DirectXTK12/Src
Chuck Walbourn 49b0ac5dcf Code review feedback 2016-09-01 01:39:35 -07:00
..
Shaders Better genmips compatibility with lower tier hardware 2016-08-26 18:21:51 -07:00
AlignedNew.h Normalize line endings 2016-08-22 11:17:57 -07:00
AlphaTestEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
BasicEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
Bezier.h Normalize line endings 2016-08-22 11:17:57 -07:00
BinaryReader.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
BinaryReader.h Normalize line endings 2016-08-22 11:17:57 -07:00
CommonStates.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
DDSTextureLoader.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
DemandCreate.h Normalize line endings 2016-08-22 11:17:57 -07:00
DescriptorHeap.cpp Add more debug names 2016-08-27 00:07:29 -07:00
DirectXHelpers.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
DualTextureEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
EffectCommon.cpp Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
EffectCommon.h Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
EffectFactory.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
EffectPipelineStateDescription.cpp Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
EffectTextureFactory.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
EnvironmentMapEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
GamePad.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
GeometricPrimitive.cpp Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
Geometry.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
Geometry.h Normalize line endings 2016-08-22 11:17:57 -07:00
GraphicsMemory.cpp GraphicsMemory default alignment is now 16-byte 2016-08-26 15:52:32 -07:00
Keyboard.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
LinearAllocator.cpp Code review feedback 2016-08-29 17:32:37 -07:00
LinearAllocator.h Code review feedback 2016-08-29 17:32:37 -07:00
LoaderHelpers.h Normalize line endings 2016-08-22 11:17:57 -07:00
Model.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
ModelLoadSDKMESH.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
ModelLoadVBO.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
Mouse.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
NormalMapEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
PlatformHelpers.h Normalize line endings 2016-08-22 11:17:57 -07:00
PrimitiveBatch.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
ResourceUploadBatch.cpp Add more debug names 2016-08-27 00:07:29 -07:00
SDKMesh.h Normalize line endings 2016-08-22 11:17:57 -07:00
ScreenGrab.cpp Add more debug names 2016-08-27 00:07:29 -07:00
SharedResourcePool.h Normalize line endings 2016-08-22 11:17:57 -07:00
SimpleMath.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
SkinnedEffect.cpp Add more debug names 2016-08-27 00:07:29 -07:00
SpriteBatch.cpp Add more debug names 2016-08-27 00:07:29 -07:00
SpriteFont.cpp Added forceSRGB optional parameter to SpriteFont 2016-08-20 23:57:46 -07:00
TeapotData.inc Normalize line endings 2016-08-22 11:17:57 -07:00
VertexTypes.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
WICTextureLoader.cpp Code review feedback 2016-09-01 01:39:35 -07:00
XboxDDSTextureLoader.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
d3dx12.h Normalize line endings 2016-08-22 11:17:57 -07:00
dds.h Normalize line endings 2016-08-22 11:17:57 -07:00
pch.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
pch.h Normalize line endings 2016-08-22 11:17:57 -07:00
vbo.h Normalize line endings 2016-08-22 11:17:57 -07:00