DirectXTK12/Src
Chuck Walbourn 87282de525 Update D3DX12 for latest fixes 2022-02-07 13:18:44 -08:00
..
Shaders Fix shaders not compiling with spaces in the path 2021-11-20 12:39:23 -08:00
AlignedNew.h Minor code review 2021-10-24 15:28:03 -07:00
AlphaTestEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
BasicEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
BasicPostProcess.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
Bezier.h Updated copyright banner 2021-02-26 23:01:15 -08:00
BinaryReader.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
BinaryReader.h Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
BufferHelpers.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
CommonStates.cpp DepthReverseZ and DepthReadReverseZ CommonStates (#111) 2021-10-13 20:16:34 -07:00
DDS.h NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE 2021-04-02 17:08:43 -07:00
DDSTextureLoader.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
DebugEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
DemandCreate.h Updated copyright banner 2021-02-26 23:01:15 -08:00
DescriptorHeap.cpp Detabify 2021-03-22 20:19:16 -07:00
DirectXHelpers.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
DualPostProcess.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
DualTextureEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
EffectCommon.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
EffectCommon.h Skinned effect with normalmap textures (#109) 2021-10-10 00:34:21 -07:00
EffectFactory.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
EffectPipelineStateDescription.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
EffectTextureFactory.cpp Minor code review feedback 2021-10-11 16:13:03 -07:00
EnvironmentMapEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
GamePad.cpp Minor SAL annotation simplification 2022-01-06 16:51:16 -08:00
GeometricPrimitive.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
Geometry.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
Geometry.h Updated copyright banner 2021-02-26 23:01:15 -08:00
GraphicsMemory.cpp Minor code review feedback 2021-10-19 15:18:29 -07:00
Keyboard.cpp Workaround for known Keyboard GameInput issues 2021-12-07 12:34:37 -08:00
LinearAllocator.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
LinearAllocator.h Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
LoaderHelpers.h std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:55:43 -07:00
Model.cpp A few code tweaks to support legacy compiler toolset 2021-11-05 16:00:21 -07:00
ModelLoadCMO.cpp Added ModelLoader_DisableSkinning flag 2021-10-07 13:04:12 -07:00
ModelLoadSDKMESH.cpp Fixed loading skinned PBR from SDKMESH v2 2021-10-18 00:35:57 -07:00
ModelLoadVBO.cpp Added GeometricPrimitive::VertexCollection, IndexCollection type aliases; renamed *List to *Collection 2021-09-26 13:14:55 -07:00
Mouse.cpp Add WM_ACTIVATE to Win32 Mouse to make it a bit more robust 2022-01-22 22:02:15 -08:00
NormalMapEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
PBREffect.cpp Skinned support for PBREffect (#110) 2021-10-13 16:58:48 -07:00
PBREffectFactory.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
PlatformHelpers.h Adding ModelBone support for transform hierarchies (#104) 2021-09-28 20:40:20 -07:00
PrimitiveBatch.cpp Updated pimpl pattern for default move ctors/ops/dtors (#106) 2021-09-30 16:55:37 -07:00
ResourceUploadBatch.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
SDKMesh.h Fixed typo in SDKMesh 2021-08-31 18:33:23 -07:00
ScreenGrab.cpp std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:55:43 -07:00
SharedResourcePool.h Updated copyright banner 2021-02-26 23:01:15 -08:00
SimpleMath.cpp Add more Quaternion methods for SimpleMath (#116) 2022-01-19 21:58:21 -08:00
SkinnedEffect.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
SpriteBatch.cpp Minor code review feedback 2021-10-19 15:18:29 -07:00
SpriteFont.cpp Updated pimpl pattern for default move ctors/ops/dtors (#106) 2021-09-30 16:55:37 -07:00
TeapotData.inc Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
ToneMapPostProcess.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
VertexTypes.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
WICTextureLoader.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
XboxDDSTextureLoader.cpp Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00
d3dx12.h Update D3DX12 for latest fixes 2022-02-07 13:18:44 -08:00
pch.cpp Updated copyright banner 2021-02-26 23:01:15 -08:00
pch.h std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:55:43 -07:00
vbo.h Trimmed trailing whitespace 2021-12-07 13:44:23 -08:00