1111 строки
39 KiB
C++
1111 строки
39 KiB
C++
//--------------------------------------------------------------------------------------
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// File: LoaderHelpers.h
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//
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// Helper functions for texture loaders and screen grabber
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248929
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// http://go.microsoft.com/fwlink/?LinkID=615561
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//--------------------------------------------------------------------------------------
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#pragma once
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#include "DDS.h"
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#include "DDSTextureLoader.h"
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#include "PlatformHelpers.h"
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namespace DirectX
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{
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namespace LoaderHelpers
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{
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//--------------------------------------------------------------------------------------
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// Return the BPP for a particular format
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//--------------------------------------------------------------------------------------
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inline size_t BitsPerPixel(_In_ DXGI_FORMAT fmt) noexcept
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{
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switch (fmt)
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{
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case DXGI_FORMAT_R32G32B32A32_TYPELESS:
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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case DXGI_FORMAT_R32G32B32A32_UINT:
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case DXGI_FORMAT_R32G32B32A32_SINT:
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return 128;
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case DXGI_FORMAT_R32G32B32_TYPELESS:
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case DXGI_FORMAT_R32G32B32_FLOAT:
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case DXGI_FORMAT_R32G32B32_UINT:
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case DXGI_FORMAT_R32G32B32_SINT:
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return 96;
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case DXGI_FORMAT_R16G16B16A16_TYPELESS:
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case DXGI_FORMAT_R16G16B16A16_FLOAT:
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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case DXGI_FORMAT_R16G16B16A16_UINT:
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case DXGI_FORMAT_R16G16B16A16_SNORM:
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case DXGI_FORMAT_R16G16B16A16_SINT:
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case DXGI_FORMAT_R32G32_TYPELESS:
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case DXGI_FORMAT_R32G32_FLOAT:
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case DXGI_FORMAT_R32G32_UINT:
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case DXGI_FORMAT_R32G32_SINT:
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case DXGI_FORMAT_R32G8X24_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
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case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
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case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
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case DXGI_FORMAT_Y416:
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case DXGI_FORMAT_Y210:
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case DXGI_FORMAT_Y216:
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return 64;
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case DXGI_FORMAT_R10G10B10A2_TYPELESS:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UINT:
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case DXGI_FORMAT_R11G11B10_FLOAT:
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case DXGI_FORMAT_R8G8B8A8_TYPELESS:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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case DXGI_FORMAT_R8G8B8A8_UINT:
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case DXGI_FORMAT_R8G8B8A8_SNORM:
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case DXGI_FORMAT_R8G8B8A8_SINT:
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case DXGI_FORMAT_R16G16_TYPELESS:
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case DXGI_FORMAT_R16G16_FLOAT:
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_R16G16_UINT:
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case DXGI_FORMAT_R16G16_SNORM:
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case DXGI_FORMAT_R16G16_SINT:
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case DXGI_FORMAT_R32_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT:
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case DXGI_FORMAT_R32_FLOAT:
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case DXGI_FORMAT_R32_UINT:
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case DXGI_FORMAT_R32_SINT:
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case DXGI_FORMAT_R24G8_TYPELESS:
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case DXGI_FORMAT_D24_UNORM_S8_UINT:
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case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
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case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
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case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM:
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_B8G8R8X8_UNORM:
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case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
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case DXGI_FORMAT_B8G8R8A8_TYPELESS:
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case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
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case DXGI_FORMAT_B8G8R8X8_TYPELESS:
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case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
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case DXGI_FORMAT_AYUV:
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case DXGI_FORMAT_Y410:
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case DXGI_FORMAT_YUY2:
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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case DXGI_FORMAT_R10G10B10_7E3_A2_FLOAT:
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case DXGI_FORMAT_R10G10B10_6E4_A2_FLOAT:
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case DXGI_FORMAT_R10G10B10_SNORM_A2_UNORM:
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#endif
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return 32;
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case DXGI_FORMAT_P010:
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case DXGI_FORMAT_P016:
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
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case DXGI_FORMAT_V408:
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#endif
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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case DXGI_FORMAT_D16_UNORM_S8_UINT:
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case DXGI_FORMAT_R16_UNORM_X8_TYPELESS:
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case DXGI_FORMAT_X16_TYPELESS_G8_UINT:
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#endif
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return 24;
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case DXGI_FORMAT_R8G8_TYPELESS:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R8G8_UINT:
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case DXGI_FORMAT_R8G8_SNORM:
