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Shaders
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Fix shaders not compiling with spaces in the path
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2021-11-20 12:39:23 -08:00 |
AlignedNew.h
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Minor code review
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2021-10-24 15:28:03 -07:00 |
AlphaTestEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
BasicEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
BasicPostProcess.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
Bezier.h
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
BinaryReader.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
BinaryReader.h
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
BufferHelpers.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
CommonStates.cpp
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DepthReverseZ and DepthReadReverseZ CommonStates (#111)
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2021-10-13 20:16:34 -07:00 |
DDS.h
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NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE
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2021-04-02 17:08:43 -07:00 |
DDSTextureLoader.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
DebugEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
DemandCreate.h
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
DescriptorHeap.cpp
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Detabify
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2021-03-22 20:19:16 -07:00 |
DirectXHelpers.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
DualPostProcess.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
DualTextureEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
EffectCommon.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
EffectCommon.h
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Skinned effect with normalmap textures (#109)
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2021-10-10 00:34:21 -07:00 |
EffectFactory.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
EffectPipelineStateDescription.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
EffectTextureFactory.cpp
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Minor code review feedback
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2021-10-11 16:13:03 -07:00 |
EnvironmentMapEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
GamePad.cpp
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Minor SAL annotation simplification
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2022-01-06 16:51:16 -08:00 |
GeometricPrimitive.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
Geometry.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
Geometry.h
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
GraphicsMemory.cpp
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Minor code review feedback
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2021-10-19 15:18:29 -07:00 |
Keyboard.cpp
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Workaround for known Keyboard GameInput issues
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2021-12-07 12:34:37 -08:00 |
LinearAllocator.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
LinearAllocator.h
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
LoaderHelpers.h
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:55:43 -07:00 |
Model.cpp
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A few code tweaks to support legacy compiler toolset
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2021-11-05 16:00:21 -07:00 |
ModelLoadCMO.cpp
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Added ModelLoader_DisableSkinning flag
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2021-10-07 13:04:12 -07:00 |
ModelLoadSDKMESH.cpp
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Fixed loading skinned PBR from SDKMESH v2
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2021-10-18 00:35:57 -07:00 |
ModelLoadVBO.cpp
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Added GeometricPrimitive::VertexCollection, IndexCollection type aliases; renamed *List to *Collection
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2021-09-26 13:14:55 -07:00 |
Mouse.cpp
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Add WM_ACTIVATE to Win32 Mouse to make it a bit more robust
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2022-01-22 22:02:15 -08:00 |
NormalMapEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
PBREffect.cpp
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Skinned support for PBREffect (#110)
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2021-10-13 16:58:48 -07:00 |
PBREffectFactory.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
PlatformHelpers.h
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Adding ModelBone support for transform hierarchies (#104)
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2021-09-28 20:40:20 -07:00 |
PrimitiveBatch.cpp
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Updated pimpl pattern for default move ctors/ops/dtors (#106)
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2021-09-30 16:55:37 -07:00 |
ResourceUploadBatch.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
SDKMesh.h
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Fixed typo in SDKMesh
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2021-08-31 18:33:23 -07:00 |
ScreenGrab.cpp
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:55:43 -07:00 |
SharedResourcePool.h
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
SimpleMath.cpp
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Add more Quaternion methods for SimpleMath (#116)
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2022-01-19 21:58:21 -08:00 |
SkinnedEffect.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
SpriteBatch.cpp
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Minor code review feedback
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2021-10-19 15:18:29 -07:00 |
SpriteFont.cpp
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Updated pimpl pattern for default move ctors/ops/dtors (#106)
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2021-09-30 16:55:37 -07:00 |
TeapotData.inc
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
ToneMapPostProcess.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
VertexTypes.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
WICTextureLoader.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
XboxDDSTextureLoader.cpp
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |
d3dx12.h
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Update D3DX12 for latest fixes
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2022-02-07 13:18:44 -08:00 |
pch.cpp
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Updated copyright banner
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2021-02-26 23:01:15 -08:00 |
pch.h
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std::ignore usage instead of (void) for ignoring return values
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2021-10-17 11:55:43 -07:00 |
vbo.h
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Trimmed trailing whitespace
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2021-12-07 13:44:23 -08:00 |