DirectXTK12/DirectXTK_XboxOneXDK_2015.v...

376 строки
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Durango">
<Configuration>Release</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Durango">
<Configuration>Profile</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Durango">
<Configuration>Debug</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Audio\SoundCommon.h" />
<ClInclude Include="Audio\WaveBankReader.h" />
<ClInclude Include="Audio\WAVFileReader.h" />
<ClInclude Include="Inc\Audio.h" />
<ClInclude Include="Inc\CommonStates.h" />
<ClInclude Include="Inc\DDSTextureLoader.h" />
<ClInclude Include="Inc\DescriptorHeap.h" />
<ClInclude Include="Inc\DirectXHelpers.h" />
<ClInclude Include="Inc\Effects.h" />
<ClInclude Include="Inc\GamePad.h" />
<ClInclude Include="Inc\GeometricPrimitive.h" />
<ClInclude Include="Inc\GraphicsMemory.h" />
<ClInclude Include="Inc\Keyboard.h" />
<ClInclude Include="Inc\Model.h" />
<ClInclude Include="Inc\Mouse.h" />
<ClInclude Include="Inc\PrimitiveBatch.h" />
<ClInclude Include="Inc\RenderTargetState.h" />
<ClInclude Include="Inc\ResourceUploadBatch.h" />
<ClInclude Include="Inc\ScreenGrab.h" />
<ClInclude Include="Inc\SimpleMath.h" />
<ClInclude Include="Inc\SpriteBatch.h" />
<ClInclude Include="Inc\SpriteFont.h" />
<ClInclude Include="Inc\VertexTypes.h" />
<ClInclude Include="Inc\WICTextureLoader.h" />
<ClInclude Include="Inc\XboxDDSTextureLoader.h" />
<ClInclude Include="Src\AlignedNew.h" />
<ClInclude Include="Src\Bezier.h" />
<ClInclude Include="Src\BinaryReader.h" />
<ClInclude Include="Src\d3dx12.h" />
<ClInclude Include="Src\dds.h" />
<ClInclude Include="Src\DemandCreate.h" />
<ClInclude Include="Src\EffectCommon.h" />
<ClInclude Include="Src\GenericMultiBuffer.h" />
<ClInclude Include="Src\Geometry.h" />
<ClInclude Include="Src\LinearAllocator.h" />
<ClInclude Include="Src\LoaderHelpers.h" />
<ClInclude Include="Src\pch.h" />
<ClInclude Include="Src\PlatformHelpers.h" />
<ClInclude Include="Src\SDKMesh.h" />
<ClInclude Include="Src\SharedResourcePool.h" />
<ClInclude Include="Src\vbo.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Audio\AudioEngine.cpp" />
<ClCompile Include="Audio\DynamicSoundEffectInstance.cpp" />
<ClCompile Include="Audio\SoundCommon.cpp" />
<ClCompile Include="Audio\SoundEffect.cpp" />
<ClCompile Include="Audio\SoundEffectInstance.cpp" />
<ClCompile Include="Audio\WaveBank.cpp" />
<ClCompile Include="Audio\WaveBankReader.cpp" />
<ClCompile Include="Audio\WAVFileReader.cpp" />
<ClCompile Include="Src\AlphaTestEffect.cpp" />
<ClCompile Include="Src\BasicEffect.cpp" />
<ClCompile Include="Src\BinaryReader.cpp" />
<ClCompile Include="Src\CommonStates.cpp" />
<ClCompile Include="Src\DDSTextureLoader.cpp" />
<ClCompile Include="Src\DescriptorHeap.cpp" />
<ClCompile Include="Src\DirectXHelpers.cpp" />
<ClCompile Include="Src\DualTextureEffect.cpp" />
<ClCompile Include="Src\EffectCommon.cpp" />
<ClCompile Include="Src\EffectFactory.cpp" />
<ClCompile Include="Src\EffectTextureFactory.cpp" />
<ClCompile Include="Src\EnvironmentMapEffect.cpp" />
<ClCompile Include="Src\GamePad.cpp" />
<ClCompile Include="Src\GeometricPrimitive.cpp" />
<ClCompile Include="Src\Geometry.cpp" />
<ClCompile Include="Src\GraphicsMemory.cpp" />
<ClCompile Include="Src\Keyboard.cpp" />
<ClCompile Include="Src\LinearAllocator.cpp" />
<ClCompile Include="Src\Model.cpp" />
<ClCompile Include="Src\ModelLoadSDKMESH.cpp" />
<ClCompile Include="Src\ModelLoadVBO.cpp" />
<ClCompile Include="Src\Mouse.cpp" />
<ClCompile Include="Src\NormalMapEffect.cpp" />
<ClCompile Include="Src\pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\PrimitiveBatch.cpp" />
<ClCompile Include="Src\ResourceUploadBatch.cpp" />
<ClCompile Include="Src\ScreenGrab.cpp" />
<ClCompile Include="Src\SimpleMath.cpp" />
<ClCompile Include="Src\SkinnedEffect.cpp" />
<ClCompile Include="Src\SpriteBatch.cpp" />
<ClCompile Include="Src\SpriteFont.cpp" />
<ClCompile Include="Src\VertexTypes.cpp" />
<ClCompile Include="Src\WICTextureLoader.cpp" />
<ClCompile Include="Src\XboxDDSTextureLoader.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Inc\SimpleMath.inl" />
<None Include="Src\Shaders\Common.fxh" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_PSAlphaTestEqNe.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_PSAlphaTestEqNeNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_PSAlphaTestLtGt.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_PSAlphaTestLtGtNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_VSAlphaTest.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_VSAlphaTestNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_VSAlphaTestVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneAlphaTestEffect_VSAlphaTestVcNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasic.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicPixelLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicPixelLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicTxNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicVertexLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicVertexLightingNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicVertexLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_PSBasicVertexLightingTxNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasic.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicPixelLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicPixelLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicPixelLightingTxVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicPixelLightingVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicTxNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicTxVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicTxVcNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVcNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVertexLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVertexLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVertexLightingTxVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneBasicEffect_VSBasicVertexLightingVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_PSDualTexture.