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case DXGI_FORMAT_R8G8_SINT:
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case DXGI_FORMAT_R16_TYPELESS:
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case DXGI_FORMAT_R16_FLOAT:
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case DXGI_FORMAT_D16_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16_UINT:
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case DXGI_FORMAT_R16_SNORM:
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case DXGI_FORMAT_R16_SINT:
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case DXGI_FORMAT_B5G6R5_UNORM:
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case DXGI_FORMAT_B5G5R5A1_UNORM:
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case DXGI_FORMAT_A8P8:
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case DXGI_FORMAT_B4G4R4A4_UNORM:
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
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case DXGI_FORMAT_P208:
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case DXGI_FORMAT_V208:
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#endif
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return 16;
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case DXGI_FORMAT_NV12:
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case DXGI_FORMAT_420_OPAQUE:
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case DXGI_FORMAT_NV11:
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return 12;
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case DXGI_FORMAT_R8_TYPELESS:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8_UINT:
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case DXGI_FORMAT_R8_SNORM:
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case DXGI_FORMAT_R8_SINT:
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case DXGI_FORMAT_A8_UNORM:
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case DXGI_FORMAT_BC2_TYPELESS:
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case DXGI_FORMAT_BC2_UNORM:
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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case DXGI_FORMAT_BC3_TYPELESS:
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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case DXGI_FORMAT_BC5_TYPELESS:
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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case DXGI_FORMAT_BC6H_TYPELESS:
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case DXGI_FORMAT_BC6H_UF16:
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case DXGI_FORMAT_BC6H_SF16:
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case DXGI_FORMAT_BC7_TYPELESS:
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case DXGI_FORMAT_BC7_UNORM:
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case DXGI_FORMAT_BC7_UNORM_SRGB:
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case DXGI_FORMAT_AI44:
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case DXGI_FORMAT_IA44:
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case DXGI_FORMAT_P8:
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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case DXGI_FORMAT_R4G4_UNORM:
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#endif
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return 8;
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case DXGI_FORMAT_R1_UNORM:
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return 1;
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case DXGI_FORMAT_BC1_TYPELESS:
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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case DXGI_FORMAT_BC4_TYPELESS:
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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return 4;
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case DXGI_FORMAT_UNKNOWN:
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case DXGI_FORMAT_FORCE_UINT:
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default:
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return 0;
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}
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}
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//--------------------------------------------------------------------------------------
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inline DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format) noexcept
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{
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switch (format)
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{
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
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case DXGI_FORMAT_BC1_UNORM:
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return DXGI_FORMAT_BC1_UNORM_SRGB;
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case DXGI_FORMAT_BC2_UNORM:
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return DXGI_FORMAT_BC2_UNORM_SRGB;
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case DXGI_FORMAT_BC3_UNORM:
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return DXGI_FORMAT_BC3_UNORM_SRGB;
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
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case DXGI_FORMAT_B8G8R8X8_UNORM:
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return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
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case DXGI_FORMAT_BC7_UNORM:
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return DXGI_FORMAT_BC7_UNORM_SRGB;
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default:
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return format;
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}
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}
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//--------------------------------------------------------------------------------------
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inline DXGI_FORMAT MakeLinear(_In_ DXGI_FORMAT format) noexcept
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{
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switch (format)
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{
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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return DXGI_FORMAT_R8G8B8A8_UNORM;
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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return DXGI_FORMAT_BC1_UNORM;
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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return DXGI_FORMAT_BC2_UNORM;
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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return DXGI_FORMAT_BC3_UNORM;
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case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
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return DXGI_FORMAT_B8G8R8A8_UNORM;
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case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
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return DXGI_FORMAT_B8G8R8X8_UNORM;
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case DXGI_FORMAT_BC7_UNORM_SRGB:
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return DXGI_FORMAT_BC7_UNORM;
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default:
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return format;
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}
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}
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//--------------------------------------------------------------------------------------
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inline bool IsCompressed(_In_ DXGI_FORMAT fmt) noexcept
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{
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switch (fmt)
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{
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case DXGI_FORMAT_BC1_TYPELESS:
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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case DXGI_FORMAT_BC2_TYPELESS:
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case DXGI_FORMAT_BC2_UNORM:
