Debug ARM64 Debug Win32 Debug x64 Release ARM64 Release Win32 Release x64 Create Create Create Create Create Create Document Document Document Document Document Document Document Document Document Document Document Document {945B8F0E-AE5F-447C-933A-9D069532D3E4} StaticLibrary DirectXTK12 DirectXTK12 en-US 14.0 true Windows Store 10.0 10.0.18362.0 10.0 x64 StaticLibrary true v143 StaticLibrary true v143 StaticLibrary true v143 StaticLibrary false v143 StaticLibrary false v143 StaticLibrary false v143 Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Bin\Windows10_2022\$(Platform)\$(Configuration)\ Bin\Windows10_2022\$(Platform)\$(Configuration)\ DirectXTK12 false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast StreamingSIMDExtensions2 $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) ProgramDatabase false Level4 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast StreamingSIMDExtensions2 $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) Level4 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) ProgramDatabase false Level4 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) Level4 true 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) ProgramDatabase false Level4 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false Use false true $(ProjectDir)Inc;$(ProjectDir)Src;$(ProjectDir)Src\Shaders\Compiled;%(AdditionalIncludeDirectories) Fast $(IntDir)$(TargetName).pdb EnableAllWarnings _CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) true /Zc:__cplusplus %(AdditionalOptions) Level4 true 6.0 true /Fd "$(OutDir)%(Filename).pdb" %(AdditionalOptions) Console false false <_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0]) <_ATGFXCPath>$(_ATGFXCPath.Replace("x64","")) <_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\ <_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`)) <_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\ <_ATGFXCPath /> <_ATGFXCVer /> <_ATGShaderHeaders Include="$(ProjectDir)Src/Shaders/Compiled/*.inc" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.inc" /> <_ATGShaderSymbols Include="$(ProjectDir)Src/Shaders/Compiled/*.pdb" Exclude="$(ProjectDir)Src/Shaders/Compiled/*Xbox*.pdb" />