Debug
ARM64
Debug
Win32
Debug
x64
Release
ARM64
Release
Win32
Release
x64
Create
Create
Create
Create
Create
Create
Document
Document
Document
Document
Document
Document
Document
Document
Document
Document
Document
{3E0E8608-CD9B-4C76-AF33-29CA38F2C9F0}
Win32Proj
DirectXTK12
DirectXTK12
10.0
x64
StaticLibrary
true
v142
Unicode
StaticLibrary
true
v142
Unicode
StaticLibrary
true
v142
Unicode
StaticLibrary
false
v142
Unicode
StaticLibrary
false
v142
Unicode
StaticLibrary
false
v142
Unicode
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
DirectXTK12
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
DirectXTK12
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
DirectXTK12
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
DirectXTK12
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
DirectXTK12
Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\
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_WIN32_WINNT=0x0A00;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)
pch.h
$(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories)
Fast
$(IntDir)$(TargetName).pdb
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/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)
ProgramDatabase
false
Level4
6.0
true
/Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions)
Windows
true
Use
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_WIN32_WINNT=0x0A00;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)
pch.h
$(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories)
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Level4
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true
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_WIN32_WINNT=0x0A00;WIN32;_DEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)
pch.h
$(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories)
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$(IntDir)$(TargetName).pdb
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/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)
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$(IntDir)$(TargetName).pdb
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/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)
Level4
true
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true
/Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions)
Windows
true
true
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MaxSpeed
_WIN32_WINNT=0x0A00;WIN32;NDEBUG;_LIB;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)
pch.h
$(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories)
Fast
StreamingSIMDExtensions2
$(IntDir)$(TargetName).pdb
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/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)
Level4
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true
/Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions)
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true
true
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<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\
<_ATGFXCPath />
<_ATGFXCVer />
<_ATGShaderHeaders Include="$(ProjectDir)Src/Shaders/Compiled/*.inc" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.inc" />
<_ATGShaderSymbols Include="$(ProjectDir)Src/Shaders/Compiled/*.pdb" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.pdb" />