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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case DXGI_FORMAT_BC3_TYPELESS:
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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case DXGI_FORMAT_BC4_TYPELESS:
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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case DXGI_FORMAT_BC5_TYPELESS:
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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case DXGI_FORMAT_BC6H_TYPELESS:
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case DXGI_FORMAT_BC6H_UF16:
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case DXGI_FORMAT_BC6H_SF16:
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case DXGI_FORMAT_BC7_TYPELESS:
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case DXGI_FORMAT_BC7_UNORM:
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case DXGI_FORMAT_BC7_UNORM_SRGB:
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return true;
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default:
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return false;
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}
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}
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//--------------------------------------------------------------------------------------
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inline DXGI_FORMAT EnsureNotTypeless(DXGI_FORMAT fmt) noexcept
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{
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// Assumes UNORM or FLOAT; doesn't use UINT or SINT
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switch (fmt)
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{
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case DXGI_FORMAT_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_FLOAT;
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case DXGI_FORMAT_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_FLOAT;
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case DXGI_FORMAT_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_UNORM;
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case DXGI_FORMAT_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_FLOAT;
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case DXGI_FORMAT_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_UNORM;
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case DXGI_FORMAT_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_UNORM;
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case DXGI_FORMAT_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_UNORM;
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case DXGI_FORMAT_R32_TYPELESS: return DXGI_FORMAT_R32_FLOAT;
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case DXGI_FORMAT_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_UNORM;
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case DXGI_FORMAT_R16_TYPELESS: return DXGI_FORMAT_R16_UNORM;
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case DXGI_FORMAT_R8_TYPELESS: return DXGI_FORMAT_R8_UNORM;
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case DXGI_FORMAT_BC1_TYPELESS: return DXGI_FORMAT_BC1_UNORM;
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case DXGI_FORMAT_BC2_TYPELESS: return DXGI_FORMAT_BC2_UNORM;
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case DXGI_FORMAT_BC3_TYPELESS: return DXGI_FORMAT_BC3_UNORM;
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case DXGI_FORMAT_BC4_TYPELESS: return DXGI_FORMAT_BC4_UNORM;
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case DXGI_FORMAT_BC5_TYPELESS: return DXGI_FORMAT_BC5_UNORM;
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case DXGI_FORMAT_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_UNORM;
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case DXGI_FORMAT_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_UNORM;
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case DXGI_FORMAT_BC7_TYPELESS: return DXGI_FORMAT_BC7_UNORM;
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default: return fmt;
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}
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}
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//--------------------------------------------------------------------------------------
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inline HRESULT LoadTextureDataFromMemory(
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_In_reads_(ddsDataSize) const uint8_t* ddsData,
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size_t ddsDataSize,
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const DDS_HEADER** header,
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const uint8_t** bitData,
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size_t* bitSize) noexcept
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{
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if (!header || !bitData || !bitSize)
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{
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return E_POINTER;
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}
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*bitSize = 0;
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if (ddsDataSize > UINT32_MAX)
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{
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return E_FAIL;
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}
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if (ddsDataSize < DDS_MIN_HEADER_SIZE)
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{
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return E_FAIL;
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}
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// DDS files always start with the same magic number ("DDS ")
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auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
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if (dwMagicNumber != DDS_MAGIC)
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{
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return E_FAIL;
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}
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auto hdr = reinterpret_cast<const DDS_HEADER*>(ddsData + sizeof(uint32_t));
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// Verify header to validate DDS file
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if (hdr->size != sizeof(DDS_HEADER) ||
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hdr->ddspf.size != sizeof(DDS_PIXELFORMAT))
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{
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return E_FAIL;
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}
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// Check for DX10 extension
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bool bDXT10Header = false;
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if ((hdr->ddspf.flags & DDS_FOURCC) &&
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(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
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{
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// Must be long enough for both headers and magic value
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if (ddsDataSize < DDS_DX10_HEADER_SIZE)
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{
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return E_FAIL;
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}
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bDXT10Header = true;
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}
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// setup the pointers in the process request
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*header = hdr;
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auto offset = DDS_MIN_HEADER_SIZE
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+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
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*bitData = ddsData + offset;
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*bitSize = ddsDataSize - offset;
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return S_OK;
