DirectXTK12/Inc
Chuck Walbourn 7128144097 GraphicsMemory default alignment is now 16-byte 2016-08-26 15:52:32 -07:00
..
Audio.h
CommonStates.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
DDSTextureLoader.h
DescriptorHeap.h
DirectXHelpers.h Minor code review for SAL annotation 2016-08-21 00:11:12 -07:00
EffectPipelineStateDescription.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
Effects.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
GamePad.h Minor code cleanup 2016-08-09 12:53:35 -07:00
GeometricPrimitive.h
GraphicsMemory.h GraphicsMemory default alignment is now 16-byte 2016-08-26 15:52:32 -07:00
Keyboard.h Normalize line endings 2016-08-22 11:17:57 -07:00
Model.h Normalize line endings 2016-08-22 11:17:57 -07:00
Mouse.h Normalize line endings 2016-08-22 11:17:57 -07:00
PrimitiveBatch.h Normalize line endings 2016-08-22 11:17:57 -07:00
RenderTargetState.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
ResourceUploadBatch.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
ScreenGrab.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
SimpleMath.h Normalize line endings 2016-08-22 11:17:57 -07:00
SimpleMath.inl Normalize line endings 2016-08-22 11:17:57 -07:00
SpriteBatch.h Code review feedback 2016-08-25 18:20:44 -07:00
SpriteFont.h Added forceSRGB optional parameter to SpriteFont 2016-08-20 23:57:46 -07:00
VertexTypes.h Normalize line endings 2016-08-22 11:17:57 -07:00
WICTextureLoader.h Normalize line endings 2016-08-22 11:17:57 -07:00
XboxDDSTextureLoader.h Normalize line endings 2016-08-22 11:17:57 -07:00