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_PSDualTextureNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_VSDualTexture.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_VSDualTextureNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_VSDualTextureVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneDualTextureEffect_VSDualTextureVcNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMap.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapPixelLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapPixelLightingFresnel.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapPixelLightingFresnelNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapPixelLightingNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapSpecular.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_PSEnvMapSpecularNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_VSEnvMap.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_VSEnvMapFresnel.inc" />
<None Include="Src\Shaders\Compiled\XboxOneEnvironmentMapEffect_VSEnvMapPixelLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneGenerateMips_DegammaInPlace.inc" />
<None Include="Src\Shaders\Compiled\XboxOneGenerateMips_main.inc" />
<None Include="Src\Shaders\Compiled\XboxOneGenerateMips_RegammaInPlace.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_PSNormalPixelLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_PSNormalPixelLightingTxNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_PSNormalPixelLightingTxNoFogSpec.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_PSNormalPixelLightingTxNoSpec.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_VSNormalPixelLightingTx.inc" />
<None Include="Src\Shaders\Compiled\XboxOneNormalMapEffect_VSNormalPixelLightingTxVc.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_PSSkinnedPixelLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_PSSkinnedVertexLighting.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_PSSkinnedVertexLightingNoFog.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedPixelLightingFourBones.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedPixelLightingOneBone.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedPixelLightingTwoBones.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedVertexLightingFourBones.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedVertexLightingOneBone.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSkinnedEffect_VSSkinnedVertexLightingTwoBones.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSpriteEffect_SpritePixelShader.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSpriteEffect_SpritePixelShaderHeap.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSpriteEffect_SpriteVertexShader.inc" />
<None Include="Src\Shaders\Compiled\XboxOneSpriteEffect_SpriteVertexShaderHeap.inc" />
<None Include="Src\Shaders\CompileShaders.cmd" />
<None Include="Src\Shaders\Lighting.fxh" />
<None Include="Src\Shaders\RootSig.fxh" />
<None Include="Src\Shaders\Structures.fxh" />
<None Include="Src\TeapotData.inc" />
</ItemGroup>
<ItemGroup>
<None Include="Src\Shaders\AlphaTestEffect.fx">
<FileType>Document</FileType>
</None>
<None Include="Src\Shaders\BasicEffect.fx">
<FileType>Document</FileType>
</None>
<None Include="Src\Shaders\DualTextureEffect.fx">
<FileType>Document</FileType>
</None>
<None Include="Src\Shaders\EnvironmentMapEffect.fx">
<FileType>Document</FileType>
</None>
<None Include="Src\Shaders\SkinnedEffect.fx">
<FileType>Document</FileType>
</None>
<None Include="Src\Shaders\SpriteEffect.fx">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<Text Include="Readme.txt" />
</ItemGroup>
<ItemGroup>
<None Include="Src\Shaders\GenerateMips.hlsl">
<FileType>Document</FileType>
</None>
</ItemGroup>
<ItemGroup>
<None Include="Src\Shaders\NormalMapEffect.fx">
<FileType>Document</FileType>
</None>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>DirectXTK12</ProjectName>
<RootNamespace>DirectXTK12</RootNamespace>
<ProjectGuid>{0EE6C863-556C-4815-8BFF-A5A0B25A948F}</ProjectGuid>
<DefaultLanguage>en-US</DefaultLanguage>
<Keyword>Win32Proj</Keyword>
<ApplicationEnvironment>title</ApplicationEnvironment>
<!-- - - - -->
<PlatformToolset>v140</PlatformToolset>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<TargetRuntime>Native</TargetRuntime>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<EmbedManifest>false</EmbedManifest>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTK12</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTK12</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<OutDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\XboxOneXDK_2015\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTK12</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<Link>
<AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<EntryPointSymbol>
</EntryPointSymbol>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
<Link>
<AdditionalDependencies>pixEvt.lib;d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<EntryPointSymbol>
</EntryPointSymbol>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<Link>
<AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;toolhelpx.lib;uuid.lib;</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
<ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeader>Use</PrecompiledHeader>
<MinimalRebuild>false</MinimalRebuild>
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>$(ProjectDir)Inc;$(ProjectDir)Src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>