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}
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//--------------------------------------------------------------------------------------
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inline HRESULT LoadTextureDataFromFile(
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_In_z_ const wchar_t* fileName,
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std::unique_ptr<uint8_t[]>& ddsData,
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const DDS_HEADER** header,
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const uint8_t** bitData,
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size_t* bitSize) noexcept
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{
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if (!header || !bitData || !bitSize)
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{
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return E_POINTER;
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}
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*bitSize = 0;
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// open the file
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#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8)
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ScopedHandle hFile(safe_handle(CreateFile2(
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fileName,
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GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING,
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nullptr)));
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#else
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ScopedHandle hFile(safe_handle(CreateFileW(
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fileName,
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GENERIC_READ, FILE_SHARE_READ,
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nullptr,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
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nullptr)));
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#endif
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if (!hFile)
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{
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return HRESULT_FROM_WIN32(GetLastError());
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}
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// Get the file size
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FILE_STANDARD_INFO fileInfo;
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if (!GetFileInformationByHandleEx(hFile.get(), FileStandardInfo, &fileInfo, sizeof(fileInfo)))
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{
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return HRESULT_FROM_WIN32(GetLastError());
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}
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// File is too big for 32-bit allocation, so reject read
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if (fileInfo.EndOfFile.HighPart > 0)
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{
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return E_FAIL;
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}
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// Need at least enough data to fill the header and magic number to be a valid DDS
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if (fileInfo.EndOfFile.LowPart < DDS_MIN_HEADER_SIZE)
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{
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return E_FAIL;
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}
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// create enough space for the file data
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ddsData.reset(new (std::nothrow) uint8_t[fileInfo.EndOfFile.LowPart]);
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if (!ddsData)
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{
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return E_OUTOFMEMORY;
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}
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// read the data in
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DWORD bytesRead = 0;
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if (!ReadFile(hFile.get(),
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ddsData.get(),
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fileInfo.EndOfFile.LowPart,
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&bytesRead,
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nullptr
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))
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{
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ddsData.reset();
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return HRESULT_FROM_WIN32(GetLastError());
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}
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if (bytesRead < fileInfo.EndOfFile.LowPart)
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{
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ddsData.reset();
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return E_FAIL;
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}
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|
|
// DDS files always start with the same magic number ("DDS ")
|
|
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
|
|
if (dwMagicNumber != DDS_MAGIC)
|
|
{
|
|
ddsData.reset();
|
|
return E_FAIL;
|
|
}
|
|
|
|
auto hdr = reinterpret_cast<const DDS_HEADER*>(ddsData.get() + sizeof(uint32_t));
|
|
|
|
// Verify header to validate DDS file
|
|
if (hdr->size != sizeof(DDS_HEADER) ||
|
|
hdr->ddspf.size != sizeof(DDS_PIXELFORMAT))
|
|
{
|
|
ddsData.reset();
|
|
return E_FAIL;
|
|
}
|
|
|
|
// Check for DX10 extension
|
|
bool bDXT10Header = false;
|
|
if ((hdr->ddspf.flags & DDS_FOURCC) &&
|
|
(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
|
|
{
|
|
// Must be long enough for both headers and magic value
|
|
if (fileInfo.EndOfFile.LowPart < DDS_DX10_HEADER_SIZE)
|
|
{
|
|
ddsData.reset();
|
|
return E_FAIL;
|
|
}
|
|
|
|
bDXT10Header = true;
|
|
}
|
|
|
|
// setup the pointers in the process request
|
|
*header = hdr;
|
|
auto offset = DDS_MIN_HEADER_SIZE
|
|
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
|
|
*bitData = ddsData.get() + offset;
|
|
*bitSize = fileInfo.EndOfFile.LowPart - offset;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
// Get surface information for a particular format
|
|
//--------------------------------------------------------------------------------------
|
|
inline HRESULT GetSurfaceInfo(
|
|
_In_ size_t width,
|
|
_In_ size_t height,
|
|
_In_ DXGI_FORMAT fmt,
|
|
_Out_opt_ size_t* outNumBytes,
|
|
_Out_opt_ size_t* outRowBytes,
|
|
_Out_opt_ size_t* outNumRows) noexcept
|
|
{
|
|
uint64_t numBytes = 0;
|
|
uint64_t rowBytes = 0;
|
|
uint64_t numRows = 0;
|
|
|
|
bool bc = false;
|
|
bool packed = false;
|
|
bool planar = false;
|
|
size_t bpe = 0;
|
|
switch (fmt)
|
|
{
|
|
case DXGI_FORMAT_UNKNOWN:
|
|
return E_INVALIDARG;
|
|
|
|
case DXGI_FORMAT_BC1_TYPELESS:
|
|
case DXGI_FORMAT_BC1_UNORM:
|
|
case DXGI_FORMAT_BC1_UNORM_SRGB:
|
|
case DXGI_FORMAT_BC4_TYPELESS:
|
|
case DXGI_FORMAT_BC4_UNORM:
|
|
case DXGI_FORMAT_BC4_SNORM:
|
|
bc = true;
|
|
bpe = 8;
|
|
break;
|
|
|
|
case DXGI_FORMAT_BC2_TYPELESS:
|
|
case DXGI_FORMAT_BC2_UNORM:
|
|
case DXGI_FORMAT_BC2_UNORM_SRGB:
|
|
case DXGI_FORMAT_BC3_TYPELESS:
|
|
case DXGI_FORMAT_BC3_UNORM:
|
|
case DXGI_FORMAT_BC3_UNORM_SRGB:
|
|
case DXGI_FORMAT_BC5_TYPELESS:
|
|
case DXGI_FORMAT_BC5_UNORM:
|
|
case DXGI_FORMAT_BC5_SNORM:
|
|
case DXGI_FORMAT_BC6H_TYPELESS:
|
|
case DXGI_FORMAT_BC6H_UF16:
|
|
case DXGI_FORMAT_BC6H_SF16:
|
|
case DXGI_FORMAT_BC7_TYPELESS:
|
|
case DXGI_FORMAT_BC7_UNORM:
|
|
case DXGI_FORMAT_BC7_UNORM_SRGB:
|
|
bc = true;
|
|
bpe = 16;
|
|
break;
|
|
|
|
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
|
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
|
case DXGI_FORMAT_YUY2:
|
|
packed = true;
|
|
bpe = 4;
|
|
break;
|
|
|
|
case DXGI_FORMAT_Y210:
|
|
case DXGI_FORMAT_Y216:
|
|
packed = true;
|
|
bpe = 8;
|
|
break;
|
|
|
|
case DXGI_FORMAT_NV12:
|
|
case DXGI_FORMAT_420_OPAQUE:
|
|
if ((height % 2) != 0)
|
|
{
|
|
// Requires a height alignment of 2.
