
Chuck Walbourn
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6e594fdad1
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Updated for latest D3DX12.h
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2020-11-02 13:01:06 -08:00 |
Chuck Walbourn
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7c4ec3858c
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Updated D3DX12 for Windows 10 SDK (19041)
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2020-07-15 17:43:07 -07:00 |
Chuck Walbourn
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ec03465290
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Updated for latest d3dx12.h fixes
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2020-04-30 01:07:17 -07:00 |
Chuck Walbourn
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a51658b0fe
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Fixed D3DX12 bug with mesh shader related ctors
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2020-04-22 15:52:26 -07:00 |
Chuck Walbourn
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0ac5bf3540
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Updated D3DX12 for 19041 SDK
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2020-03-17 21:45:53 -07:00 |
Chuck Walbourn
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fa85b75eb4
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Fixed some /analyze C++ Core Guideline warnings
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2020-03-16 23:19:38 -07:00 |
Chuck Walbourn
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f7399b4fb7
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Updated D3DX12 with minor bug fix
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2020-01-28 14:14:04 -08:00 |
Chuck Walbourn
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4b66f27267
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Updated D3DX12.H to latest version with a/analyze fix for VS 2019
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2019-08-23 13:38:11 -07:00 |
Chuck Walbourn
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b4b41a51ef
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Fixed -Wsign-conversion warning
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2019-07-11 15:29:43 -07:00 |
Chuck Walbourn
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4afff4576f
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Code review feedback
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2019-07-08 12:00:02 -07:00 |
Chuck Walbourn
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925dac229d
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D3DX12.H updates with minor fixes
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2019-07-04 23:27:07 -07:00 |
Chuck Walbourn
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164b7957c0
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d3dx12.h fix for render pass depth/stencil comparision operator
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2019-04-01 10:33:10 -07:00 |
Chuck Walbourn
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710bac0758
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Minor comment fix
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2018-11-27 10:56:15 -08:00 |
Chuck Walbourn
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4326dafe95
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Updated for latest d3dx12.h (10.0.17763)
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2018-10-03 15:47:04 -07:00 |
Chuck Walbourn
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1b643d0947
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Minor code review
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2018-07-06 11:57:38 -07:00 |
Chuck Walbourn
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c7ea11cac0
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Cleaned up d3dx12
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2018-06-22 16:55:17 -07:00 |
Chuck Walbourn
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6b9148af10
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Minor code review feedback
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2018-04-12 10:35:19 -07:00 |
Chuck Walbourn
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593f860103
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D3DX12 updates including VS 2017 (15.7 Preview) /analyze fixes
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2018-04-11 19:31:08 -07:00 |
Chuck Walbourn
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4436036cd4
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Updated for latest d3dx12.h (10.0.16299.15)
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2017-10-24 15:13:01 -07:00 |
Chuck Walbourn
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d63b144be2
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Updated for latest d3dx12.h (10.0.15063)
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2017-04-19 18:17:31 -07:00 |
Chuck Walbourn
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69a9f9a701
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Updated for latest d3dx12.h (10.0.14393.3)
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2016-12-16 11:46:05 -08:00 |
Chuck Walbourn
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1c5c524943
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Updated for latest d3dx12.h
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2016-11-18 15:11:31 -08:00 |
Chuck Walbourn
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d6898c0b5e
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
Chuck Walbourn
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494d1787bf
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Updated D3DX12 for Windows 10 Anniversary Update SDK (14393)
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2016-08-15 11:44:08 -07:00 |
Chuck Walbourn
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dad143a84e
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D3DX12 update from DirectX-Graphics-Samples for const correctness
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2016-07-18 15:54:11 -07:00 |
Chuck Walbourn
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e856c41c1d
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Initial prototype
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2016-06-16 19:00:12 -07:00 |