|
|
return E_INVALIDARG;
|
|
}
|
|
planar = true;
|
|
bpe = 2;
|
|
break;
|
|
|
|
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN10)
|
|
|
|
case DXGI_FORMAT_P208:
|
|
planar = true;
|
|
bpe = 2;
|
|
break;
|
|
|
|
#endif
|
|
|
|
case DXGI_FORMAT_P010:
|
|
case DXGI_FORMAT_P016:
|
|
if ((height % 2) != 0)
|
|
{
|
|
// Requires a height alignment of 2.
|
|
return E_INVALIDARG;
|
|
}
|
|
planar = true;
|
|
bpe = 4;
|
|
break;
|
|
|
|
#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
|
|
|
|
case DXGI_FORMAT_D16_UNORM_S8_UINT:
|
|
case DXGI_FORMAT_R16_UNORM_X8_TYPELESS:
|
|
case DXGI_FORMAT_X16_TYPELESS_G8_UINT:
|
|
planar = true;
|
|
bpe = 4;
|
|
break;
|
|
|
|
#endif
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (bc)
|
|
{
|
|
uint64_t numBlocksWide = 0;
|
|
if (width > 0)
|
|
{
|
|
numBlocksWide = std::max<uint64_t>(1u, (uint64_t(width) + 3u) / 4u);
|
|
}
|
|
uint64_t numBlocksHigh = 0;
|
|
if (height > 0)
|
|
{
|
|
numBlocksHigh = std::max<uint64_t>(1u, (uint64_t(height) + 3u) / 4u);
|
|
}
|
|
rowBytes = numBlocksWide * bpe;
|
|
numRows = numBlocksHigh;
|
|
numBytes = rowBytes * numBlocksHigh;
|
|
}
|
|
else if (packed)
|
|
{
|
|
rowBytes = ((uint64_t(width) + 1u) >> 1) * bpe;
|
|
numRows = uint64_t(height);
|
|
numBytes = rowBytes * height;
|
|
}
|
|
else if (fmt == DXGI_FORMAT_NV11)
|
|
{
|
|
rowBytes = ((uint64_t(width) + 3u) >> 2) * 4u;
|
|
numRows = uint64_t(height) * 2u; // Direct3D makes this simplifying assumption, although it is larger than the 4:1:1 data
|
|
numBytes = rowBytes * numRows;
|
|
}
|
|
else if (planar)
|
|
{
|
|
rowBytes = ((uint64_t(width) + 1u) >> 1) * bpe;
|
|
numBytes = (rowBytes * uint64_t(height)) + ((rowBytes * uint64_t(height) + 1u) >> 1);
|
|
numRows = height + ((uint64_t(height) + 1u) >> 1);
|
|
}
|
|
else
|
|
{
|
|
const size_t bpp = BitsPerPixel(fmt);
|
|
if (!bpp)
|
|
return E_INVALIDARG;
|
|
|
|
rowBytes = (uint64_t(width) * bpp + 7u) / 8u; // round up to nearest byte
|
|
numRows = uint64_t(height);
|
|
numBytes = rowBytes * height;
|
|
}
|
|
|
|
#if defined(_M_IX86) || defined(_M_ARM) || defined(_M_HYBRID_X86_ARM64)
|
|
static_assert(sizeof(size_t) == 4, "Not a 32-bit platform!");
|
|
if (numBytes > UINT32_MAX || rowBytes > UINT32_MAX || numRows > UINT32_MAX)
|
|
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
|
|
#else
|
|
static_assert(sizeof(size_t) == 8, "Not a 64-bit platform!");
|
|
#endif
|
|
|
|
if (outNumBytes)
|
|
{
|
|
*outNumBytes = static_cast<size_t>(numBytes);
|
|
}
|
|
if (outRowBytes)
|
|
{
|
|
*outRowBytes = static_cast<size_t>(rowBytes);
|
|
}
|
|
if (outNumRows)
|
|
{
|
|
*outNumRows = static_cast<size_t>(numRows);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
#define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a )
|
|
|
|
inline DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT& ddpf) noexcept
|
|
{
|
|
if (ddpf.flags & DDS_RGB)
|
|
{
|
|
// Note that sRGB formats are written using the "DX10" extended header
|
|
|
|
switch (ddpf.RGBBitCount)
|
|
{
|
|
case 32:
|
|
if (ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000))
|
|
{
|
|
return DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
|
|
if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000))
|
|
{
|
|
return DXGI_FORMAT_B8G8R8A8_UNORM;
|
|
}
|
|
|
|
if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0))
|
|
{
|
|
return DXGI_FORMAT_B8G8R8X8_UNORM;
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x000000ff,0x0000ff00,0x00ff0000,0) aka D3DFMT_X8B8G8R8
|
|
|
|
// Note that many common DDS reader/writers (including D3DX) swap the
|
|
// the RED/BLUE masks for 10:10:10:2 formats. We assume
|
|
// below that the 'backwards' header mask is being used since it is most
|
|
// likely written by D3DX. The more robust solution is to use the 'DX10'
|
|
// header extension and specify the DXGI_FORMAT_R10G10B10A2_UNORM format directly
|
|
|
|
// For 'correct' writers, this should be 0x000003ff,0x000ffc00,0x3ff00000 for RGB data
|
|
if (ISBITMASK(0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000))
|
|
{
|
|
return DXGI_FORMAT_R10G10B10A2_UNORM;
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x000003ff,0x000ffc00,0x3ff00000,0xc0000000) aka D3DFMT_A2R10G10B10
|
|
|
|
if (ISBITMASK(0x0000ffff, 0xffff0000, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R16G16_UNORM;
|
|
}
|
|
|
|
if (ISBITMASK(0xffffffff, 0, 0, 0))
|
|
{
|
|
// Only 32-bit color channel format in D3D9 was R32F
|
|
return DXGI_FORMAT_R32_FLOAT; // D3DX writes this out as a FourCC of 114
|
|
}
|
|
break;
|
|
|
|
case 24:
|
|
// No 24bpp DXGI formats aka D3DFMT_R8G8B8
|
|
break;
|
|
|
|
case 16:
|
|
if (ISBITMASK(0x7c00, 0x03e0, 0x001f, 0x8000))
|
|
{
|
|
return DXGI_FORMAT_B5G5R5A1_UNORM;
|
|
}
|
|
if (ISBITMASK(0xf800, 0x07e0, 0x001f, 0))
|
|
{
|
|
return DXGI_FORMAT_B5G6R5_UNORM;
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x7c00,0x03e0,0x001f,0) aka D3DFMT_X1R5G5B5
|
|
|
|
if (ISBITMASK(0x0f00, 0x00f0, 0x000f, 0xf000))
|
|
{
|
|
return DXGI_FORMAT_B4G4R4A4_UNORM;
|
|
}
|
|
|
|
// NVTT versions 1.x wrote this as RGB instead of LUMINANCE
|
|
if (ISBITMASK(0x00ff, 0, 0, 0xff00))
|
|
{
|
|
return DXGI_FORMAT_R8G8_UNORM;
|
|
}
|
|
if (ISBITMASK(0xffff, 0, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R16_UNORM;
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x0f00,0x00f0,0x000f,0) aka D3DFMT_X4R4G4B4
|
|
|
|
// No 3:3:2:8 or paletted DXGI formats aka D3DFMT_A8R3G3B2, D3DFMT_A8P8, etc.
|
|
break;
|
|
|
|
case 8:
|
|
// NVTT versions 1.x wrote this as RGB instead of LUMINANCE
|
|
if (ISBITMASK(0xff, 0, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R8_UNORM;
|
|
}
|
|
|
|
// No 3:3:2 or paletted DXGI formats aka D3DFMT_R3G3B2, D3DFMT_P8
|
|
break;
|
|
|
|
default:
|
|
return DXGI_FORMAT_UNKNOWN;
|
|
}
|
|
}
|
|
else if (ddpf.flags & DDS_LUMINANCE)
|
|
{
|
|
switch (ddpf.RGBBitCount)
|
|
{
|
|
case 16:
|
|
if (ISBITMASK(0xffff, 0, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R16_UNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
if (ISBITMASK(0x00ff, 0, 0, 0xff00))
|
|
{
|
|
return DXGI_FORMAT_R8G8_UNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
break;
|
|
|
|
case 8:
|
|
if (ISBITMASK(0xff, 0, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R8_UNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x0f,0,0,0xf0) aka D3DFMT_A4L4
|
|
|
|
if (ISBITMASK(0x00ff, 0, 0, 0xff00))
|
|
{
|
|
return DXGI_FORMAT_R8G8_UNORM; // Some DDS writers assume the bitcount should be 8 instead of 16
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return DXGI_FORMAT_UNKNOWN;
|
|
}
|
|
}
|
|
else if (ddpf.flags & DDS_ALPHA)
|
|
{
|
|
if (8 == ddpf.RGBBitCount)
|
|
{
|
|
return DXGI_FORMAT_A8_UNORM;
|
|
}
|
|
}
|
|
else if (ddpf.flags & DDS_BUMPDUDV)
|
|
{
|
|
switch (ddpf.RGBBitCount)
|
|
{
|
|
case 32:
|
|
if (ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000))
|
|
{
|
|
return DXGI_FORMAT_R8G8B8A8_SNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
if (ISBITMASK(0x0000ffff, 0xffff0000, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R16G16_SNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
|
|
// No DXGI format maps to ISBITMASK(0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000) aka D3DFMT_A2W10V10U10
|
|
break;
|
|
|
|
case 16:
|
|
if (ISBITMASK(0x00ff, 0xff00, 0, 0))
|
|
{
|
|
return DXGI_FORMAT_R8G8_SNORM; // D3DX10/11 writes this out as DX10 extension
|
|
}
|
|
break;
|
|
|
|
default:
|
|
return DXGI_FORMAT_UNKNOWN;
|
|
}
|
|
|
|
// No DXGI format maps to DDPF_BUMPLUMINANCE aka D3DFMT_L6V5U5, D3DFMT_X8L8V8U8
|
|
}
|
|
else if (ddpf.flags & DDS_FOURCC)
|
|
{
|
|
if (MAKEFOURCC('D', 'X', 'T', '1') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC1_UNORM;
|
|
}
|
|
if (MAKEFOURCC('D', 'X', 'T', '3') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC2_UNORM;
|
|
}
|
|
if (MAKEFOURCC('D', 'X', 'T', '5') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC3_UNORM;
|
|
}
|
|
|
|
// While pre-multiplied alpha isn't directly supported by the DXGI formats,
|
|
// they are basically the same as these BC formats so they can be mapped
|
|
if (MAKEFOURCC('D', 'X', 'T', '2') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC2_UNORM;
|
|
}
|
|
if (MAKEFOURCC('D', 'X', 'T', '4') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC3_UNORM;
|
|
}
|
|
|
|
if (MAKEFOURCC('A', 'T', 'I', '1') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC4_UNORM;
|
|
}
|
|
if (MAKEFOURCC('B', 'C', '4', 'U') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC4_UNORM;
|
|
}
|
|
if (MAKEFOURCC('B', 'C', '4', 'S') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC4_SNORM;
|
|
}
|
|
|
|
if (MAKEFOURCC('A', 'T', 'I', '2') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC5_UNORM;
|
|
}
|
|
if (MAKEFOURCC('B', 'C', '5', 'U') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC5_UNORM;
|
|
}
|
|
if (MAKEFOURCC('B', 'C', '5', 'S') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_BC5_SNORM;
|
|
}
|
|
|
|
// BC6H and BC7 are written using the "DX10" extended header
|
|
|
|
if (MAKEFOURCC('R', 'G', 'B', 'G') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_R8G8_B8G8_UNORM;
|
|
}
|
|
if (MAKEFOURCC('G', 'R', 'G', 'B') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_G8R8_G8B8_UNORM;
|
|
}
|
|
|
|
if (MAKEFOURCC('Y', 'U', 'Y', '2') == ddpf.fourCC)
|
|
{
|
|
return DXGI_FORMAT_YUY2;
|
|
}
|
|
|
|
// Check for D3DFORMAT enums being set here
|
|
switch (ddpf.fourCC)
|
|
{
|
|
case 36: // D3DFMT_A16B16G16R16
|
|
return DXGI_FORMAT_R16G16B16A16_UNORM;
|
|
|
|
case 110: // D3DFMT_Q16W16V16U16
|
|
return DXGI_FORMAT_R16G16B16A16_SNORM;
|
|
|
|
case 111: // D3DFMT_R16F
|
|
return DXGI_FORMAT_R16_FLOAT;
|
|
|
|
case 112: // D3DFMT_G16R16F
|
|
return DXGI_FORMAT_R16G16_FLOAT;
|
|
|
|
case 113: // D3DFMT_A16B16G16R16F
|
|
return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
|
|
|
case 114: // D3DFMT_R32F
|
|
return DXGI_FORMAT_R32_FLOAT;
|
|
|
|
case 115: // D3DFMT_G32R32F
|
|
return DXGI_FORMAT_R32G32_FLOAT;
|
|
|
|
case 116: // D3DFMT_A32B32G32R32F
|
|
return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
|
|
|
// No DXGI format maps to D3DFMT_CxV8U8
|
|
|
|
default:
|
|
return DXGI_FORMAT_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
return DXGI_FORMAT_UNKNOWN;
|
|
}
|
|
|
|
#undef ISBITMASK
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
inline DirectX::DDS_ALPHA_MODE GetAlphaMode(_In_ const DDS_HEADER* header) noexcept
|
|
{
|
|
if (header->ddspf.flags & DDS_FOURCC)
|
|
{
|
|
if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)
|
|
{
|
|
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
|
|
auto const mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
|
|
switch (mode)
|
|
{
|
|
case DDS_ALPHA_MODE_STRAIGHT:
|
|
case DDS_ALPHA_MODE_PREMULTIPLIED:
|
|
case DDS_ALPHA_MODE_OPAQUE:
|
|
case DDS_ALPHA_MODE_CUSTOM:
|
|
return mode;
|
|
|
|
case DDS_ALPHA_MODE_UNKNOWN:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else if ((MAKEFOURCC('D', 'X', 'T', '2') == header->ddspf.fourCC)
|
|
|| (MAKEFOURCC('D', 'X', 'T', '4') == header->ddspf.fourCC))
|
|
{
|
|
return DDS_ALPHA_MODE_PREMULTIPLIED;
|
|
}
|
|
}
|
|
|
|
return DDS_ALPHA_MODE_UNKNOWN;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------------------
|
|
class auto_delete_file
|
|
{
|
|
public:
|
|
auto_delete_file(HANDLE hFile) noexcept : m_handle(hFile) {}
|
|
|
|
auto_delete_file(const auto_delete_file&) = delete;
|
|
auto_delete_file& operator=(const auto_delete_file&) = delete;
|
|
|
|
auto_delete_file(const auto_delete_file&&) = delete;
|
|
auto_delete_file& operator=(const auto_delete_file&&) = delete;
|
|
|
|
~auto_delete_file()
|
|
{
|
|
if (m_handle)
|
|
{
|
|
FILE_DISPOSITION_INFO info = {};
|
|
info.DeleteFile = TRUE;
|
|
std::ignore = SetFileInformationByHandle(m_handle, FileDispositionInfo, &info, sizeof(info));
|
|
}
|
|
}
|
|
|
|
void clear() noexcept { m_handle = nullptr; }
|
|
|
|
private:
|
|
HANDLE m_handle;
|
|
};
|
|
|
|
class auto_delete_file_wic
|
|
{
|
|
public:
|
|
auto_delete_file_wic(Microsoft::WRL::ComPtr<IWICStream>& hFile, LPCWSTR szFile) noexcept : m_filename(szFile), m_handle(hFile) {}
|
|
|
|
auto_delete_file_wic(const auto_delete_file_wic&) = delete;
|
|
auto_delete_file_wic& operator=(const auto_delete_file_wic&) = delete;
|
|
|
|
auto_delete_file_wic(const auto_delete_file_wic&&) = delete;
|
|
auto_delete_file_wic& operator=(const auto_delete_file_wic&&) = delete;
|
|
|
|
~auto_delete_file_wic()
|
|
{
|
|
if (m_filename)
|
|
{
|
|
m_handle.Reset();
|
|
DeleteFileW(m_filename);
|
|
}
|
|
}
|
|
|
|
void clear() noexcept { m_filename = nullptr; }
|
|
|
|
private:
|
|
LPCWSTR m_filename;
|
|
Microsoft::WRL::ComPtr<IWICStream>& m_handle;
|
|
};
|
|
|
|
inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept
|
|
{
|
|
if (width == 0 || height == 0)
|
|
return 0;
|
|
|
|
uint32_t count = 1;
|
|
while (width > 1 || height > 1)
|
|
{
|
|
width >>= 1;
|
|
height >>= 1;
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
inline void FitPowerOf2(UINT origx, UINT origy, _Inout_ UINT& targetx, _Inout_ UINT& targety, size_t maxsize)
|
|
{
|
|
const float origAR = float(origx) / float(origy);
|
|
|
|
if (origx > origy)
|
|
{
|
|
size_t x;
|
|
for (x = maxsize; x > 1; x >>= 1) { if (x <= targetx) break; }
|
|
targetx = UINT(x);
|
|
|
|
float bestScore = FLT_MAX;
|
|
for (size_t y = maxsize; y > 0; y >>= 1)
|
|
{
|
|
const float score = fabsf((float(x) / float(y)) - origAR);
|
|
if (score < bestScore)
|
|
{
|
|
bestScore = score;
|
|
targety = UINT(y);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
size_t y;
|
|
for (y = maxsize; y > 1; y >>= 1) { if (y <= targety) break; }
|
|
targety = UINT(y);
|
|
|
|
float bestScore = FLT_MAX;
|
|
for (size_t x = maxsize; x > 0; x >>= 1)
|
|
{
|
|
const float score = fabsf((float(x) / float(y)) - origAR);
|
|
if (score < bestScore)
|
|
{
|
|
bestScore = score;
|
|
targetx = UINT(x);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|